Wuthering Waves character

Roccia (Wuthering Waves)

Guide, build and skills

  • 5-star
  • Attribute Havoc
  • Weapon Gauntlets
  • Game data 3.7.0

Concerto Efficiency · Heavy Attack DMG · Traction · Havoc DMG Amplification · Basic Attack DMG Amplification

Roccia from Wuthering Waves with a Kaption Polish subtitle
Polish subtitles for Wuthering Waves are on the way.

At a glance

Roccia is a 5-star Havoc character who uses Gauntlets. She gathers nearby enemies, deals damage during a short airborne sequence and passes damage amplification to the next character.

Her attacks in Beyond Imagination are considered Heavy Attack DMG. Her Outro supports a different kind of damage: it amplifies the incoming character’s Havoc DMG and Basic Attack DMG. That makes a Havoc damage dealer a good partner, especially one who can use both bonuses.

Build

From the game data

5× Midnight Veil

Echoes

5 pieces · Sonata Effect

  1. Midnight Veil
    Midnight Veil
    • 2-piece bonus: Havoc DMG + 10%
    Show effect
    • 5-piece bonus: When Outro Skill is triggered, deal additional 480% Havoc DMG to surrounding enemies, considered Outro Skill DMG, and grant the incoming Resonator 15% Havoc DMG Bonus for 15s.

Recommended weapons

  1. Tragicomedy
    Tragicomedy 5-star
    Fool's Warble Show effect

    Increases ATK by 12%. Every time Basic Attack or Intro Skill is cast, Heavy Attack DMG Bonus increases by 48% for 3s.

  2. Abyss Surges
    Abyss Surges 5-star
    Stormy Resolution Show effect

    Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s.

  3. Marcato
    Marcato 4-star
    Ceaseless Aria Show effect

    When Resonance Skill is cast, restores 8 Concerto Energy. This effect can be triggered 1 times every 20s.

Alternatives

When you don't have the weapon above.

  1. Blazing Justice
    Blazing Justice 5-star
    Darkness Breaker Show effect

    Increases ATK by 12%. Casting Basic Attack grants the following effects: Dealing damage ignores 8% of the target's DEF and Amplifies Spectro Frazzle DMG dealt by 50% for 6s. Retriggering the effect resets its duration.

  2. Verity's Handle
    Verity's Handle 5-star
    Ad Veritatem Show effect

    Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Normal Attack

    Pero, EasyBasic

    Level priority 4 of 5

    Hold Basic Attack to gain Imagination. Heavy Attack costs STA; a hit at 100+ Imagination launches Roccia into Beyond Imagination.

    Basic Attack Deal Havoc DMG. Heavy Attack Consume STA to deal Havoc DMG. Hitting a target with at least 100 Imagination sends Roccia into mid-air and activates Beyond Imagination. The longer you hold Basic Attack, the more Imagination Roccia gains. Heavy Attack will be automatically cast when you release the Basic Attack button while charging or when Imagination reaches the max limit. Mid-air Attack Consume STA to deal Havoc DMG. Dodge Counter Deal Havoc DMG.

    Full description

    Basic Attack Perform up to 4 consecutive attacks, dealing Havoc DMG. Heavy Attack Consume STA to attack, dealing Havoc DMG. Hitting a target with at least 100 Imagination sends Roccia into mid-air and activates the Beyond Imagination state. The longer you hold the Basic Attack button, the more Imagination Roccia gains. In this state, Roccia can continue to charge the attack even when her STA depletes. Heavy Attack will be automatically cast when you release the Basic Attack button while charging or when Imagination reaches the max limit. Mid-air Attack Consume STA to perform a Plunging Attack, dealing Havoc DMG. Dodge Counter Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

  2. Resonance Skill

    Acrobatic TrickSkill

    Level priority 3 of 5

    Pulls nearby targets, deals Havoc DMG and launches Roccia into Beyond Imagination.

    Pull in nearby targets, dealing Havoc DMG, and send Roccia into mid-air, activating Beyond Imagination.

    Full description

    Roccia projects her creativity into reality, pulling in nearby targets and dealing Havoc DMG. She then launches into mid-air and activates the Beyond Imagination state.

  3. Forte Circuit

    A Prop Master PreparesForte

    Level priority 1 of 5

    In Beyond Imagination, spend 100 Imagination per Real Fantasy attack. Up to 3 attacks deal Havoc DMG as Heavy Attack DMG. Max 300 Imagination.

    Beyond Imagination - When Roccia is in Beyond Imagination with at least 100 Imagination, press the Basic Attack button to consume 100 Imagination to cast Basic Attack Real Fantasy. - Roccia exits this state when she is not airborne or when switched off the field. Basic Attack - Real Fantasy - Perform up to 3 consecutive attacks, dealing Havoc DMG. When Roccia lands after Stage 1 and Stage 2 attacks, she will launch into mid-air and activate Beyond Imagination. Imagination Roccia can hold up to 300 Imagination. - Obtain Imagination through Normal Attacks, Resonance Skill Acrobatic Trick, and Intro Skill Pero, Help.

    Full description

    Beyond Imagination - When Roccia is in Beyond Imagination with at least 100 Imagination, press the Basic Attack button to consume 100 Imagination to cast Basic Attack Real Fantasy. - Roccia exits this state when she is not airborne or when switched off the field. Basic Attack - Real Fantasy - Perform up to 3 consecutive attacks, dealing Havoc DMG, considered Heavy Attack DMG. When Roccia lands after Stage 1 and Stage 2 attacks with over 100 Imagination, she will launch into mid-air and activate Beyond Imagination. Imagination Roccia can hold up to 300 Imagination. - Dealing DMG with Normal Attacks restores Imagination. - Hold Normal Attack to charge the next attack while restoring Imagination. - Casting Resonance Skill Acrobatic Trick restores 100 Imagination. - Casting Intro Skill Pero, Help restores 100 Imagination.

  4. Resonance Liberation

    Commedia Improvviso!Liberation

    Level priority 2 of 5

    Deals Havoc DMG as Heavy Attack DMG. Each 0.1% Crit. Rate above 50% grants the team 1 ATK for 30s, up to 200 ATK.

    Deal Havoc DMG. For every 0.1% of Roccia's Crit. Rate over 50%, this skill increases ATK of all Resonators in the team by 1 point for 30s, up to 200 points.

    Full description

    Roccia's improvised comedy begins! Deal Havoc DMG to the target, considered Heavy Attack DMG. For every 0.1% of Roccia's Crit. Rate over 50%, this skill increases the ATK of all Resonators in the team by 1 point for 30s, up to 200 points.

  5. Intro Skill

    Pero, HelpIntro

    Level priority 5 of 5

    Deals Havoc DMG. Press Basic Attack right afterward to use its fourth stage.

    Attack the target, dealing Havoc DMG. Use Basic Attack right after casting this skill to cast Basic Attack Stage 4.

  6. Outro Skill

    Applause, Please!Outro

    The incoming Resonator gains 20% Havoc DMG Amplification and 25% Basic Attack DMG Amplification for 14s or until switched out.

    The incoming Resonator has their Havoc DMG Amplified by 20% and Basic Attack DMG Amplified by 25%. Switching out the Resonator ends the effect.

    Full description

    The incoming Resonator has their Havoc DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.

  7. Tune Break

    Tune Break: Gauntlets

    Use Tune Break when the target's Off-Tune Level is full.

    When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Passives

  1. Inherent Skill

    Immersive PerformancePassive

    Resonance Skill or Heavy Attack gives Roccia 20% ATK for 12s.

    Casting Resonance Skill or Heavy Attack increases Roccia's ATK by 20% for 12s.

  2. Inherent Skill

    Super Attractive Magic BoxPassive

    Outro replaces the incoming Resonator's Utility with Magic Box for 14s or until switch-out. It pulls targets and deals 100 Havoc DMG as Echo Skill Utility DMG.

    After casting Outro Skill, the Utility of the incoming Resonator is switched to Magic box. Magic Box - Upon use, pull nearby targets toward the Magic Box, dealing Havoc DMG - The Magic Box lasts for 14s or until the Resonator is switched out.

    Full description

    After casting Outro Skill, the Utility of the incoming Resonator is replaced with Magic Box. Magic Box - Upon use, pull nearby targets toward the Magic Box, dealing 100 points of Havoc DMG. This skill is considered Echo Skill that deals Utility DMG. - The Magic Box lasts for 14s or until the Resonator is switched out.

Resonance Chain

  1. S1

    When Shadows Engulf the Hull

    Worth it

    Casting Resonance Skill Acrobatic Trick grants 100 additional Imagination and 10 Concerto Energy. Immune to interruptions when casting Basic Attack Real Fantasy

  2. S2

    When the Luceanite Gleams

    Worth it

    Casting Basic Attack Real Fantasy grants all Resonators in the team 10% Havoc DMG Bonus for 30s, stacking up to 3 times. Upon reaching the max stacks, it grants all Resonators in the team 10% additional Havoc DMG Bonus for 30s.

  3. S3

    When the Heart Sees and Hands Feel

    Casting Intro Skill Pero, Help increases Roccia's Crit. Rate by 10% and Crit. DMG by 30% for 15s.

  4. S4

    When Wonders Gather in the Box

    Casting Resonance Skill Acrobatic Trick increases Basic Attack Real Fantasy's DMG Multiplier by 60% for 12s.

  5. S5

    When Dreams Are Reborn on Stage

    Increase Resonance Liberation Commedia Improvviso!'s DMG Multiplier by 20% and Heavy Attack's DMG Multiplier by 80%.

  6. S6

    When the Golden Wings Fly

    Worth it

    Casting Resonance Liberation Commedia Improvviso! grants the following effects for 12s: - Basic Attack Real Fantasy ignores enemies' DEF by 60%. - When Roccia lands after performing Basic Attack Real Fantasy Stage 3, she is launched into mid-air, activating Beyond Imagination. In this state, Basic Attack becomes Basic Attack Reality Recreation, dealing DMG equal to 100% of Basic Attack Real Fantasy Stage 3 DMG, considered Heavy Attack DMG. Roccia is immune to interruptions while casting Basic Attack Reality Recreation. - When Roccia lands after performing Basic Attack Reality Recreation, she is launched into mid-air, activating Beyond Imagination. Basic Attack Reality Recreation is only available in the Beyond Imagination state.

Materials

Ascension, to max level

  • Shell Credit Shell Credit × 170,000
  • LF Tidal Residuum LF Tidal Residuum × 4
  • MF Tidal Residuum MF Tidal Residuum × 12
  • HF Tidal Residuum HF Tidal Residuum × 12
  • FF Tidal Residuum FF Tidal Residuum × 4
  • Cleansing Conch Cleansing Conch × 46
  • Firecracker Jewelweed Firecracker Jewelweed × 60

All skills to max

  • Shell Credit Shell Credit × 2,030,000
  • LF Tidal Residuum LF Tidal Residuum × 25
  • MF Tidal Residuum MF Tidal Residuum × 28
  • HF Tidal Residuum HF Tidal Residuum × 40
  • FF Tidal Residuum FF Tidal Residuum × 57
  • The Netherworld's Stare The Netherworld's Stare × 26
  • Cadence Seed Cadence Seed × 25
  • Cadence Bud Cadence Bud × 28
  • Cadence Leaf Cadence Leaf × 55
  • Cadence Blossom Cadence Blossom × 67

Guide

How the kit works

Start with Intro Skill Pero, Help when available. It gives Roccia 100 Imagination, and a Basic Attack immediately afterward uses Stage 4. Resonance Skill Acrobatic Trick pulls nearby targets together, adds another 100 Imagination and launches her into Beyond Imagination.

A Prop Master Prepares lets Roccia hold up to 300 Imagination. While airborne in Beyond Imagination, press Basic Attack with at least 100 Imagination to spend 100 on Basic Attack Real Fantasy. It has up to three stages and deals Heavy Attack DMG. After landing from Stage 1 or 2, Roccia launches again if she has over 100 Imagination.

If you need more Imagination, deal damage with Basic Attacks or hold the attack button. The Heavy Attack from Pero, Easy launches Roccia into Beyond Imagination if it hits with at least 100 Imagination. Holding the button keeps charging even after her STA runs out.

Use Commedia Improvviso! for Havoc damage and a 30-second team ATK increase. Each 0.1% of Roccia's Crit. Rate over 50% adds 1 ATK, up to 200 points. When the Outro is available, switch to the damage dealer: Applause, Please! gives them 20% Havoc DMG Amplification and 25% Basic Attack DMG Amplification for 14 seconds or until they switch out.

Immersive Performance gives Roccia 20% ATK for 12 seconds after casting a Resonance Skill or Heavy Attack. Super Attractive Magic Box replaces the incoming character's Utility with Magic Box after the Outro. Use it to pull nearby targets together; it lasts 14 seconds or until that character switches out.

Build and why

Use five pieces of Midnight Veil, the set recommended by the game and named by the guides. Its listed two-piece effect gives 10% Havoc DMG, which suits Roccia's damage. The supplied data does not describe its five-piece effect.

Tragicomedy is the first weapon choice. It gives 12% ATK, while casting a Basic Attack or Intro Skill grants 48% Heavy Attack DMG Bonus for 3 seconds. That bonus suits Basic Attack Real Fantasy from A Prop Master Prepares, whose damage counts as Heavy Attack DMG.

Blazing Justice is the next option in the guide ranking. It gives 12% ATK, and casting a Basic Attack grants an effect that makes damage ignore 8% of the target's DEF for 6 seconds. Verity's Handle follows with 12% Attribute DMG Bonus and a Resonance Liberation DMG Bonus after using Liberation.

Abyss Surges gives Energy Regen and bonuses to Basic Attack and Resonance Skill damage. Marcato is worth considering for its 8 Concerto Energy when Roccia casts her Skill, with a 20-second interval. For stats, Crit. Rate is useful for the team ATK increase from Commedia Improvviso!: each 0.1% above 50% adds 1 ATK, up to 200 points. ATK also supports Roccia's damage.

Leveling priority

A suggested leveling order is A Prop Master Prepares, Commedia Improvviso!, Acrobatic Trick, Pero, Easy, then Pero, Help. A Prop Master Prepares covers Real Fantasy, a central part of Roccia's airborne damage. Commedia Improvviso! also deals damage, while its team ATK increase depends on Crit. Rate.

For maximum ascension, gather 170,000 Shell Credit, 4 LF Tidal Residuum, 12 MF Tidal Residuum, 12 HF Tidal Residuum, 4 FF Tidal Residuum, 46 Cleansing Conch and 60 Firecracker Jewelweed.

Maxing all skills takes another 2,030,000 Shell Credit, 25 LF Tidal Residuum, 28 MF Tidal Residuum, 40 HF Tidal Residuum, 57 FF Tidal Residuum, 26 The Netherworld's Stare, 25 Cadence Seed, 28 Cadence Bud, 55 Cadence Leaf and 67 Cadence Blossom.

Resonance Chain nodes worth it

For Roccia’s own damage, consider When the Golden Wings Fly (RC6) first among the upgrades. After Liberation, Real Fantasy ignores 60% of enemies’ DEF for 12 seconds. It also opens Basic Attack Reality Recreation, an extra airborne attack that deals damage equal to Real Fantasy Stage 3 and counts as Heavy Attack DMG.

For team damage, When the Luceanite Gleams (RC2) is a strong option. Each Real Fantasy grants the team 10% Havoc DMG Bonus for 30 seconds, stacking three times; reaching maximum stacks adds another 10%. When Shadows Engulf the Hull (RC1) gives 100 extra Imagination and 10 Concerto Energy on Skill, plus interruption immunity during Real Fantasy.

When the Heart Sees and Hands Feel (RC3) gives Crit. Rate and Crit. DMG after Intro, while When Wonders Gather in the Box (RC4) raises Real Fantasy’s DMG Multiplier after Skill. When Dreams Are Reborn on Stage (RC5) raises Liberation and Heavy Attack multipliers. Consider these if you want more personal damage; they are reasonable to skip if you mainly want Roccia’s base-kit support.

Teams

Camellya and Phrolova are Havoc teammates named by the guides. Switch from Roccia to a Havoc damage dealer to use the Havoc amplification. If that character also deals Basic Attack DMG, they can use both parts of the Outro.

Rover: Havoc is another listed option. Verina is named as a teammate too and is worth considering for the remaining slot. Roccia contributes enemy grouping, team ATK from her Liberation and Magic Box for the incoming character to use.

Common mistakes

Do not switch Roccia out in the middle of Beyond Imagination if you still want to use Real Fantasy. She leaves the state when switched out or when she is no longer airborne. Watch her Imagination too: each Real Fantasy costs 100, and the relaunch after Stage 1 or 2 needs over 100 remaining.

Do not assume the Outro lasts through another switch. Its amplification and Magic Box end when the incoming character leaves the field. Switch directly to the character you want to buff, then use Magic Box while it is available.

Do not build around Basic Attack DMG Bonus assuming it boosts Real Fantasy. Real Fantasy is classified as Heavy Attack DMG, even though you activate it with the Basic Attack button. Also, once the Liberation's team ATK bonus reaches its 200-point maximum, more Crit. Rate will not increase that bonus.

Frequently asked questions

What's the best build for Roccia?

Echoes: Midnight Veil ×5. Recommended weapons: Blazing Justice, Verity's Handle or Tragicomedy. That is what the game suggests.

What should I level first on Roccia?

A Prop Master PreparesForte first, then Commedia Improvviso!Liberation, Acrobatic TrickSkill, Pero, EasyBasic and Pero, HelpIntro.

Which Resonance Chain nodes are worth getting for Roccia?

The biggest upgrades: S6 When the Golden Wings Fly, S2 When the Luceanite Gleams and S1 When Shadows Engulf the Hull.

Is Roccia in Polish in Wuthering Waves?

The game has no Polish language option. Kaption supports Wuthering Waves in beta, and Polish subtitles for the dialogue arrive with the first translation pack. Skill and item names stay in English, as in the game.

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Game data version 3.7.0.

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