Zenless Zone Zero character

Cissia (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Electric
  • Specialty Attack
  • Game data 3.3.0

Electric, Attack/on-field DMG dealer

Cissia from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Cissia is an Electric Attack character who deals damage on the field and supports Electric damage across the squad. She gains Venom as she fights, then uses it to trigger Corrode Bone, an Electric attack that also builds her CRIT Rate.

Her squad gets more from her when she has Venom. Core Passive: Fatal Concoction lets squad members' Electric DMG ignore part of enemy DEF, while Additional Ability: Festering Venom gives the squad CRIT DMG if another member is Electric or a Stun character. Both effects linger for 30 seconds after Venom runs out.

Video guide

Cissia Is NOT Bad, But ... COMPLETE Cissia Guide | Best Weapons, Discs & Teams | ZZZ 2.7

Video by Rivyn Elowen on YouTube · 18 min · 65.1K views · April 2026

The YouTube player loads only after you click.

Build

From the game data

4× Dawn's Bloom + 2× Moonlight Lullaby · Disc 4 CRIT Rate · Disc 5 Electric DMG Bonus or ATK% · Disc 6 Energy Regen · substats CRIT Rate > CRIT DMG > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. Dawn's Bloom
    Dawn's Bloom
    • 2-piece bonus: Increases Basic Attack DMG by 15%.
    Show effect
    • 4-piece bonus: Increases Basic Attack DMG by 20%. When equipped by an Attack character, using an EX Special Attack or Ultimate will further increase Basic Attack DMG by 20% for 25s. Repeated triggers reset the duration.

2 pieces · Drive Disc set

Pick one. The game lists them in this order.

  1. Moonlight Lullaby
    Moonlight Lullaby
    • 2-piece bonus: Energy Regen +20%
  2. Swing Jazz
    Swing Jazz
    • 2-piece bonus: Energy Regen +20%

Alternatives

When you don't have the set above.

  • Astral Voice
    Astral Voice Show effect
    • 2-piece bonus: ATK +10%
    • 4-piece bonus: Whenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Passive effects of the same name do not stack.

Main stats

Disc 4
CRIT Rate
Disc 5
Electric DMG Bonus or ATK%
Disc 6
Energy Regen

Substats

  1. CRIT Rate
  2. CRIT DMG
  3. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,500–2,700+
HP 9,000+
CRIT Rate 50–57%
CRIT DMG 110%+

Recommended W-Engines

  1. Serpentine Seeker
    Serpentine Seeker S-rank
    Bioengineered Venom Show effect

    CRIT Rate increases by 25%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 28% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.

Alternatives

When you don't have the weapon above.

  1. Cordis Germina
    Cordis Germina S-rank
    Sprouting Core Show effect

    Increases CRIT Rate by 15%. When the equipper deals DMG with a Basic Attack or EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's Electric DMG by 12.5%, up to 2 stacks. Each stack lasts 40s. The duration of each stack is calculated separately. Can trigger once per use of a skill. At 2 stacks, the wearer's Basic Attack and Ultimate DMG ignore 20% of enemy DEF.

  2. Drill Rig - Red Axis
    Drill Rig - Red Axis A-rank
    Hell's Generator Show effect

    When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 50% for 10s. This effect can trigger once every 15s.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Cissia.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Tongue Flick

    Level priority 2 of 6

    Basic Attack: Tongue Flick (Basic): The fourth hit grants 2 Venom, plus 1 against a Stunned enemy. Deals Electric DMG.

    Press to activate: Launch up to four attacks forward, dealing Electric DMG. When the 4th hit lands, gain 2 points of Venom. Hitting a Stunned enemy grants an additional 1 point of Venom.

  2. Basic attack

    Basic Attack: Serpent's Kiss

    Basic Attack: Serpent's Kiss (Basic): Spend 1 Serpentine Shadow to slam. On hit, consume all Venom and trigger Corrode Bone (Basic).

    With Serpentine Shadow, hold to launch: Cissia leaps into the air and locks onto a target, then slams down, dealing Electric DMG to enemies in the area. While locking on, continue to hold and drag the joystick to extend the lock-on duration and freely control the landing position. For every 6 points of Venom gained, gain 1 stack of Serpentine Shadow, stacking up to 3 times. Upon entering the battlefield, gain 1 stack of Serpentine Shadow. Using this skill consumes 1 stack of Serpentine Shadow. Upon hitting an enemy, all Venom is consumed to trigger Corrode Bone. Upon activating this skill, a Quick Assist is triggered. Character is invulnerable while using this skill.

  3. Basic attack

    Corrode BoneBasic

    Corrode Bone (Basic): Deals Electric DMG nearby. Each trigger grants 6% CRIT Rate for 15s, up to 3 stacks; triggers refresh the duration.

    Deal Electric DMG to nearby enemies. Each trigger increases CRIT Rate by 6% for 15s, stacking up to 3 times. Repeated triggers refresh the duration.

  4. Special

    Special Attack: Bared Fangs

    Level priority 3 of 6

    Special Attack: Bared Fangs (Special): Bite at long range for Electric DMG with increased resistance to interruption.

    Press to activate: Launches a long-range snake bite forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

  5. Special

    EX Special Attack: Venomous Bite

    EX Special Attack: Venomous Bite (Special): Deal Electric DMG and gain 3 Venom. Hold to spend more Energy for extra strikes and Venom.

    With enough energy, press or hold to activate: Unleash multiple long-range snake bites forward, dealing Electric DMG. Grants 5 Energy when the move is used. When activating by holding, consumes additional Energy. For every 20 additional Energy consumed, unleash 1 extra strike that deals Electric DMG, up to a maximum of 60 additional Energy. After activation, gain 3 Venom. For every additional 20 Energy consumed while holding, gain 1 more Venom. After using this skill, it can be immediately followed up with the 4th hit of Basic Attack: Tongue Flick. A Quick Assist is triggered when this skill hits an enemy. Character is invulnerable while using this skill.

  6. Dodge

    Dodge: Slither

    Level priority 6 of 6

    Dodge: Slither (Dodge): Dash out of the way with invulnerability.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  7. Dodge

    Dash Attack: Bite MarkDodge

    Dash Attack: Bite Mark (Dodge): Attack during a dodge to dash forward and deal Electric DMG.

    Press during a dodge to activate: Dash forward with a swift slash, dealing Electric DMG.

  8. Dodge

    Dodge Counter: Bite Back

    Dodge Counter: Bite Back (Dodge): After a Perfect Dodge, leap forward and deal Electric DMG. Cissia is invulnerable during the move.

    Press during a Perfect Dodge to activate: Leap forward and perform a sweeping attack upon landing, dealing Electric DMG. Character is invulnerable while using this skill.

  9. Chain attack

    Chain Attack: Gang Operation

    Level priority 4 of 6

    Chain Attack: Gang Operation (Chain): Deal Electric DMG and gain 3 Venom. A hit triggers a Quick Assist; Cissia is invulnerable.

    When a Chain Attack is triggered, select the character to activate: Launch multiple attacks ahead, dealing massive Electric DMG. After using this skill, gain 3 Venom. A Quick Assist is triggered when this skill hits an enemy. Character is invulnerable while using this skill.

  10. Chain attack

    Ultimate: Ophidiophobia

    Ultimate: Ophidiophobia (Ultimate): Deal Electric DMG, gain 3 Venom and give the squad 5% CRIT DMG for 30s.

    When Decibel Rating is at Maximum, press to activate: Deliver a thunderbolt attack in front, dealing massive Electric DMG. After using this skill, obtain 3 Venom. After using this skill, activate Ether Veil: Cold-Blooded, lasting 30s. All squad members' CRIT DMG increases by 5% for the duration. Re-activating Ether Veil: Cold-Blooded a second time will first deactivate the active Ether Veil: Cold-Blooded. A Quick Assist is triggered when this skill hits an enemy. Character is invulnerable while using this skill.

  11. Assist

    Quick Assist: Alarm SystemAssist

    Level priority 5 of 6

    Quick Assist: Alarm System (Assist): Enter after an ally is launched and deal Electric DMG. Cissia is invulnerable and can follow with a Special.

    When the active character is launched, press to activate: Leaps forward and performs a sweeping attack upon landing, dealing Electric DMG. During this skill, you can quickly chain into Special Attack: Bared Fangs, EX Special Attack: Venomous Bite, and Basic Attack: Serpent's Kiss. Character is invulnerable while using this skill.

  12. Assist

    Defensive Assist: Extra Prison RationsAssist

    Defensive Assist: Extra Prison Rations (Assist): Parry an incoming attack for high Daze. Cissia is invulnerable during the move.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  13. Assist

    Assist Follow-Up: Partners in Crime

    Assist Follow-Up: Partners in Crime (Assist): After a Defensive Assist, deal Electric DMG while invulnerable.

    Press after a Defensive Assist to activate: Unleash a series of attacks, dealing Electric DMG. Character is invulnerable while using this skill.

  14. Core skill

    Core Passive: Fatal Concoction

    Level priority 1 of 6

    Venom triggers Corrode Bone (Basic) every 5s; squad Electric DMG ignores at least 6% DEF until 30s after Venom runs out.

    Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s. While possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG. With Venom, all squad memebrs' Electric DMG ignores 6% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 1% of the enemy's DEF is ignored, up to a maximum of 25% of enemy DEF. This effect lasts until 30s after Venom is depleted. Corrode Bone deals additional Electric DMG equal to 335% of ATK. When there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%. When gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.

Passives

  1. Passive

    Additional Ability: Festering VenomPassive

    With another Stun or Electric character, Venom grants 40% CRIT DMG to the squad and 10% more to Cissia, until 30s after it runs out.

    When another character in your squad is a Stun character or shares the same attribute: While possessing Venom, increases all squad members' CRIT DMG by 40%, with Cissia gaining an additional 10%. The effect lasts until 30s after Venom is depleted.

Mindscape Cinema

  1. M1

    Traveler and Prey

    Worth it

    For mindscape targets, I would consider Traveler and Prey (M1) first.

    The Venom gained upon entering the battlefield increases to 6. The DEF ignore from the Core Passive increases to 140% of its original value, and all squad members ignore 5% of the target's Electric RES. Corrode Bone DMG ignores 10% of the target's Electric RES.

  2. M2

    Hunger and Hard Truths

    After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom. Basic Attack: Serpent's Kiss deals 35% increased DMG.

  3. M3

    Chains and a Warm Nest

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    A Rogue's Resolve

    Worth it

    A Rogue's Resolve (M4) is another target: EX Special Attacks, Chain Attacks and Ultimates build up to three Decidedness stacks.

    When using an EX Special Attack, Chain Attack, or Ultimate, gain 1 stack of Decidedness, stacking up to 3 times. When using Basic Attack: Serpent's Kiss, consume all Decidedness. Each stack consumed triggers 1 special instance of Corrode Bone that does not consume Venom. This Corrode Bone does not cause Daze.

  5. M5

    False Evidence and Fangs

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Home and Sixth Street

    Worth it

    Home and Sixth Street (M6) adds special Corrode Bone triggers when squad attacks hit, with at most one stack consumed every 3 seconds.

    Each time Corrode Bone is triggered, gain 1 stack of Bone-Deep Corrosion. When attacks from any squad member, other than Corrode Bone, hit an enemy, consume 1 stack of Bone-Deep Corrosion to trigger 1 special Corrode Bone. This instance of Corrode Bone cannot inflict Daze, and at most 1 stack of Bone-Deep Corrosion can be consumed every 3s.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Attack Certification Seal Basic Attack Certification Seal × 4
  • Advanced Attack Certification Seal Advanced Attack Certification Seal × 32
  • Pioneer's Certification Seal Pioneer's Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Shock Chip Basic Shock Chip × 25
  • Advanced Shock Chip Advanced Shock Chip × 75
  • Specialized Shock Chip Specialized Shock Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Exuvia of Refinement × 9
  • Higher Dimensional Data: Bloodstained Miasma Feather × 60

Guide

How the kit works

Cissia enters the battlefield with 3 Venom and one stack of Serpentine Shadow. Use EX Special Attack: Venomous Bite (Special) when you have enough Energy: it grants 3 Venom and can lead straight into the fourth hit of Basic Attack: Tongue Flick. That hit gives 2 Venom, plus one more against a Stunned enemy. Holding the EX spends extra Energy for more strikes and Venom.

Every 6 Venom gained gives one Serpentine Shadow stack, up to three. Hold Basic Attack: Serpent's Kiss to spend a stack and leap at an enemy. You can hold and drag to move the landing point. On a hit, it consumes all Venom and triggers Corrode Bone. Each trigger gives Cissia 6% CRIT Rate for 15 seconds, up to three stacks.

While Cissia has Venom in combat, Core Passive: Fatal Concoction spends one every 5 seconds to trigger Corrode Bone. Each excess point of Venom gained triggers it too. Chain Attack: Gang Operation and Ultimate: Ophidiophobia each grant 3 Venom. The Ultimate also creates Ether Veil: Cold-Blooded for 30 seconds, giving the squad 5% CRIT DMG. Serpent's Kiss triggers a Quick Assist; the EX, Chain Attack and Ultimate trigger one when they hit.

Build and why

Use four pieces of Dawn's Bloom for Basic Attack DMG. Its four-piece effect gives an Attack character another 20% Basic Attack DMG after an EX Special Attack or Ultimate, which fits Cissia's use of Serpent's Kiss (Basic). Add two pieces of Swing Jazz or Moonlight Lullaby for 20% Energy Regen. Four-piece Astral Voice is an alternative: its Quick Assist effect boosts the damage of the character entering through Quick Assist.

For disc 4, choose CRIT Rate. On disc 5, use Electric DMG Bonus or Percent ATK; on disc 6, use Energy Regen. Look for CRIT Rate, CRIT DMG and Percent ATK substats in that order. Energy Regen also matters to Core Passive: Fatal Concoction: initial Energy Regen above 1.4 increases its squad-wide Electric DEF ignore, up to a total of 25%.

Serpentine Seeker is the first weapon choice. It gives CRIT Rate and lets Electric DMG ignore DEF after enough Energy is spent; it also starts combat with that buff. Cordis Germina is next, with CRIT Rate and Electric DMG from stacks built by Basic Attacks or EX Special Attacks. Drill Rig - Red Axis is another option for its Electric Basic Attack DMG boost after an EX Special Attack or Chain Attack.

Leveling priority

Follow the game's order: Core Passive first, then Basic Attack, Special Attack, Chain Attack, Assist and Dodge. Core Passive supports Corrode Bone and the squad's Electric DMG. Basic Attack comes next because Serpent's Kiss (Basic) is a major way to spend Venom, while Special Attack helps generate it.

For maximum ascension, collect 800,000 Denny, 4 Basic Attack Certification Seal, 32 Advanced Attack Certification Seal and 30 Pioneer's Certification Seal. Maxing all skills takes another 2,905,000 Denny, 25 Basic Shock Chip, 75 Advanced Shock Chip, 250 Specialized Shock Chip, 5 Hamster Cage Pass, 9 Exuvia of Refinement and 60 Higher Dimensional Data: Bloodstained Miasma Feather.

Mindscapes worth it

For mindscape targets, I would consider Traveler and Prey first. It raises entry Venom to 6, strengthens the Core Passive's DEF ignore and gives the squad 5% Electric RES ignore. Corrode Bone also ignores 10% Electric RES. Hunger and Hard Truths is useful against Stunned enemies and increases Serpent's Kiss (Basic) DMG by 35%.

A Rogue's Resolve is another target: EX Special Attacks, Chain Attacks and Ultimates build up to three Decidedness stacks. Serpent's Kiss spends them to trigger special Corrode Bone instances without consuming Venom, though those instances do not cause Daze. Home and Sixth Street adds special Corrode Bone triggers when squad attacks hit, with at most one stack consumed every 3 seconds.

Chains and a Warm Nest and False Evidence and Fangs add two levels to the listed skill categories. They are less interesting places to stop if you are looking for a new effect; you can leave them for later rather than target them on their own.

Common mistakes

Do not spend a Serpentine Shadow stack without paying attention to Venom. Basic Attack: Serpent's Kiss consumes all of it on a hit, so plan how you will regain Venom afterward. The squad buffs linger after it runs out, but the timed Corrode Bone triggers need Venom in combat.

Do not forget the fourth Basic Attack after EX Special Attack: Venomous Bite (Special), especially against a Stunned enemy for the extra Venom. When building Cissia, avoid treating Energy Regen as irrelevant: her Core Passive checks its initial value. Also remember that Moonlight Lullaby's four-piece squad effect requires a Support character, so use its two-piece effect on Cissia instead.

Frequently asked questions

What's the best build for Cissia?

Drive Discs: Astral Voice, Dawn's Bloom ×4 or Moonlight Lullaby ×2. Main stats: Disc 4: CRIT Rate, Disc 5: Electric DMG Bonus or ATK%, Disc 6: Energy Regen. Recommended W-Engines: Cordis Germina, Drill Rig - Red Axis or Serpentine Seeker. That is what the game suggests.

What should I level first on Cissia?

Core Passive: Fatal Concoction first, then Basic Attack: Tongue Flick, Special Attack: Bared Fangs, Chain Attack: Gang Operation, Quick Assist: Alarm SystemAssist and Dodge: Slither. That is what the game suggests.

Which Mindscape Cinema are worth getting for Cissia?

The biggest upgrades: M1 Traveler and Prey, M4 A Rogue's Resolve and M6 Home and Sixth Street.

Who should Cissia team up with?

Good teammates: Seed and Astra Yao.

Is Cissia in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Cissia's lines read in Polish. Skill and item names stay in English, as in the game.

Share

Ready-made cards for Instagram, TikTok, X or Discord, in English or Polish.

4:5 for Instagram and Facebook · 9:16 for Stories, TikTok and Shorts · 16:9 for X and Discord

The build cards and quick guides of every Zenless Zone Zero character (62) in one ZIP: 4:5 (20 MB) 9:16 (26 MB) 16:9 (14 MB)

On Discord, paste the copied link or drag the downloaded file into the chat.

Game data version 3.3.0.

← All Zenless Zone Zero characters