Wuthering Waves character

Camellya (Wuthering Waves)

Guide, build and skills

  • 5-star
  • Attribute Havoc
  • Weapon Sword
  • Game data 3.7.0

Main Damage Dealer · Concerto Efficiency · Basic Attack DMG

Camellya from Wuthering Waves with a Kaption Polish subtitle
Polish subtitles for Wuthering Waves are on the way.

At a glance

Camellya is a 5-star Havoc Sword damage dealer who spends time on the field attacking through Blossom Mode and Budding Mode. Much of her damage is counted as Basic Attack DMG, including attacks made with her Resonance Skill.

Her attacks spend Crimson Pistils to build Concerto Energy and Crimson Buds. Once her Concerto Energy is full, Ephemeral (Forte) consumes it to refill her Pistils and start a stronger damage window. Switching her out ends that window, so give her time to attack before changing characters.

Build

From the game data

5× Havoc Eclipse

Echoes

5 pieces · Sonata Effect

  1. Havoc Eclipse
    Havoc Eclipse
    • 2-piece bonus: Havoc DMG + 10%.
    Show effect
    • 5-piece bonus: Havoc DMG + 7.5% after releasing Basic Attack or Heavy Attack. This effect stacks up to 4 times, each stack lasts 15s.

Alternatives

When you don't have the set above.

  • Lingering Tunes
    Lingering Tunes Show effect
    • 2-piece bonus: ATK +10%
    • 5-piece bonus: While on the field, ATK increases by 5% every 1.5s. This effect stacks up to 4 times. Outro Skill DMG + 60%.

Recommended weapons

  1. Red Spring
    Red Spring 5-star
    Beyond the Cycle Show effect

    Increase ATK by 12%. When dealing Basic Attack DMG, the wielder gains 10% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the wielder's Concerto Energy is consumed, gain 40% Basic DMG Bonus for 10. This effect can be triggered once per second and ends when the wielder is switched off the field.

  2. Emerald of Genesis
    Emerald of Genesis 5-star
    Stormy Resolution Show effect

    Increases Energy Regen by 12.8%. When Resonance Skill is cast, increases ATK by 6%, stacking up to 2 time(s). This effect lasts for 10s.

  3. Lumingloss
    Lumingloss 4-star
    Pale Gale Show effect

    When Resonance Skill is cast, increases Basic Attack DMG Bonus and Heavy Attack DMG Bonus by 20%, stacking up to 1 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s.

Alternatives

When you don't have the weapon above.

  1. Blazing Brilliance
    Blazing Brilliance 5-star
    Crimson Phoenix Show effect

    ATK increased by 12%. The wielder gains 1 stack of Searing Feather upon dealing damage, which can be triggered once every 0.5s, and gains 5 stacks of the same effect upon casting Resonance Skill. Each stack of Searing Feather gives 4% additional Resonance Skill DMG Bonus for up to 14 stacks. After reaching the max stacks, all stacks will be removed in 12s.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Normal Attack

    BurgeoningBasic

    Level priority 2 of 5

    Burgeoning (basic) deals Havoc DMG. After Basic Attack 3 or Pruning (basic), hold Basic Attack to keep striking.

    Basic Attack Deal Havoc DMG. After performing Basic Attack 3 or Heavy Attack Pruning, hold Basic Attack to continuously strike the target, dealing Havoc DMG. Heavy Attack - Pruning Consume STA to deal Havoc DMG. Mid-air Attack Consume STA to deal Havoc DMG. Dodge Counter Deal Havoc DMG.

    Full description

    Basic Attack Perform up to 5 consecutive attacks, dealing Havoc DMG. After performing Basic Attack Stage 3 or Heavy Attack Pruning, hold Normal Attack Button to continuously strike the target, dealing Havoc DMG. Basic Attack Stage 4 is automatically followed by Basic Attack Stage 5. Heavy Attack - Pruning Consume STA to attack the target, dealing Havoc DMG. Mid-air Attack Consume STA to perform Plunging Attack, dealing Havoc DMG. Dodge Counter Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

  2. Resonance Skill

    Valse of Bloom and BlightSkill

    Level priority 3 of 5

    Valse of Bloom and Blight (skill) deals Havoc DMG and enters Blossom Mode. Floral Ravage (skill) ends the mode.

    Crimson Blossom Deal Havoc DMG and enter Blossom Mode. Blossom Mode - Unable to move while suspended on vines. - Basic Attack and Heavy Attack Pruning are replaced with Basic Attack Vining Waltz, dealing Havoc DMG. - When performing Vining Waltz 3, hold Basic Attack to perform Blazing Waltz, dealing Havoc DMG. - Dodge Counter becomes Dodge Counter Atonement, dealing Havoc DMG. - Resonance Skill becomes Resonance Skill Floral Ravage, dealing Havoc DMG. - Blossom Mode ends after casting Floral Ravage. - Blossom Mode ends after using the Levitator. - Jump is replaced with Basic Attack Vining Ronde. Use Jump to attack the target at the cost of STA, dealing Havoc DMG. This ends the Blossom Mode. - Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA. - Casting Resonance Skill Floral Ravage doesn't restore STA. - Consume STA continuously to stay suspended on the vines.

    Full description

    Crimson Blossom Attack the target, dealing Havoc DMG (considered Basic Attack DMG), then enter Blossom Mode. This attack can be performed in mid-air. Blossom Mode - Unable to move while suspended on vines. - Basic Attack and Heavy Attack Pruning are replaced by Basic Attack Vining Waltz: chain together 4 consecutive attacks, dealing Havoc DMG, considered Basic Attack DMG. - When performing Vining Waltz Stage 3, hold Normal Attack Button to cast Blazing Waltz that deals Havoc DMG before automatically performing Vining Waltz Stage 4. - Dodge Counter is replaced by Dodge Counter Atonement. Tap Normal Attack Button right after a successful Dodge to attack the target, dealing Havoc DMG, considered Basic Attack DMG. - Resonance Skill is replaced by Resonance Skill Floral Ravage. Casting Floral Ravage deals Havoc DMG, considered Basic Attack DMG. - Resonance Skill Floral Ravage can be cast in mid-air. - Blossom Mode ends after casting Resonance Skill Floral Ravage. - Blossom Mode ends after using the Levitator. - Jump is replaced with Basic Attack Vining Ronde. Use Jump to attack the target at the cost of STA, dealing Havoc DMG (considered Basic Attack DMG). This ends the Blossom Mode. - Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA. - Casting Resonance Skill Floral Ravage doesn't restore STA. - Consume STA continuously to stay suspended on the vines.

  3. Forte Circuit

    Vegetative UniverseForte

    Level priority 1 of 5

    Vegetative Universe (forte): Ephemeral (forte) refills Crimson Pistils and boosts attacks until they run out or Camellya swaps out.

    Normal Attacks and Resonance Skill consume Crimson Pistils to gain additional Concerto Energy and Crimson Buds. Consume Concerto Energy when Concerto Energy is full to activate Forte Circuit's Ephemeral, recovering Crimson Pistils while boosting Camellya's attacks. Forte Circuit: Ephemeral When Concerto Energy is full, Resonance Skill becomes Ephemeral as long as Ephemeral is not on cooldown. Consume Concerto Energy to deal Havoc DMG and enter Budding Mode. Budding Mode - Sweet Dream: increase the DMG Multiplier of Normal Attacks and Resonance Skills, while reducing the Energy Regen Multiplier. - Casting Ephemeral consumes all Crimson Buds. Each Bud additionally increases the DMG Multiplier from Sweet Dream by 5%, up to 50%. - While in Budding Mode, Camellya cannot gain Crimson Buds. - Budding Mode ends when Camellya is switched off the field. - Budding Mode ends when all Crimson Pistils are consumed. Crimson Pistil Camellya can hold up to 100 Crimson Pistils. Camellya gains Crimson Pistil through Intro Skill and Forte Circuit's Ephemeral.

    Full description

    Hitting a target with Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement , Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage consumes Crimson Pistils. The Energy Regen Multiplier of this attack is increased by 150%. Consuming 10 Crimson Pistils recovers 4 Concerto Energy and obtains 1 Crimson Bud(s). Each bud lasts for 15s, stacking up to 10 times. Forte Circuit: Ephemeral When Concerto Energy is fully recovered, and Ephemeral is not on Cooldown, Resonance Skill is replaced with Ephemeral. Casting Ephemeral consumes 70 Concerto Energy and deals Havoc DMG to the targets. This damage is considered Basic Attack DMG. Camellya enters Budding Mode after casting Ephemeral. This can be cast in mid-air. Budding Mode - Sweet Dream: Increase the DMG Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage by 50%. - Casting Ephemeral consumes all Crimson Buds. Each Crimson Bud consumed additionally increases the DMG Multiplier of Sweet Dream by 5%, up to 50%. - When in Budding Mode, Camellya cannot gain Crimson Buds. - When in Budding Mode, the Energy Regen Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage is reduced to 0%. - Budding Mode ends when Camellya is switched off the field. - Budding Mode ends when all Crimson Pistils are consumed. Crimson Pistil Camellya can hold up to 100 Crimson Pistils. - Casting Intro Skill Everblooming recovers 100 Crimson Pistils. - Activating Forte Circuit's Ephemeral recovers 100 Crimson Pistils.

  4. Resonance Liberation

    Fervor EfflorescentLiberation

    Level priority 4 of 5

    Fervor Efflorescent (liberation) deals Havoc DMG and can be cast in mid-air.

    Deal Havoc DMG.

    Full description

    Attack the target, dealing Havoc DMG. This attack can be performed in mid-air.

  5. Intro Skill

    EverbloomingIntro

    Level priority 5 of 5

    Everblooming (intro) deals Havoc DMG and restores 100 Crimson Pistils.

    Deal Havoc DMG.

    Full description

    Attack the target, dealing Havoc DMG.

  6. Outro Skill

    TwiningOutro

    Twining (outro) deals 329.24% ATK as Havoc DMG. After Ephemeral (forte), the next use deals an extra 459.02% ATK.

    Attack the target, dealing Havoc DMG equal to 329.24% of Camellya's ATK. After activating Forte Circuit's Ephemeral, Camellya's next Outro Skill Twining deals additional Havoc DMG equal to 459.02% of her ATK.

    Full description

    Attack the target, dealing Havoc DMG equal to 329.24% of Camellya's ATK. After activating Forte Circuit's Ephemeral, the next Outro Skill Twining deals additional Havoc DMG equal to 459.02% of Camellya's ATK.

  7. Tune Break

    Tune Break: Sword

    Use Tune Break: Sword (tune_break) when the target's Off-Tune Level is full.

    When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Passives

  1. Inherent Skill

    SeedbedPassive

    Seedbed (passive) grants 15% Havoc DMG Bonus and makes Pruning (basic) count as Basic Attack DMG.

    Gain 15% Havoc DMG Bonus. DMG dealt by Heavy Attack Pruning is now considered Basic Attack DMG.

  2. Inherent Skill

    EpiphytePassive

    Epiphyte (passive) grants 15% Basic Attack DMG Bonus and interruption resistance during Basic Attack and both Waltz attacks.

    Gain 15% Basic Attack DMG Bonus. Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz.

    Full description

    Gain 15% Basic DMG Bonus. Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz.

Resonance Chain

  1. S1

    Somewhere No One Travelled

    Casting Intro Skill Everblooming increases Camellya's Crit. DMG by 28% for 18s. This effect can be triggered once every 25s. Immune to interruptions while casting Ephemeral.

  2. S2

    Calling Upon the Silent Rose

    Worth it

    The DMG Multiplier of Resonance Skill Ephemeral is increased by 120%.

  3. S3

    A Bud Adorned by Thorns

    Worth it

    The DMG Multiplier of Resonance Liberation Fervor Efflorescent is increased by 50%. When in Budding Mode, Camellya's ATK is increased by 58%.

  4. S4

    Roots Set Deep In Eternity

    Casting Everblooming gives all team members 25% Basic Attack DMG Bonus for 30s.

  5. S5

    Infinity Held in Your Palm

    The DMG Multipliers of Intro Skill Everblooming is increased by 303% and Outro Skill Twining is increased by 68%.

  6. S6

    Bloom For You Thousand Times Over

    Worth it

    The DMG Multiplier of Forte Circuit's Sweet Dream is additionally increased by 150%. Forte Circuit Perennial: Within 15s after casting Ephemeral, if Concerto Energy is full and Perennial is not on cooldown, Resonance Skill is replaced with Perennial. Casting Perennial consumes 50 Concerto Energy and recovers 50 Crimson Pistils, dealing Havoc DMG equal to 100% of Ephemeral DMG, considered Basic Attack DMG. This skill can be cast once every 25s. Camellya enters Budding Mode after casting Perennial and removes all Crimson Buds. The bonus DMG Multiplier granted by Forte Circuit's Sweet Dream is increased to 250%. Immune to interruptions when casting Perennial.

Materials

Ascension, to max level

  • Shell Credit Shell Credit × 170,000
  • LF Whisperin Core LF Whisperin Core × 4
  • MF Whisperin Core MF Whisperin Core × 12
  • HF Whisperin Core HF Whisperin Core × 12
  • FF Whisperin Core FF Whisperin Core × 4
  • Topological Confinement Topological Confinement × 46
  • Nova Nova × 60

All skills to max

  • Shell Credit Shell Credit × 2,030,000
  • LF Whisperin Core LF Whisperin Core × 25
  • MF Whisperin Core MF Whisperin Core × 28
  • HF Whisperin Core HF Whisperin Core × 40
  • FF Whisperin Core FF Whisperin Core × 57
  • Dreamless Feather Dreamless Feather × 26
  • Inert Metallic Drip Inert Metallic Drip × 25
  • Reactive Metallic Drip Reactive Metallic Drip × 28
  • Polarized Metallic Drip Polarized Metallic Drip × 55
  • Heterized Metallic Drip Heterized Metallic Drip × 67

Guide

How the kit works

Bring Camellya in with Everblooming when available. It deals Havoc DMG and restores 100 Crimson Pistils. Use Valse of Bloom and Blight to attack with Crimson Blossom (Skill) and enter Blossom Mode. If Concerto Energy is already full and Ephemeral (Forte) is ready, it replaces the Resonance Skill instead.

In Blossom Mode, Camellya is suspended on vines and cannot move. Her Basic Attacks become Vining Waltz (Basic). Hold the attack button during its third hit to perform Blazing Waltz (Basic), followed automatically by the fourth hit. Outside this mode, Burgeoning also lets you hold the attack button after its third hit or after Pruning (Basic).

Hits with the attacks listed in Vegetative Universe consume Crimson Pistils. Every 10 spent restores 4 Concerto Energy and gives one Crimson Bud, up to 10. Buds last 15 seconds. At full Concerto Energy, cast Ephemeral to spend 70 Concerto Energy, restore 100 Pistils and enter Budding Mode.

Budding Mode gives the listed attacks a 50% higher DMG Multiplier. Each Bud consumed by Ephemeral adds another 5%, up to 50%. Camellya cannot gain Buds in this mode, and the listed attacks' Energy Regen Multiplier falls to 0%. The mode ends when she switches out or runs out of Pistils.

Build and why

Havoc Eclipse is the first set to consider. The game's build uses five pieces, while the supplied set description gives the two-piece effect: 10% Havoc DMG. Lingering Tunes is an alternative to consider for its two-piece 10% ATK. The five-piece effects are not provided here.

Emerald of Genesis is the next choice, with Energy Regen and an ATK increase after casting Resonance Skill. Blazing Brilliance comes third: it gives ATK, though its Resonance Skill DMG Bonus does not match the Basic Attack DMG classification of Crimson Blossom (Skill), Floral Ravage (Skill) and Ephemeral.

For a 4-star option, consider Somnoire Anchor before Lumingloss. Somnoire Anchor builds ATK stacks through damage and gives Crit. Rate at 10 stacks, but loses the stacks on switching out. Lumingloss gives Basic Attack DMG Bonus after a Resonance Skill.

For stats, ATK, Crit. Rate, Crit. DMG and Havoc DMG Bonus are good options to consider for her damage. Her kit and weapon effects favor Basic Attack DMG as well; do not assume every hit from a Resonance Skill counts as Resonance Skill DMG.

Leveling priority

A suggested order is Vegetative Universe, Burgeoning, Valse of Bloom and Blight, Fervor Efflorescent, then Everblooming. The Forte contains Ephemeral (Forte) and the Budding Mode damage increase. Basic Attack and Skill follow because Camellya uses their attacks throughout her field time.

Liberation is another damage hit, while Intro also restores Pistils through the Forte. Level them after the attacks you use more often. This order is a suggestion rather than a ranking supplied by the game or the listed guides.

For maximum ascension, gather 170,000 Shell Credit, 4 LF Whisperin Core, 12 MF Whisperin Core, 12 HF Whisperin Core, 4 FF Whisperin Core, 46 Topological Confinement and 60 Nova.

For all skills, you need 2,030,000 Shell Credit, 25 LF Whisperin Core, 28 MF Whisperin Core, 40 HF Whisperin Core, 57 FF Whisperin Core, 26 Dreamless Feather, 25 Inert Metallic Drip, 28 Reactive Metallic Drip, 55 Polarized Metallic Drip and 67 Heterized Metallic Drip.

Resonance Chain nodes worth it

As a suggested priority, Bloom For You Thousand Times Over (Sequence 6) is the biggest upgrade to look at. It increases the Sweet Dream multiplier by 150% and adds Perennial (Forte), which can restore 50 Crimson Pistils and deal Basic Attack DMG. Reaching it requires the earlier nodes.

Calling Upon the Silent Rose (Sequence 2) is another option: it raises the DMG Multiplier of Ephemeral (Forte) by 120%. A Bud Adorned by Thorns (Sequence 3) increases the Liberation multiplier by 50% and gives Camellya 58% ATK in Budding Mode.

Somewhere No One Travelled (Sequence 1) gives 28% Crit. DMG for 18 seconds after Intro, with a 25-second trigger interval, and interruption immunity during Ephemeral. Roots Set Deep In Eternity (Sequence 4) gives the team 25% Basic Attack DMG Bonus after Intro. Infinity Held in Your Palm (Sequence 5) increases Intro and Outro multipliers. You can stop before the later nodes if their effects are not your priority, but you cannot skip them on the way to Sequence 6.

Teams

Sanhua, a Glacio Sword character, and Shorekeeper, a Spectro Rectifier character, are teammates named in the guide evidence. Roccia, who uses Havoc and Gauntlets, is another named option. The supplied data does not describe their skills, so check their in-game effects before choosing which support or sustain role each will cover.

In general, consider teammates that can support a Basic Attack DMG dealer or keep Camellya safe while she stays on the field. She brings Havoc damage and a damaging Outro to the team. Plan switches around Budding Mode rather than cutting it short by changing characters immediately.

Common mistakes

Do not switch Camellya out as soon as you cast Ephemeral (Forte). Budding Mode ends on switch, so use its increased attack multipliers while she is still on the field. Also watch the age of your Crimson Buds: each lasts 15 seconds, and Ephemeral consumes the Buds available when cast.

Do not ignore stamina in Blossom Mode. Remaining suspended consumes it continuously, and mid-air attacks consume it too. Jump performs an attack that ends the mode, rather than leaving you suspended. Floral Ravage (Skill) also ends the mode and does not restore stamina.

Avoid building only for Resonance Skill DMG because an attack uses the Skill button. Several of Camellya's Skill attacks are counted as Basic Attack DMG, so read the damage classification before choosing a bonus.

Frequently asked questions

What's the best build for Camellya?

Echoes: Lingering Tunes or Havoc Eclipse ×5. Recommended weapons: Blazing Brilliance, Red Spring or Emerald of Genesis. That is what the game suggests.

What should I level first on Camellya?

Vegetative UniverseForte first, then BurgeoningBasic, Valse of Bloom and BlightSkill, Fervor EfflorescentLiberation and EverbloomingIntro.

Which Resonance Chain nodes are worth getting for Camellya?

The biggest upgrades: S6 Bloom For You Thousand Times Over, S2 Calling Upon the Silent Rose and S3 A Bud Adorned by Thorns.

Is Camellya in Polish in Wuthering Waves?

The game has no Polish language option. Kaption supports Wuthering Waves in beta, and Polish subtitles for the dialogue arrive with the first translation pack. Skill and item names stay in English, as in the game.

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Game data version 3.7.0.

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