Guide
How the kit works
Before a fight, Memories Back as Echoes creates a dimension for 10 seconds and stops enemies inside it. Entering battle against affected enemies delays all enemy actions by 50% and deals Ice DMG. Only one allied Dimension Effect can exist at a time.
Use I Choose You! to summon Mem. On its first summon, Mem gains 50% Charge and another 40% from a passive. If Mem is already present, the Skill restores 60% of its Max HP and gives it 10% Charge. Together, Mem! also summons Mem, gives it 40% Charge and makes it deal Ice DMG to all enemies.
Allies generate another 1% Charge for every 10 Energy they regenerate in total. Before reaching 100% Charge, Mem automatically uses Baddies! Trouble! on its turns. At 100%, it acts immediately and can use Lemme! Help You! to advance a chosen ally by 100% and give them Mem’s Support for 3 turns. Each instance of that ally’s DMG triggers True DMG equal to 28% of the original instance.
Use Leave It to Me! for single-target Ice DMG. When you have an Epic stack, Together, We Script Tomorrow! consumes it, removes Crowd Control debuffs from Mem, has Trailblazer and Mem attack all enemies, and gives Mem 10% Charge.
Build and why
The first relic choice is four pieces of World-Remaking Deliverer. With Mem on the field, using Basic ATK or Skill raises the Max HP of both wearer and memosprite by 24% and all allies’ DMG by 15%, until the next Basic ATK or Skill.
For planars, Sprightly Vonwacq gives 5% Energy Regeneration Rate and advances the wearer by 40% at the start of battle if their SPD is at least 120. Amphoreus, The Eternal Land is another option: while Mem is present, it gives all allies 8% SPD.
This Love, Forever is the first Light Cone choice. It gives 18% SPD and, when the memosprite uses its Skill on an ally, increases enemies’ DMG taken by 10%. Long May Rainbows Adorn the Sky also gives 18% SPD; its effect consumes some allied HP to add damage after Mem’s next attack. Fly Into a Pink Tomorrow gives CRIT DMG and increases allied DMG when equipped by Trailblazer (Remembrance).
Choose CRIT DMG on the body, SPD or ATK Percentage on the feet, Ice DMG Boost on the sphere, and Energy Regeneration Rate or ATK Percentage on the rope. For substats, look for CRIT DMG first, then SPD and ATK Percentage. Energy Regeneration Rate helps Trailblazer use the Ultimate, while SPD helps them act more often.
Leveling priority
The game’s order starts with Baddies! Trouble!, then Together, Mem!, Friends! Together!, Leave It to Me!, I Choose You!, and Almighty Companion. The first two improve Mem’s attack and the Ultimate before you invest in the remaining abilities.
For ascension, gather Enigmatic Ectostella, Thief’s Instinct, Usurper’s Scheme, Conqueror’s Will and Credit. Skill upgrades also use Tracks of Destiny, Bīja of Consciousness, Seedling of Manas, Flower of Ālaya and Auspice Sliver, along with the three Instinct, Scheme and Will materials and more Credit.
Eidolons worth it
Narrator of the Present is a good first upgrade to consider. It gives an ally with Mem’s Support 10% CRIT Rate and extends the support effect to that ally’s memosprite or memomaster. The extended effect cannot stack.
Gleaner of the Past is useful when another allied memosprite takes actions: it gives Trailblazer 8 Energy, at most once per Trailblazer turn. Dancer of the Muse is more specific. An ally with 0 Max Energy gives Mem 3% Charge when actively using an ability, and gains a 6% increase to the Mem’s Support True DMG multiplier.
Bearer of the Revelation sets the Ultimate’s CRIT Rate to 100%. You can stop before it if you prefer the earlier support effects over more reliable Ultimate damage.
Teams
Pick an ally whose next action and damage you want to accelerate, then give them Mem’s Support. A supported ally with more than 100 Max Energy also raises its True DMG multiplier by 2% for every 10 excess Energy, up to 20%. Trailblazer does not need a particular element beside them for that effect.
Aglaea, Castorice and Cyrene are Remembrance teammates to consider. Hyacine is another Remembrance option with a sustain tag. The Herta is an Ice option if you want another ally to benefit from Penacony, Land of the Dreams, which increases DMG for other allies of the wearer’s type.
Leave room for a teammate who can keep the party alive. Mem’s Skill heal applies to Mem, so do not treat it as a team-wide heal.
Common mistakes
Do not spend Mem’s full Charge without checking who will benefit from the action advance. Lemme! Help You! cannot advance Mem when used on itself, and its support lasts for 3 turns.
Do not assume every relic bonus helps the whole party. Sprightly Vonwacq advances its wearer, while Amphoreus, The Eternal Land gives team SPD only while the wearer’s memosprite is present. Also remember that only one allied Dimension Effect can exist at a time.