Wuthering Waves character

Xiangli Yao (Wuthering Waves)

Guide, build and skills

  • 5-star
  • Attribute Electro
  • Weapon Gauntlets
  • Game data 3.7.0

Main Damage Dealer · Resonance Liberation Damage

Xiangli Yao from Wuthering Waves with a Kaption Polish subtitle
Polish subtitles for Wuthering Waves are on the way.

At a glance

Xiangli Yao is a 5-star Electro damage dealer who uses Gauntlets. He spends time on the field building Capacity, then uses his Resonance Liberation to enter Intuition and attack with a different set of moves.

Several of his attacks count as Resonance Liberation DMG even though they are used through his Resonance Skill or a mid-air attack. That makes bonuses to this damage type a useful part of his build. When he switches out, his Outro Skill can keep dealing damage as the incoming character uses Basic Attacks.

Build

From the game data

5× Void Thunder

Echoes

5 pieces · Sonata Effect

  1. Void Thunder
    Void Thunder
    • 2-piece bonus: Electro DMG + 10%.
    Show effect
    • 5-piece bonus: Electro DMG + 15% after releasing Heavy Attack or Resonance Skill. This effect stacks up to 2 times, each stack lasts 15s.

Recommended weapons

  1. Verity's Handle
    Verity's Handle 5-star
    Ad Veritatem Show effect

    Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.

  2. Abyss Surges
    Abyss Surges 5-star
    Stormy Resolution Show effect

    Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s.

  3. Stonard
    Stonard 4-star
    Wallbreaker Show effect

    Casting Resonance Skill increases the wielder's Resonance Liberation DMG Bonus by 18%, lasting for 15s.

Alternatives

When you don't have the weapon above.

  1. Moongazer's Sigil
    Moongazer's Sigil 5-star
    Plenilune Radiance Show effect

    Increases ATK by 12%. Casting Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 20% for 15s. Obtaining Shield allows Resonance Liberation DMG to ignore 7.2% of the target's DEF for 7s, stacking up to 5 times. This effect is triggered once every 0.5s. Upon casting Intro Skill, this effect reaches max stacks immediately, lasting for 3s.

  2. Blazing Justice
    Blazing Justice 5-star
    Darkness Breaker Show effect

    Increases ATK by 12%. Casting Basic Attack grants the following effects: Dealing damage ignores 8% of the target's DEF and Amplifies Spectro Frazzle DMG dealt by 50% for 6s. Retriggering the effect resets its duration.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Normal Attack

    ProbeBasic

    Level priority 4 of 5

    Deal Electro DMG with up to 5 Basic Attacks, STA-costing Heavy and Mid-air Attacks, or a counter after a dodge.

    Basic Attack Deal Electro DMG. Heavy Attack Consume STA to deal Electro DMG. Mid-air Attack Consume STA to deal Electro DMG. Dodge Counter Deal Electro DMG.

    Full description

    Basic Attack Perform up to 5 consecutive attacks, dealing Electro DMG. Heavy Attack Perform a charged attack at the cost of STA, dealing Electro DMG. Mid-air Attack Perform a Plunging Attack from mid-air at the cost of STA, dealing Electro DMG. Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.

  2. Resonance Skill

    DeductionSkill

    Level priority 3 of 5

    Attacks the target, dealing Electro DMG.

    Deal Electro DMG.

    Full description

    Attack the target, dealing Electro DMG.

  3. Forte Circuit

    Forever SeekingForte

    Level priority 2 of 5

    At 100 Capacity outside Intuition, use Decipher (Skill); at 5 Performance Capacity in Intuition, use Law of Reigns (Skill). Both deal Resonance Liberation DMG.

    Resonance Skill - Decipher When Capacity reaches 100, Resonance Skill Deduction becomes Resonance Skill Decipher. Consume 100 Capacity to cast Resonance Skill Decipher, dealing Electro DMG. Resonance Skill - Law of Reigns In the Intuition state, when Performance Capacity reaches 5 , Resonance Skill Divergence becomes Resonance Skill Law of Reigns. Consume 5 Performance Capacity to cast Resonance Skill Law of Reigns, dealing Electro DMG. Mid-air Attack - Revamp Shortly after casting Resonance Skill Decipher or Resonance Skill Divergence, use Basic Attack to perform Mid-air Attack Revamp, consuming STA to deal Electro DMG. Capacity Xiangli Yao can hold up to 100 Capacity. Xiangli Yao gains Capacity through Normal Attack and Resonance Skill. Performance Capacity Xiangli Yao can hold up to 5 Performance Capacity. Xiangli Yao gains Performance Capacity in the Intuition state through Basic Attack, Mid-air Attack Revamp, Resonance Skill Divergence, and Dodge Counter Unfathomed.

    Full description

    Resonance Skill - Decipher When Capacity reaches 100, Resonance Skill Deduction is replaced by Resonance Skill Decipher. Consume 100 Capacity to cast Resonance Skill Decipher, dealing Electro DMG, considered as Resonance Liberation DMG. Resonance Skill - Law of Reigns When Performance Capacity reaches 5 in Intuition state, Resonance Skill Divergence is replaced by Resonance Skill Law of Reigns. Consume 5 Performance Capacity to cast Resonance Skill Law of Reigns, dealing Electro DMG, considered as Resonance Liberation DMG. Mid-air Attack - Revamp Shortly after casting Resonance Skill Decipher or Resonance Skill Divergence, use Basic Attack to perform Mid-air Attack Revamp at the cost of STA, dealing Electro DMG, considered as Resonance Liberation DMG. Capacity Xiangli Yao can hold up to 100 Capacity. Every Normal Attack Probe on hit grants Capacity. Every Resonance Skill Deduction on hit grants Capacity. Performance Capacity Xiangli Yao can hold up to 5 Performance Capacity. When in Intuition triggered by Resonance Liberation: Obtain 1 Performance Capacity when Stage 1 of Basic Attack Pivot - Impale hits a target. Obtain 2 Performance Capacity when Stage 2 or 3 of Basic Attack Pivot - Impale hits a target. Obtain 2 Performance Capacity for every Resonance Skill Divergence on hit. Obtain 3 Performance Capacity for every Mid-air Attack Revamp on hit. Obtain 2 Performance Capacity for every Dodge Counter Unfathomed on hit.

  4. Resonance Liberation

    Cogitation ModelLiberation

    Level priority 1 of 5

    Deals Electro DMG and enters Intuition. Each Law of Reigns (Skill) uses 1 of 3 Hypercubes; Intuition ends when all are gone.

    Deal Electro DMG and enter Intuition. When in the Intuition state: - Gain 3 Hypercube(s). Each time Resonance Skill Law of Reigns is cast, 1 Hypercube(s) is consumed. Intuition ends once all Hypercubes are consumed. - Basic Attack and Heavy Attack are replaced with Basic Attack Pivot - Impale, dealing Electro DMG. - Resonance Skill Deduction becomes Resonance Skill Divergence, dealing Electro DMG. - Dodge Counter becomes Dodge Counter Unfathomed.

    Full description

    Attack the target, dealing Electro DMG. Enter Intuition. When in Intuition: -Obtain 3 Hypercube(s). Each time Resonance Skill Law of Reigns is cast, consume 1 Hypercube(s). Intuition ends once all Hypercubes are consumed. -Basic Attack and Heavy Attack are replaced with Basic Attack Pivot - Impale, which performs up to 3 consecutive attacks, dealing Electro DMG. -Resonance Skill Deduction is replaced with Resonance Skill Divergence, which deals Electro DMG. -Dodge Counter is replaced with Dodge Counter Unfathomed, considered as Resonance Liberation DMG.

  5. Intro Skill

    PrincipleIntro

    Level priority 5 of 5

    Attacks the target on entry, dealing Electro DMG.

    Deal Electro DMG.

    Full description

    Attack the target, dealing Electro DMG.

  6. Outro Skill

    Chain RuleOutro

    For 8s, the incoming Resonator's Basic Attack triggers an AoE Electro hit for 237.63% of Xiangli Yao's ATK, once per 2s, up to 3 times.

    Xiangli Yao will attack the first target the incoming Resonator's Basic Attack hits, dealing Electro DMG equal to 237.63% of his ATK.

    Full description

    Xiangli Yao will call down a laser beam upon the first target the incoming Resonator's Basic Attack hits, dealing Electro DMG equal to 237.63% of Xiangli Yao's ATK to an area. This effect lasts for 8s and can be triggered once every 2s, up to 3 times.

  7. Tune Break

    Tune Break: Gauntlets

    Use Tune Break when the target's Off-Tune Level is full.

    When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Passives

  1. Inherent Skill

    KnowingPassive

    Casting a Resonance Skill grants 5% Electro DMG Bonus for 8s, stacking up to 4 times.

    Gain 5% Electro DMG Bonus after casting Resonance Skill for 8s, stackable up to 4 times.

    Full description

    Gain 5% Electro DMG Bonus after casting Resonance Skill for 8s, stackable for up to 4 times.

  2. Inherent Skill

    FocusPassive

    Intuition increases Xiangli Yao's resistance to interruption.

    When in Intuition triggered by Resonance Liberation, Xiangli Yao's resistance to interruption is increased.

    Full description

    When in Intuition triggered by Resonance Liberation, Xiangli Yao's resistance to interruption is enhanced.

Resonance Chain

  1. S1

    Prodigy of Protégés

    Resonance Skill Law of Reigns additionally launches 6 Convolution Matrices at enemies, each dealing Resonance Liberation DMG equal to 8% of the skill's DMG Multiplier.

  2. S2

    Traces of Predecessors

    Worth it

    Casting Resonance Skill or Resonance Liberation Cogitation Model increases Crit. DMG by 30% for 8s.

  3. S3

    Ruins of Ancient

    Worth it

    Casting Resonance Liberation Cogitation Model increases the DMG of the following Resonance Skill moves by 63% for 24s: Decipher, Deduction, Divergence, and Law of Reigns. This effect can be triggered up to 5 times.

  4. S4

    Vessel of Rebirth

    Casting Resonance Liberation Cogitation Model grants a 25% DMG Bonus to all team members' Resonance Liberation for 30s.

  5. S5

    End of Stars

    The DMG Multiplier of Outro Skill Chain Rule is increased by 222%. The DMG Multiplier of Resonance Liberation Cogitation Model is increased by 100%.

  6. S6

    Solace of the Ordinary

    Worth it

    The Hypercubes obtained from Resonance Liberation Cogitation Model are enhanced, increasing the DMG Multiplier of Resonance Skill Law of Reigns by 76%.

Materials

Ascension, to max level

  • Shell Credit Shell Credit × 170,000
  • LF Whisperin Core LF Whisperin Core × 4
  • MF Whisperin Core MF Whisperin Core × 12
  • HF Whisperin Core HF Whisperin Core × 12
  • FF Whisperin Core FF Whisperin Core × 4
  • Hidden Thunder Tacet Core Hidden Thunder Tacet Core × 46
  • Violet Coral Violet Coral × 60

All skills to max

  • Shell Credit Shell Credit × 2,030,000
  • LF Whisperin Core LF Whisperin Core × 25
  • MF Whisperin Core MF Whisperin Core × 28
  • HF Whisperin Core HF Whisperin Core × 40
  • FF Whisperin Core FF Whisperin Core × 57
  • Unending Destruction Unending Destruction × 26
  • Cadence Seed Cadence Seed × 25
  • Cadence Bud Cadence Bud × 28
  • Cadence Leaf Cadence Leaf × 55
  • Cadence Blossom Cadence Blossom × 67

Guide

How the kit works

Start with Probe and Deduction. Their hits build Capacity, up to 100. At the cap, Deduction becomes Decipher (forte). Cast it to consume the Capacity and deal Electro DMG counted as Resonance Liberation DMG. Shortly afterward, use Basic Attack to perform Revamp (forte), a mid-air attack that costs STA and also counts as Resonance Liberation DMG.

Cast Cogitation Model to deal Electro DMG and enter Intuition. You get three Hypercubes, while Basic and Heavy Attacks become Pivot - Impale (liberation), and Deduction becomes Divergence (liberation). Focus (passive) increases Xiangli Yao's resistance to interruption in this state.

In Intuition, build five Performance Capacity to replace Divergence with Law of Reigns (forte). A hit from Divergence gives two, and a hit from Revamp gives three. You can therefore hit with Divergence, follow it quickly with Revamp, then cast Law of Reigns. Each cast consumes one Hypercube; Intuition ends after the third is consumed.

Pivot - Impale and Unfathomed (liberation), the Intuition Dodge Counter, also build Performance Capacity on hit. Knowing (passive) gives 5% Electro DMG Bonus for 8 seconds after a Resonance Skill, stacking up to four times.

On switching out, Chain Rule calls down an area attack on the first target hit by the incoming Resonator's Basic Attack. Each hit deals Electro DMG equal to 237.63% of Xiangli Yao's ATK. The effect lasts 8 seconds and can trigger once every 2 seconds, up to three times.

Build and why

Use the recommended five-piece Void Thunder setup. Its two-piece bonus gives 10% Electro DMG, which suits Xiangli Yao's attacks. The supplied set data does not describe the five-piece effect, so do not assume what that bonus does.

Verity's Handle is the first weapon choice. It gives 12% Attribute DMG Bonus and, after Resonance Liberation, 48% Resonance Liberation DMG Bonus for 8 seconds. Resonance Skill casts extend that effect by 5 seconds each, up to three times. His Intuition rotation gives him reason to use those skills.

Moongazer's Sigil is another strong option: it gives ATK and a Resonance Liberation DMG increase after Intro Skill or Resonance Liberation. Its DEF-ignore effect depends on obtaining Shield, although Intro Skill immediately grants maximum stacks for 3 seconds. Blazing Justice offers ATK and DEF ignore after Basic Attack; its Spectro Frazzle bonus is separate from Xiangli Yao's Electro kit.

For a 4-star option, consider Stonard. Casting Resonance Skill gives 18% Resonance Liberation DMG Bonus for 15 seconds. Electro DMG Bonus is a natural stat to consider; ATK also matters to the damage specified for his Outro.

Leveling priority

A suggested leveling order is Cogitation Model, Forever Seeking, Deduction, Probe, then Principle. Cogitation Model deals damage and opens the Intuition rotation. Forever Seeking contains Decipher (forte), Revamp (forte) and Law of Reigns (forte), all of which deal damage counted as Resonance Liberation DMG.

Deduction helps build Capacity before Intuition, as does Probe. Principle deals Electro DMG when Xiangli Yao enters, so you can leave it until after the attacks used throughout his field time.

For maximum ascension, gather 170,000 Shell Credit, 4 LF Whisperin Core, 12 MF Whisperin Core, 12 HF Whisperin Core, 4 FF Whisperin Core, 46 Hidden Thunder Tacet Core and 60 Violet Coral.

To raise all skills to maximum, you also need 2,030,000 Shell Credit, 25 LF Whisperin Core, 28 MF Whisperin Core, 40 HF Whisperin Core, 57 FF Whisperin Core, 26 Unending Destruction, 25 Cadence Seed, 28 Cadence Bud, 55 Cadence Leaf and 67 Cadence Blossom.

Resonance Chain nodes worth it

Solace of the Ordinary (sequence 6) is worth considering if you are looking at the later nodes: it enhances the Hypercubes and increases the DMG Multiplier of Law of Reigns (forte) by 76%. You need the earlier nodes to reach it.

Ruins of Ancient (sequence 3) is another notable option. After Cogitation Model, it increases the damage of Decipher (forte), Deduction, Divergence (liberation) and Law of Reigns by 63% for 24 seconds, with the effect triggered up to five times. Traces of Predecessors (sequence 2) gives 30% Crit. DMG for 8 seconds after a Resonance Skill or Cogitation Model.

Prodigy of Protégés (sequence 1) adds six attacks to Law of Reigns. Vessel of Rebirth (sequence 4) gives the team a Resonance Liberation DMG Bonus, while End of Stars (sequence 5) raises the multipliers of his Outro and Liberation. You can stop before the later nodes if you do not want those gains; sequence 5 cannot be skipped on the way to sequence 6.

Teams

Give Xiangli Yao time on the field to use Intuition and spend his Hypercubes. Around him, consider a teammate who contributes damage during their own field time and a slot for healing or protection. His kit does not require a particular teammate element.

Yinlin, an Electro character, and Shorekeeper, a Spectro character, are options named for him. Changli and Jianxin are other options to consider. The supplied data does not describe their abilities, so check what they provide before settling on a team.

After switching from Xiangli Yao, use the incoming character's Basic Attack to trigger Chain Rule. Its area attacks give the next character some damage support for up to 8 seconds.

Common mistakes

Do not stop at five Performance Capacity without casting Law of Reigns (forte). Spending it lets you use a Hypercube and continue the Intuition sequence.

Do not wait too long to use Basic Attack after Decipher (forte) or Divergence (liberation) if you want Revamp (forte). It costs STA, so keep enough available.

Do not build around Basic Attack DMG alone just because you press the Basic Attack button during the rotation. Revamp and Law of Reigns count as Resonance Liberation DMG. After switching out, remember that Chain Rule needs the incoming character's Basic Attack to hit a target.

Frequently asked questions

What's the best build for Xiangli Yao?

Echoes: Void Thunder ×5. Recommended weapons: Moongazer's Sigil, Blazing Justice or Verity's Handle. That is what the game suggests.

What should I level first on Xiangli Yao?

Cogitation ModelLiberation first, then Forever SeekingForte, DeductionSkill, ProbeBasic and PrincipleIntro.

Which Resonance Chain nodes are worth getting for Xiangli Yao?

The biggest upgrades: S6 Solace of the Ordinary, S3 Ruins of Ancient and S2 Traces of Predecessors.

Is Xiangli Yao in Polish in Wuthering Waves?

The game has no Polish language option. Kaption supports Wuthering Waves in beta, and Polish subtitles for the dialogue arrive with the first translation pack. Skill and item names stay in English, as in the game.

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Game data version 3.7.0.

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