Honkai: Star Rail character

Saber (Honkai: Star Rail)

Guide, build and skills

  • 5-star
  • Combat type Wind
  • Path Destruction
  • Game data 4.6.0

Wind damage dealer

Saber from Honkai: Star Rail with a Kaption Polish subtitle
How Kaption shows Saber in Polish: "W rzeczywistości mogą nawet narodzić się z „nienawiści” do twojego dawnego ja, które nie zdołało osiągnąć doskonałości we wszystkim."

At a glance

Saber is a Wind damage dealer on the Destruction path. Her Ultimate hits every enemy, then sends ten more hits at random targets. Against one enemy, all ten land on that target.

Her attacks scale with ATK, while Core Resonance helps refill her Energy and strengthen her Skill. Teammates’ Ultimates give her more Core Resonance, so their timing matters too.

Video guide

HIGH TIER DAMAGE! BEST E0 SABER Guide & Build [Best Relics, Light Cones & Teams] - Star Rail

Video by Braxophone on YouTube · 16 min · 286.3K views · July 2025

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Build

From the game data

4× Wavestrider Captain + 2× Cosmic Life Sciences Institute · Body CRIT Rate or CRIT DMG · Feet ATK% or SPD · Planar sphere Wind DMG Boost or ATK% · Link rope ATK% or Energy Regeneration Rate · substats CRIT Rate > CRIT DMG > ATK% > SPD

Relics and planar ornaments

4 pieces · Cavern relics

Pick one. The game lists them in this order.

  1. Wavestrider Captain
    Wavestrider Captain
    • 2-piece bonus: Increases CRIT DMG by 16%.
    Show effect
    • 4-piece bonus: When the wearer becomes the target of another ally target's ability, gains 1 stack of "Help," stacking up to 2 time(s). If there are 2 stack(s) of "Help" when the wearer uses their Ultimate, consumes all "Help" to increase the wearer's ATK by 48% for 1 turn(s).
  2. As Navigator Isee Sees It
    As Navigator Isee Sees It
    • 2-piece bonus: Increases ATK by 12%.
    Show effect
    • 4-piece bonus: When the wearer enters combat or uses Skill, the DMG dealt by their Skill and Ultimate increases by 18%, stacking up to 3 time(s). At the start of the wearer's turn or after using Ultimate, removes 1 stack(s) of this effect.
  3. Scholar Lost in Erudition
    Scholar Lost in Erudition
    • 2-piece bonus: Increases CRIT Rate by 8%.
    Show effect
    • 4-piece bonus: Increases DMG dealt by Skill and Ultimate by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 25%.

2 pieces · Planar ornaments

Pick one. The game lists them in this order.

  1. Cosmic Life Sciences Institute
    Cosmic Life Sciences Institute
    • 2-piece bonus: When entering combat, if the wearer's Max Energy is greater than or equal to 200, for every 1 excess point, increases the wearer's DMG dealt by 0.2%, up to a max increase of 32%.
  2. Inert Salsotto
    Inert Salsotto
    • 2-piece bonus: Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the DMG dealt by the wearer's Ultimate and Follow-Up ATK increases by 15%.
  3. Space Sealing Station
    Space Sealing Station
    • 2-piece bonus: Increases the wearer's ATK by 12%. When the wearer's SPD reaches 120 or higher, the wearer's ATK increases by an extra 12%.

Main stats

Body
CRIT Rate or CRIT DMG
Feet
ATK% or SPD
Planar sphere
Wind DMG Boost or ATK%
Link rope
ATK% or Energy Regeneration Rate

Substats

  1. CRIT Rate
  2. CRIT DMG
  3. ATK%
  4. SPD

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,500–3,000+
CRIT Rate 60–100% Aim for 80% outside combat, or 60% with Sunday; Talent gives 20% in combat, alongside buffs.
CRIT DMG 120–180%+ This target is without buffs.
SPD 135+ Use base SPD, or stay 1 SPD faster than Sunday, Bronya or your booster.

Recommended light cones

  1. A Thankless Coronation
    A Thankless Coronation 5-star
    King of Knights Show effect

    Increases the wearer's CRIT DMG by 36%. When using Ultimate, increases the wearer's ATK by 40%, and if the wearer's Max Energy is greater than or equal to 300, regenerates a fixed amount of Energy equal to 10% of the wearer's Max Energy and once again increases the wearer's ATK by 40%, lasting for 2 turns.

  2. On the Fall of an Aeon
    On the Fall of an Aeon 5-star
    Moth to Flames Show effect

    When the wearer attacks, increases their ATK by 8% in this battle. This effect can stack up to 4 time(s). After the wearer breaks an enemy's Weakness, increases DMG dealt by 12%, lasting for 2 turn(s).

Alternatives

When you don't have the weapon above.

  1. Thus Burns the Dawn
    Thus Burns the Dawn 5-star
    Dispossession Show effect

    The wearer's base SPD increases by 12. When dealing DMG, ignores 18% of the target's DEF. After the wearer uses Ultimate, gains "Blazing Sun," which is removed at the start of the turn. While holding "Blazing Sun," increases the wearer's DMG dealt by 60%.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Saber.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Invisible Air: Barrier of the Wind KingBasic

    Level priority 3 of 4

    Deals Wind DMG equal to 100% of ATK to one enemy.

    Deals minor Wind DMG to one designated enemy.

    Full description

    Deals Wind DMG equal to 100% of Saber's ATK to one designated enemy.

  2. Skill

    Strike Air: Hammer of the Wind KingSkill

    Level priority 1 of 4

    Deals 150% ATK as Wind DMG to one foe and 75% to adjacent foes. If Core Resonance can fill Energy, consumes it after the hit for +14% multiplier per point; else gains 3.

    Deals Wind DMG to one designated enemy and minor Wind DMG to adjacent targets. If Energy can be fully regenerated by consuming "Core Resonance" after attacking, then increases the DMG multiplier for this instance of Skill based on "Core Resonance" points and consumes all "Core Resonance" after the attack. Otherwise, gains 3 "Core Resonance" point(s).

    Full description

    Deals Wind DMG equal to 150% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 14.0%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."

  3. Ultimate

    ExcaliburUlt

    Level priority 2 of 4

    Deals 280% ATK as Wind DMG to all foes and 10 random hits at 110% ATK each. The next Basic becomes Release, the Golden Scepter (Basic).

    Deals massive Wind DMG to all enemies. Additionally deals minor Wind DMG to random enemies, bouncing 10 time(s). And enhances the next Basic ATK.

    Full description

    Deals Wind DMG equal to 280% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 110% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.

  4. Talent

    Dragon Reactor CoreTalent

    Level priority 4 of 4

    Starts combat with 1 Core Resonance. An ally's Ultimate grants 3 and 60% DMG for 2 turns. Each point consumed restores 8 Energy.

    When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber and gains 3 "Core Resonance" point(s). Consuming "Core Resonance" will regenerate Energy for Saber.

    Full description

    When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 60% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8.0 Energy for Saber.

  5. Technique

    Behold, the King of KnightsTechnique

    Use before combat to start the next battle with 2 Core Resonance and 35% ATK for 2 turns.

    After using Technique, at the start of the next battle, gains 2 "Core Resonance" point(s) and increases ATK.

    Full description

    After using Technique, at the start of the next battle, increases Saber's ATK by 35% for 2 turn(s) and gains 2 "Core Resonance."

  6. Basic attack

    Release, the Golden ScepterBasic

    Gains 2 Core Resonance and deals 150% ATK as Wind DMG to all foes. Adds 150% against 2 foes or 220% against 1.

    Gains 2 "Core Resonance" and deals Wind DMG to all enemies. If there are 2 or fewer enemy targets on the field when this ability is used, additionally deals Wind DMG to all enemies.

    Full description

    Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 150% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 150% or 220% of Saber's ATK respectively.

Passives

  1. Passive

    Knight of the DragonPassive

    20% CRIT Rate. Combat start or Enhanced Basic grants Mana Burst. If Skill can fill Energy via Core Resonance, spend Mana Burst for 1 Skill Point and an immediate turn.

    Increases Saber's CRIT Rate by 20%. When entering combat or when using her Enhanced Basic ATK, gains the "Mana Burst" effect. Under this effect, if Saber has "Core Resonance" and her Energy can be fully regenerated by using her Skill and consuming "Core Resonance," then consumes "Mana Burst" to recover 1 Skill Point for allies, and causes Saber to immediately take action.

  2. Passive

    Blessing of the LakePassive

    Stores up to 120 overflow Energy and restores it after Ultimate. Starts battle with at least 60% Energy.

    Saber can accumulate up to 120 overflow Energy. After using Ultimate, the overflow Energy is cleared and a corresponding amount of Energy is regenerated. When the battle starts, if Energy is below 60%, it is regenerated to 60%.

  3. Passive

    Crown of the StarPassive

    Skill gives 50% CRIT DMG for 2 turns. Each Core Resonance gained in battle gives 4% CRIT DMG, up to 8 stacks.

    When using Skill, increases Saber's CRIT DMG by 50% for 2 turns. During this battle, for every 1 point of "Core Resonance" gained, increases Saber's CRIT DMG by 4%, stacking up to 8 time(s).

Eidolons

  1. E1

    The Lost White Walls

    Worth it

    The Lost White Walls (E1) is a smaller stopping point: it raises Ultimate damage by 60% and grants a Core Resonance point after a Basic or Skill.

    Increases the Ultimate DMG dealt by Saber by 60%. After Saber uses Basic ATK or Skill, gains 1 "Core Resonance."

  2. E2

    The Lost Oath of the Round Table

    Worth it

    The Lost Oath of the Round Table (E2) is an earlier stopping point to consider.

    For every 1 point of "Core Resonance" gained in this battle, Saber's DMG dealt ignores 1.0% of the target's DEF. This effect stacks up to 15 time(s). When triggering the "Core Resonance" effect to boost Skill's multiplier, each point of "Core Resonance" additionally increases the DMG multiplier for the current instance of Skill by 7%.

  3. E3

    A Wish Across Fifteen Centuries

    Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  4. E4

    The Saga of Sixteen Winter Days

    Increases Saber's Wind RES PEN by 8%. After using Ultimate, increases Saber's Wind RES PEN by 4%. This effect stacks up to 3 time(s).

  5. E5

    The Dreamed Utopian Dawn

    Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  6. E6

    The Long Fated Night

    Worth it

    The Long Fated Night (E6) is worth considering for its large Energy effect: after the first Ultimate in battle it restores 300 Energy, with the effect able to trigger once after every three Ultimate uses.

    The Wind RES PEN of the Ultimate DMG dealt by Saber increases by 20%. The amount of overflow Energy that can be accumulated with the Trace "Blessing of the Lake" increases to 200. After using Ultimate for the first time upon entering combat, regenerates a fixed amount of 300 Energy for Saber. This effect can trigger 1 time after every 3 Ultimate use(s).

Materials

Ascension, to max level

  • Credit Credit × 308,000
  • A Glass of the Besotted Era A Glass of the Besotted Era × 65
  • Thief's Instinct Thief's Instinct × 15
  • Usurper's Scheme Usurper's Scheme × 15
  • Conqueror's Will Conqueror's Will × 15

All skills to max

  • Credit Credit × 3,000,000
  • Tracks of Destiny Tracks of Destiny × 8
  • Borisin Teeth Borisin Teeth × 18
  • Lupitoxin Sawteeth Lupitoxin Sawteeth × 69
  • Moon Rage Fang Moon Rage Fang × 139
  • Destroyer's Final Road Destroyer's Final Road × 12
  • Thief's Instinct Thief's Instinct × 41
  • Usurper's Scheme Usurper's Scheme × 56
  • Conqueror's Will Conqueror's Will × 58

Guide

How the kit works

Before a fight, use Behold, the King of Knights for 35% ATK for two turns and two Core Resonance at the start of the next battle. Dragon Reactor Core gives another point on entering combat. Each ally Ultimate grants three points and increases Saber’s damage by 60% for two turns.

Use Strike Air: Hammer of the Wind King on your chosen target. It deals 150% of ATK as Wind DMG to that enemy and 75% to adjacent targets. Normally it grants three Core Resonance. If the points can fully refill her Energy after the attack, it instead consumes them all: each point restores 8 Energy and raises that Skill’s damage multiplier by 14%.

Excalibur (Ult) deals 280% of ATK to all enemies, followed by ten random hits worth 110% of ATK each. It forces the next Basic to become Release, the Golden Scepter. That attack grants two Core Resonance and hits all enemies for 150% of ATK, with an extra hit against all enemies if only one or two remain.

Knight of the Dragon grants 20% CRIT Rate and Mana Burst on entering combat or using the enhanced Basic. If Saber has enough Core Resonance to fully refill Energy through her Skill, Mana Burst is consumed to recover one Skill Point and give her an immediate action. Blessing of the Lake stores up to 120 overflow Energy for after her Ultimate. Crown of the Star raises CRIT DMG when she uses Skill and gains Core Resonance.

Build and why

For relics, start with four-piece Wavestrider Captain. Its 16% CRIT DMG helps Saber’s attacks, and two stacks gained when allies target her give her 48% ATK for one turn when she uses her Ultimate. Four-piece Scholar Lost in Erudition is another option: it raises Skill and Ultimate damage, then gives the next Skill a further boost after Ultimate.

For planar ornaments, Cosmic Life Sciences Institute increases damage based on Max Energy above 200, up to 32%. Inert Salsotto is an alternative with 8% CRIT Rate and 15% Ultimate damage once current CRIT Rate reaches 50%.

The game lists CRIT Rate or CRIT DMG on the body, ATK Percentage or SPD on the feet, Wind DMG Boost or ATK Percentage on the sphere, and ATK Percentage or Energy Regeneration Rate on the rope. Its substat order is CRIT Rate, CRIT DMG, ATK Percentage, then SPD. Account for the 20% CRIT Rate from Knight of the Dragon when choosing gear.

A Thankless Coronation is the first Light Cone choice: it gives 36% CRIT DMG and 40% ATK when Saber uses Ultimate. At 300 or more Max Energy, it also restores Energy and grants another 40% ATK. On the Fall of an Aeon builds ATK as Saber attacks. Thus Burns the Dawn is another option with base SPD, DEF ignore and a damage boost after Ultimate.

Leveling priority

The game’s leveling order puts Strike Air: Hammer of the Wind King first and Excalibur second. Both deal Wind damage and are central to the rotation. Invisible Air: Barrier of the Wind King comes third, followed by Dragon Reactor Core.

For maximum ascension, you need 308,000 Credit, 65 A Glass of the Besotted Era, and 15 each of Thief’s Instinct, Usurper’s Scheme and Conqueror’s Will.

For all skills, the listed total is 3,000,000 Credit, 8 Tracks of Destiny, 18 Borisin Teeth, 69 Lupitoxin Sawteeth, 139 Moon Rage Fang, 12 Destroyer’s Final Road, 41 Thief’s Instinct, 56 Usurper’s Scheme and 58 Conqueror’s Will.

Eidolons worth it

The Long Fated Night is worth considering for its large Energy effect: after the first Ultimate in battle it restores 300 Energy, with the effect able to trigger once after every three Ultimate uses. It also raises the overflow Energy limit to 200 and gives Ultimate damage 20% Wind RES PEN.

The Lost Oath of the Round Table is an earlier stopping point to consider. Each Core Resonance point gained in battle adds 1% DEF ignore, up to 15%, and each point spent to boost Skill adds another 7% to its multiplier.

The Lost White Walls is a smaller stopping point: it raises Ultimate damage by 60% and grants a Core Resonance point after a Basic or Skill. You can stop there or at E2 rather than continue through later upgrades. E3 and E5 raise ability levels; you cannot skip them if you want E6.

Common mistakes

Don’t assume every Skill consumes Core Resonance. It only does so when the points can fully refill Saber’s Energy after that attack; otherwise she gains three points. Check her Energy before planning the next action.

Don’t plan to use Skill immediately after Excalibur: the enhanced Basic is the only available action for that slot. Also check set conditions. Wavestrider Captain needs ally abilities to target Saber, while Inert Salsotto needs 50% current CRIT Rate for its Ultimate bonus.

Saber in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Saber W rzeczywistości mogą nawet narodzić się z „nienawiści” do twojego dawnego ja, które nie zdołało osiągnąć doskonałości we wszystkim. In fact, they may even be born from "hatred" of your past self who failed to achieve perfection in everything.
  • Saber Ten człowiek... Może i jest problematyczny, ale nie ma wątpliwości co do jego ogromnej siły. This man... He may be problematic, but there is no doubt about his immense strength.
  • Saber Niezależnie od tego, w jakim świecie się znajdę, ten miecz zawsze będzie służył ratowaniu innych. Whatever world I am in, this sword shall always serve to save others.
  • Saber Jeśli jednak będziesz się wahać... cena będzie niewyobrażalnie wysoka. However, if you hesitate... the price will be unfathomably heavy.
  • Saber Trudno uwierzyć, że po tym wszystkim znów możemy się spotkać... Hard to believe we can still meet again after the incident...
  • Saber Wróćmy na boisko do koszykówki i dokończmy pojedynek. Jeśli zwyciężysz, Caliburn cię nie zawiedzie. Let's return to the basketball court and finish our duel. If you come out on top, Caliburn will not disappoint you.
  • Saber Tak, rzeczywiście. Jeśli jednak staniemy po przeciwnych stronach, będziemy musieli skrzyżować miecze... Yes, indeed. Though if we stand on opposing sides, we will have to clash swords...
  • Saber Przysięgam w imię Brytanii: mój święty miecz ponownie będzie walczył dla ciebie. I swear in the name of Britain: My holy sword will once again fight for you.

Frequently asked questions

What's the best build for Saber?

Relics and planar ornaments: Wavestrider Captain ×4 + Cosmic Life Sciences Institute ×2. Main stats: Body: CRIT Rate or CRIT DMG, Feet: ATK% or SPD, Planar sphere: Wind DMG Boost or ATK%, Link rope: ATK% or Energy Regeneration Rate. Recommended light cones: Thus Burns the Dawn, A Thankless Coronation or On the Fall of an Aeon. That is what the game suggests.

What should I level first on Saber?

Strike Air: Hammer of the Wind KingSkill first, then ExcaliburUlt, Invisible Air: Barrier of the Wind KingBasic and Dragon Reactor CoreTalent. That is what the game suggests.

Which eidolons are worth getting for Saber?

The biggest upgrades: E6 The Long Fated Night, E2 The Lost Oath of the Round Table and E1 The Lost White Walls.

Who should Saber team up with?

Good teammates: Gilgamesh, Robin • Summeretto and Huohuo.

Is Saber in Polish in Honkai: Star Rail?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Saber's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 4.6.0.

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