Genshin Impact character

Manekin (Genshin Impact)

Guide, build and skills

  • 5-star
  • Weapon Sword
  • Game data 7.2.0
Manekin from Genshin Impact with a Kaption Polish subtitle
How Kaption shows Manekin in Polish: "Manekin przywołuje „Obszar Ograniczony”, który podąża za nim, zadając 1 instancję Obrażeń odpowiadających Typowi Elementalnemu Manekina pobliskim…"

At a glance

Manekin is a five-star Sword user who spends time on the field attacking nearby enemies. Their Skill converts their attacks to damage matching their Elemental Type, while their Burst creates an area that follows them.

Both effects disappear when Manekin leaves the field, but switching out while the Burst is active causes an explosion. Plan their field time around that trade-off rather than treating the Burst as a lasting off-field effect.

Video guide

Can you MAIN the Manekin?

Video by Soluna on YouTube · 29 min · 51.6K views · November 2025

The YouTube player loads only after you click.

Build

From the game data

4× Gladiator's Finale · Sands ATK% · Goblet ATK% · Circlet CRIT DMG or CRIT Rate · substats CRIT DMG > CRIT Rate > ATK%

Artifacts

4 pieces · Artifact set

  1. Gladiator's Finale
    Gladiator's Finale
    • 2-piece bonus: ATK +18%.
    Show effect
    • 4-piece bonus: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

Main stats

Sands
ATK%
Goblet
ATK%
Circlet
CRIT DMG or CRIT Rate

Substats

  1. CRIT DMG
  2. CRIT Rate
  3. ATK%

Recommended weapons

The game doesn't name a weapon for this character.

  1. Haran Geppaku Futsu
    Haran Geppaku Futsu 5-star
    Honed Flow Show effect

    Obtain 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% for 8s.

  2. Mistsplitter Reforged
    Mistsplitter Reforged 5-star
    Mistsplitter's Edge Show effect

    Gain a 12% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, the Mistsplitter's Emblem provides a 8/16/28% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.

  3. The Black Sword
    The Black Sword 4-star
    Justice Show effect

    Increases DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Skills

Names in English, as in the game · Priority = level-up order

  1. Basic attack

    Outlander Arts: Vigilant WatchAttack

    Level priority 1 of 3

    Up to 4 normal strikes; a charged attack spends Stamina for 2 strikes. A plunge hits along the way and deals AoE DMG on impact.

    Normal Attack Performs up to 4 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

  2. Skill

    Punishing BarrageE

    Level priority 2 of 3

    2 charges. Deals elemental AoE DMG, retreats and briefly infuses attacks; the infusion can't be overridden and ends on switch-out.

    The Manekin attacks nearby opponents once, dealing AoE DMG corresponding to their own Elemental Type before pulling back rapidly. After unleashing an Elemental Skill, the Manekin's Normal Attacks, Charged Attacks, and Plunging Attacks are converted to deal the corresponding elemental DMG, which cannot be overridden by other Elemental infusions, for a period of time. This effect will disappear when the Manekin leaves the field. Has 2 charges. "A well-measured blow is a necessary warning."

  3. Ultimate

    No EntryQ

    Level priority 3 of 3

    Creates a moving Restricted Area that deals elemental DMG on cast and when enemies enter, up to once every 0.5s; ends on switch-out.

    The Manekin summons a "Restricted Area" that follows them around, dealing 1 instance of DMG corresponding to the Manekin's Elemental Type to nearby opponents. Additionally, when opponents enter the Restricted Area, they will receive 1 instance of DMG corresponding to the Manekin's Elemental Type. This effect can trigger once every 0.5s. The Restricted Area will disappear when the Manekin leaves the field. "Those who insist on trespassing within the restricted area will be regarded as hostile and expelled with maximum force."

Passives

  1. Passive

    Battlelines RedrawnPassive

    On switch-out, an active Restricted Area explodes for elemental AoE DMG equal to 200% of Manekin's ATK.

    When the Manekin leaves the field, if a Restricted Area that they summoned is still active, it will explode, dealing AoE DMG of the Manekin's Elemental Type equal to 200% of the Manekin's ATK.

  2. Passive

    Combat ReadinessPassive

    While off field and below 30% Energy, Manekin recovers 2 Energy per second.

    When the Manekin is not on the field and their Elemental Energy is below 30%, they will recover 2 Elemental Energy per second.

  3. Passive

    Agile StancePassive

    Using a Skill or Burst randomly switches Manekin to one of their existing Cosmetic Plans.

    When the Manekin unleashes an Elemental Skill or Burst, it will change to one of its existing Cosmetic Plans at random.

Materials

All skills to max

  • Mora Mora × 4,957,500
  • Crown of Insight Crown of Insight × 3
  • Teachings of Conflict Teachings of Conflict × 9
  • Guide to Conflict Guide to Conflict × 63
  • Philosophies of Conflict Philosophies of Conflict × 114
  • Sentry's Wooden Whistle Sentry's Wooden Whistle × 18
  • Warrior's Metal Whistle Warrior's Metal Whistle × 66
  • Saurian-Crowned Warrior's Golden Whistle Saurian-Crowned Warrior's Golden Whistle × 93
  • Eroded Sunfire Eroded Sunfire × 18

Guide

How the kit works

Start with Punishing Barrage. It hits nearby opponents with AoE damage matching Manekin's Elemental Type, then pulls them back. It has two charges. After using it, Normal, Charged and Plunging Attacks deal the same elemental damage for a time. Other elemental infusions cannot override this effect, and it ends when Manekin leaves the field.

Use Outlander Arts: Vigilant Watch (NA) while that conversion is active. The Normal Attack has up to four strikes; the Charged Attack consumes Stamina for two strikes. The Plunging Attack damages enemies along its path and deals AoE damage on impact.

Use No Entry when you want the Restricted Area. It follows Manekin and deals one instance of elemental damage to nearby enemies when summoned. Enemies entering the area take another instance, with that effect able to trigger once every 0.5 seconds. It does not state that a stationary enemy takes a hit every 0.5 seconds.

When you switch out with the area active, Battlelines Redrawn makes it explode for AoE damage equal to 200% of Manekin's ATK. Combat Readiness restores 2 Energy per second while Manekin is off-field and below 30% Elemental Energy.

Build and why

The game's recommended set is four pieces of Gladiator's Finale. Two pieces give 18% ATK, and four increase Normal Attack damage by 35% for a Sword user. That fits the attacks you make after Punishing Barrage.

For main stats, use ATK Percentage on both sands and goblet, with CRIT DMG or CRIT Rate on the circlet. The recommended substat order is CRIT DMG, CRIT Rate, then ATK Percentage. These stats support an attack-focused build; the passive explosion also scales with ATK.

Haran Geppaku Futsu is one weapon option. It gives 12% All Elemental DMG Bonus, and using other party members' Skills builds up to two stacks. Manekin consumes them with their Skill for 20% Normal Attack damage per stack for 8 seconds.

Mistsplitter Reforged is another option for elemental damage. It gives 12% Elemental DMG Bonus and has stacks from an elemental Normal Attack, casting a Burst and having less than full Energy. As a four-star option, The Black Sword increases Normal and Charged Attack damage by 20% and can heal after a CRIT with those attacks.

Leveling priority

A suggested order is Outlander Arts: Vigilant Watch (NA) first, since you can use its Normal Attacks during Manekin's field time. Then level Punishing Barrage, followed by No Entry. Both deal elemental damage, so keep improving them as well.

To take all skills to maximum level, you need 4,957,500 Mora and 3 Crown of Insight. The books are 9 Teachings of Conflict, 63 Guide to Conflict and 114 Philosophies of Conflict. You also need 18 Sentry's Wooden Whistle, 66 Warrior's Metal Whistle, 93 Saurian-Crowned Warrior's Golden Whistle and 18 Eroded Sunfire.

Constellations worth it

The numbered constellation effects are not specified, so there is no reliable order for them and no basis for saying which ones to skip. Use the default kit as your starting point rather than planning around an unlisted upgrade.

The default kit already gives Manekin two Skill charges and the explosion when they leave the field with the Burst active. Neither requires a numbered constellation in the kit described here.

Teams

Manekin wants room to stay on the field after using their Skill. Off-field damage or support is worth considering alongside a healer or shield, so the rest of the team can contribute during that time.

The supplied kit does not specify Manekin's Elemental Type. Choose teammates' elements around the type you are using instead of assuming a particular reaction. Manekin contributes elemental attacks and damage to nearby enemies, rather than a listed team-wide buff.

With Haran Geppaku Futsu, try using other party members' Skills before Manekin's Skill to collect its stacks. Remember that switching Manekin out ends both the attack conversion and the Restricted Area.

Common mistakes

Do not switch out immediately after Punishing Barrage if you want to use its elemental attacks. The conversion ends on leaving the field, and another infusion cannot replace it while it is active.

Do not assume No Entry keeps following another active character or repeatedly hits an enemy who remains inside. Its entry effect has a 0.5-second trigger limit, and switching out removes the area while triggering the passive explosion.

Avoid building only around the Burst and ignoring Normal Attacks if you use Gladiator's Finale: its four-piece bonus applies to Normal Attack damage. Also remember that Combat Readiness restores Energy only off-field and only while Manekin is below 30% Energy.

Frequently asked questions

What's the best build for Manekin?

Artifacts: Gladiator's Finale ×4. Main stats: Sands: ATK%, Goblet: ATK%, Circlet: CRIT DMG or CRIT Rate. That is what the game suggests. Recommended weapons: Haran Geppaku Futsu, Mistsplitter Reforged or The Black Sword.

What should I level first on Manekin?

Outlander Arts: Vigilant WatchAttack first, then Punishing BarrageE and No EntryQ.

Is Manekin in Polish in Genshin Impact?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Manekin's lines read in Polish. Skill and item names stay in English, as in the game.

Share

Ready-made cards for Instagram, TikTok, X or Discord, in English or Polish.

4:5 for Instagram and Facebook · 9:16 for Stories, TikTok and Shorts · 16:9 for X and Discord

The build cards and quick guides of every Genshin Impact character (131) in one ZIP: 4:5 (45 MB) 9:16 (60 MB) 16:9 (31 MB)

On Discord, paste the copied link or drag the downloaded file into the chat.

Game data version 7.2.0.

← All Genshin Impact characters