Honkai: Star Rail character

The Dahlia (Honkai: Star Rail)

Guide, build and skills

  • 5-star
  • Combat type Fire
  • Path Nihility
  • Game data 4.6.0

Super Break and Follow-up

The Dahlia from Honkai: Star Rail with a Kaption Polish subtitle
How Kaption shows The Dahlia in Polish: "Och naprawdę? To powiedz mi: mój zapach, rąbek sukni, mój uśmiech... jak bardzo pasują do kobiety z twoich wspomnień?"

At a glance

The Dahlia is a Fire Nihility character built around Break and Super Break. Her Zone raises the whole team’s Weakness Break Efficiency and lets Toughness Reduction deal Super Break DMG even before an enemy is Weakness Broken.

She also picks a Dance Partner, follows up their attacks and gives allies Break Effect. Her Ultimate reduces enemy DEF and applies Weaknesses matching the Dance Partners’ types, so a Break damage dealer can contribute against more enemies.

Video guide

A COMPLETE Guide to The Dahlia! | Best Builds, Relics, Teams - HSR

Video by Guoba Certified on YouTube · 18 min · 236.8K views · December 2025

The YouTube player loads only after you click.

Build

From the game data

4× Iron Cavalry Against the Scourge + 2× Forge of the Kalpagni Lantern · Body HP% or DEF% · Feet SPD · Planar sphere HP% or DEF% · Link rope Break Effect or Energy Regeneration Rate · substats Break Effect > SPD

Relics and planar ornaments

4 pieces · Cavern relics

Pick one. The game lists them in this order.

  1. Iron Cavalry Against the Scourge
    Iron Cavalry Against the Scourge
    • 2-piece bonus: Increases Break Effect by 16%.
    Show effect
    • 4-piece bonus: If the wearer's Break Effect is 150% or higher, the Break DMG dealt to the enemy target ignores 10% of their DEF. If the wearer's Break Effect is 250% or higher, the Super Break DMG dealt to the enemy target additionally ignores 15% of their DEF.
  2. Thief of Shooting Meteor
    Thief of Shooting Meteor
    • 2-piece bonus: Increases Break Effect by 16%.
    Show effect
    • 4-piece bonus: Increases the wearer's Break Effect by 16%. After the wearer inflicts Weakness Break on an enemy, regenerates 3 Energy.
  3. Watchmaker, Master of Dream Machinations
    Watchmaker, Master of Dream Machinations
    • 2-piece bonus: Increases Break Effect by 16%.
    Show effect
    • 4-piece bonus: When the wearer uses their Ultimate on an ally, all allies' Break Effect increases by 30% for 2 turn(s). This effect cannot be stacked.

2 pieces · Planar ornaments

Pick one. The game lists them in this order.

  1. Forge of the Kalpagni Lantern
    Forge of the Kalpagni Lantern
    • 2-piece bonus: Increases the wearer's SPD by 6%. When the wearer hits an enemy target that has Fire Weakness, the wearer's Break Effect increases by 40%, lasting for 1 turn(s).
  2. Sprightly Vonwacq
    Sprightly Vonwacq
    • 2-piece bonus: Increases the wearer's Energy Regeneration Rate by 5%. When the wearer's SPD reaches 120 or higher, the wearer's action is Advanced Forward by 40% immediately upon entering battle.
  3. Talia: Kingdom of Banditry
    Talia: Kingdom of Banditry
    • 2-piece bonus: Increases the wearer's Break Effect by 16%. When the wearer's SPD reaches 145 or higher, the wearer's Break Effect increases by an extra 20%.

Main stats

Body
HP% or DEF%
Feet
SPD
Planar sphere
HP% or DEF%
Link rope
Break Effect or Energy Regeneration Rate

Substats

  1. Break Effect
  2. SPD

Target stats

Totals to aim for on the character's stat screen.

StatTarget
Break Effect 150–250%+
Effect Hit Rate 67–68% Aim for this with Resolution or some Effect Hit Rate Light Cones.
SPD 145+

Recommended light cones

  1. Never Forget Her Flame
    Never Forget Her Flame 5-star
    Immolation Show effect

    Increases the wearer's Break Effect by 60%. When entering combat, increases Break DMG dealt by the wearer and another teammate who triggered combat by 32%. If there is no teammate who triggered combat, applies this effect to the wearer and the teammate with the highest Break Effect. Effects of the same type cannot be stacked. When the wearer applies Weakness to an enemy target, recovers 1 Skill Point. This effect can only trigger once. And resets this trigger count when using Ultimate.

  2. Long Road Leads Home
    Long Road Leads Home 5-star
    Rebirth Show effect

    Increases the wearer's Break Effect by 60%. When an enemy target's Weakness gets broken, there is a 100% base chance to inflict the "Charring" state on it, which increases its Break DMG taken by 18%, lasting for 2 turn(s). This effect can stack 2 time(s).

  3. Resolution Shines As Pearls of Sweat
    Resolution Shines As Pearls of Sweat 4-star
    Glance Back Show effect

    When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a 60% base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by 12% for 1 turn(s).

Alternatives

When you don't have the weapon above.

  1. Lies Dance on the Breeze
    Lies Dance on the Breeze 5-star
    Deceit Show effect

    Increases the wearer's SPD by 18%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 16% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 8% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for The Dahlia.

  • Super Break

    Himeko • Nova

    • Himeko • Nova
    • The Dahlia
    • Trailblazer (Harmony)
    • Lingsha

    Super Break damage and support

  • Super Break

    Phainon

    • Phainon
    • The Dahlia
    • Trailblazer (Harmony)
    • Gallagher

    Super Break damage dealer

  • Super Break

    Anaxa

    • Anaxa
    • The Dahlia
    • Trailblazer (Harmony)
    • Gallagher

    Super Break damage

  • Super Break

    Mydei

    • Mydei
    • The Dahlia
    • Trailblazer (Harmony)
    • Gallagher

    Super Break damage dealer

  • Super Break

    Fugue

    • Fugue
    • Firefly
    • The Dahlia
    • Lingsha

    Break support and sustain

  • Super Break

    Rappa

    • Rappa
    • Fugue
    • The Dahlia
    • Lingsha

    Break support and debuffs

  • Super Break

    Lingsha

    • Lingsha
    • Firefly
    • Fugue
    • The Dahlia

    Super Break support

  • Super Break

    Firefly

    • Firefly
    • Fugue
    • The Dahlia
    • Lingsha

    Break support and sustain

Show more (21)

Skills

Names in English, as in the game · Priority = level-up order (from the game data)

  1. Basic attack

    Fiddle... Fissured MemoryBasic

    Level priority 3 of 4

    Deals Fire DMG equal to 100% of her ATK to one enemy.

    Deals minor Fire DMG to one enemy.

    Full description

    Deals Fire DMG equal to 100% of The Dahlia's ATK to one designated enemy.

  2. Skill

    Lick... Enkindled BetrayalSkill

    Level priority 4 of 4

    Deploys a 3-turn Zone and hits a target and adjacent foes with Fire DMG. Allies gain 50% Weakness Break Efficiency; unbroken foes can take Super Break.

    Deploys a Zone. Deals Fire DMG to one enemy and their adjacent targets. While the Zone lasts, increases all allies' Weakness Break Efficiency, and enemy targets will also take Super Break DMG even when they are not Weakness Broken.

    Full description

    Deploys a Zone that lasts for 3 turn(s). This duration decreases by 1 at the start of The Dahlia's turn. Then, deals Fire DMG equal to 160% of The Dahlia's ATK to one designated enemy and their adjacent targets. While the Zone lasts, increases all allies' Weakness Break Efficiency by 50%. Toughness Reduction taken by enemy targets while not Weakness Broken can also be converted into Super Break DMG.

  3. Ultimate

    Wallow... Entombed AshUlt

    Level priority 2 of 4

    Inflicts Wilt for 4 turns: -18% DEF and Dance Partners' Weakness types. Deals 300% ATK as Fire DMG, split evenly among enemies.

    Applies Weaknesses of Dance Partners' Types to all enemies and reduces their DEF. Deals massive Fire DMG, which is distributed evenly across all enemies.

    Full description

    Inflicts a "Wilt" state on all enemies, lasting for 4 turn(s). Then, deals Fire DMG equal to 300% of The Dahlia's ATK, which is distributed evenly across all enemies. Enemy targets in the "Wilt" state have their DEF reduced by 18.0% and will be implanted with Weakness of all Dance Partners' Types.

  4. Talent

    Who's Afraid of Constance?Talent

    Level priority 1 of 4

    Gains 35 Energy on entry. Dance Partners deal Super Break to broken foes; her partner's attack triggers 5 random Follow-Up hits once per turn.

    When entering combat, The Dahlia regenerates Energy and becomes "Dance Partner" along with the teammate that triggered combat. When a "Dance Partner" attacks a Weakness Broken enemy target, additionally deals Super Break DMG. After an enemy target gets attacked by the other "Dance Partner," The Dahlia triggers Follow-Up ATK, deals minor Fire DMG to random enemies, and additionally deals Super Break DMG to Weakness Broken enemy targets, bouncing a total of 5 time(s).

    Full description

    When entering combat, The Dahlia regenerates 35 Energy and becomes "Dance Partners" along with the teammate that triggered combat. Whenever there is no other "Dance Partner" on the field, this unit and the teammate with the highest Break Effect become "Dance Partners" together. After a "Dance Partner" attacks a Weakness Broken enemy target, the Toughness Reduction from this attack will be converted into 1 instance of Super Break DMG at 60%. After an enemy target gets attacked by the other "Dance Partner," The Dahlia launches Follow-Up ATK and deals 5 instance(s) of DMG, each dealing Fire DMG equal to 30% of The Dahlia's ATK to one random enemy. After each instance of DMG dealt to a Weakness Broken enemy target, the Toughness Reduction from this DMG will be converted into 1 instance of Super Break DMG at 200%. This effect can only trigger once per turn. If the target is defeated before the Follow-Up ATK is used, it will be launched at one random enemy instead.

  5. Technique

    The Heart Makes the Finest TombTechnique

    Creates a 20-second Dimension where enemies won't attack. Entering combat inside deploys Zone and converts opening Toughness Reduction into Super Break on broken foes.

    Creates a Special Dimension where enemies within will not attack ally targets. After entering combat with enemies in the dimension, The Dahlia immediately deploys a Zone and deals Super Break DMG to enemy targets in the Weakness Break state.

    Full description

    After using Technique, creates a Special Dimension that lasts for 20 second(s). Enemies within this dimension will not actively attack ally targets. After entering combat with enemies in the Special Dimension, The Dahlia immediately deploys her Skill's Zone, and converts the combat-triggering Toughness Reduction into 1 instance of Super Break DMG at 60% against enemy targets that are Weakness Broken. Only 1 Dimension Effect created by allies can exist at the same time.

Passives

  1. Passive

    Yet Another FuneralPassive

    On entry, allies gain 24% of her Break Effect + 50% for 1 turn. Teammate healing or shielding her refreshes it for 3 turns, once per turn.

    When entering combat, increases other characters' Break Effect by an amount equal to 24% of The Dahlia's Break Effect plus 50%, lasting for 1 turn(s). When The Dahlia receives healing or a Shield provided by a teammate, this effect triggers again, lasting for 3 turn(s). Cannot trigger repeatedly within one turn.

  2. Passive

    Lament, Lost SoulPassive

    Every 2 uses of her Talent's Follow-Up ATK, restores 1 Skill Point.

    When using Talent's Follow-Up ATK, recovers 1 Skill Point for allies. For every 2 instance(s) of Talent's Follow-Up ATK used, this effect can trigger once.

  3. Passive

    Outgrow the Old, Espouse the NewPassive

    Adding Weakness grants 30% SPD for 2 turns. A Fire ally's Weakness-adding attack also deals 20 Fire Toughness Reduction per affected target and restores Energy.

    When an ally target adds Weakness to an enemy target, increases SPD by 30% for 2 turn(s). If a Fire ally character has implanted a Weakness when using an attack, then after the attack, additionally deals a fixed amount of 20 Fire Toughness Reduction to every target implanted with Weakness. Also, regenerates Energy equal to 10% of Max Energy. This effect can regenerate Energy up to 50% of Max Energy.

Eidolons

  1. E1

    When a Bud Readies to Bloom

    Worth it

    As a suggested first upgrade, When a Bud Readies to Bloom (E1) extends the Talent’s Dance Partner Super Break multiplier to all allies, with a further 40% boost for Dance Partners.

    The Super Break DMG multiplier provided by Talent to "Dance Partners" now applies to all ally characters, with "Dance Partners" additionally receiving a 40% boost. After "Dance Partners" use an attack, additionally deals the attacked enemy targets a fixed amount of Toughness Reduction equal to 25% of their Max Toughness (minimum 10, maximum 300). This effect can only trigger once per enemy target, and this trigger count resets after the enemy target receives a killing blow.

  2. E2

    Fresh, Ethereal, and Beloved

    Worth it

    Fresh, Ethereal, and Beloved (E2) is another strong option: it lowers all enemies’ All-Type RES by 20% while The Dahlia is on the field and applies Wilt to enemies as they enter.

    When The Dahlia is on the field, decreases all enemies' All-Type RES by 20%. When an enemy target enters the field, immediately inflicts "Wilt" on them, lasting for 3 turn(s).

  3. E3

    Pity Its Petals Thin as Mist

    Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  4. E4

    Pity Its Heart Gnawed by Worms

    Increases the number of DMG instances dealt by Talent's Follow-Up ATK by 5. Upon its use, the DMG taken by all enemy targets increases by 12%, lasting for 2 turn(s).

  5. E5

    Fallen, Decayed, and Despised

    Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  6. E6

    And Yet, Always, Deathly Beautiful

    Worth it

    For a later upgrade, And Yet, Always, Deathly Beautiful (E6) gives Dance Partners 150% Break Effect and advances their actions by 20% when the Talent follow-up is used.

    Increases Dance Partners' Break Effect by 150%. When using Talent's Follow-Up ATK, advances the next action of all "Dance Partners" by 20%.

Materials

Ascension, to max level

  • Credit Credit × 308,000
  • Radiant Prominence Radiant Prominence × 65
  • Tatters of Thought Tatters of Thought × 15
  • Fragments of Impression Fragments of Impression × 15
  • Shards of Desires Shards of Desires × 15

All skills to max

  • Credit Credit × 3,000,000
  • Tracks of Destiny Tracks of Destiny × 8
  • Fiery Spirit Fiery Spirit × 18
  • Starfire Essence Starfire Essence × 69
  • Heaven Incinerator Heaven Incinerator × 139
  • Vanquished Flow's Reticence Vanquished Flow's Reticence × 12
  • Tatters of Thought Tatters of Thought × 41
  • Fragments of Impression Fragments of Impression × 56
  • Shards of Desires Shards of Desires × 58

Guide

How the kit works

Before a fight, use The Heart Makes the Finest Tomb and enter combat with enemies inside its dimension. This immediately deploys the Zone from Lick... Enkindled Betrayal. The dimension lasts 20 seconds and stops enemies inside from actively attacking allies. If you enter without it, use the Skill to deploy the Zone yourself.

The Zone lasts three turns, with its duration decreasing at the start of The Dahlia’s turns. It gives allies 50% Weakness Break Efficiency and allows Toughness Reduction against enemies that are not Weakness Broken to convert into Super Break DMG. The Skill also hits a target and adjacent enemies.

At combat start, Who's Afraid of Constance? restores 35 Energy and makes The Dahlia and the teammate who triggered combat Dance Partners. If there is no other Dance Partner, the teammate with the highest Break Effect takes that place. After a Dance Partner attacks a Weakness Broken enemy, the attack’s Toughness Reduction converts into a 60% instance of Super Break DMG.

After the other Dance Partner attacks an enemy, The Dahlia follows up once per turn with five hits on random enemies. Each hit against a Weakness Broken target converts its Toughness Reduction into a 200% instance of Super Break DMG. A trace recovers one Skill Point for every two Talent Follow-Up ATKs.

Use Wallow... Entombed Ash to apply Wilt to all enemies for four turns. Wilt reduces their DEF by 18% and implants the Dance Partners’ Weakness types. Its Fire DMG is divided evenly among enemies. Use Fiddle... Fissured Memory for a single-target attack when you do not need to refresh the Zone.

Build and why

For relics, use four pieces of Iron Cavalry Against the Scourge. Its two-piece bonus gives 16% Break Effect. At 150% Break Effect, Break DMG ignores 10% of enemy DEF; at 250%, Super Break DMG ignores an additional 15%. Thief of Shooting Meteor is an alternative with more Break Effect and three Energy when the wearer inflicts Weakness Break.

Pair the relics with Forge of the Kalpagni Lantern for 6% SPD and 40% Break Effect after hitting an enemy with Fire Weakness. Talia: Kingdom of Banditry is another option: it gives 16% Break Effect, plus 20% more at 145 SPD. Sprightly Vonwacq offers Energy Regeneration Rate and an early action advance at 120 SPD.

Choose HP Percentage or DEF Percentage on the body and sphere, SPD on the feet, and Break Effect or Energy Regeneration Rate on the rope. For substats, prioritize Break Effect, then SPD. Break Effect helps The Dahlia’s Break damage and also increases the Break Effect she grants teammates through her trace.

Never Forget Her Flame is the first Light Cone choice. It gives 60% Break Effect, increases its wearer’s and the combat-triggering teammate’s Break DMG, and can recover a Skill Point when its wearer applies Weakness. Long Road Leads Home also gives 60% Break Effect and can apply Charring when an enemy is Weakness Broken, increasing their Break DMG taken.

Lies Dance on the Breeze is another option, with SPD and a base chance to reduce enemy DEF after an attack. Resolution Shines As Pearls of Sweat offers a base chance to reduce the DEF of an enemy hit. Watchmaker, Master of Dream Machinations is less useful as a four-piece set here: its team bonus requires an Ultimate used on an ally, while The Dahlia’s Ultimate targets enemies.

Leveling priority

Follow the game’s order: Who's Afraid of Constance?, Wallow... Entombed Ash, Fiddle... Fissured Memory, then Lick... Enkindled Betrayal. The Talent drives the Dance Partner follow-up and Super Break instances. The Ultimate applies Wilt and deals damage across enemies; the Basic gives you an attack when the Zone is already active.

For maximum ascension, you need 308,000 Credit, 65 Radiant Prominence, 15 Tatters of Thought, 15 Fragments of Impression and 15 Shards of Desires.

For all skills, gather 3,000,000 Credit, 8 Tracks of Destiny, 18 Fiery Spirit, 69 Starfire Essence, 139 Heaven Incinerator, 12 Vanquished Flow's Reticence, 41 Tatters of Thought, 56 Fragments of Impression and 58 Shards of Desires.

Eidolons worth it

As a suggested first upgrade, When a Bud Readies to Bloom extends the Talent’s Dance Partner Super Break multiplier to all allies, with a further 40% boost for Dance Partners. Their attacks also deal fixed Toughness Reduction equal to 25% of the target’s Max Toughness, from 10 to 300, once per enemy target.

Fresh, Ethereal, and Beloved is another strong option: it lowers all enemies’ All-Type RES by 20% while The Dahlia is on the field and applies Wilt to enemies as they enter. For a later upgrade, And Yet, Always, Deathly Beautiful gives Dance Partners 150% Break Effect and advances their actions by 20% when the Talent follow-up is used.

Pity Its Heart Gnawed by Worms is worth considering for five more follow-up hits and 12% increased DMG taken by enemies after the follow-up. Pity Its Petals Thin as Mist and Fallen, Decayed, and Despised raise skill levels rather than adding a separate mechanic, so you can give them lower priority if those new effects are what you want.

Teams

Put a Break damage dealer next to The Dahlia and, when possible, use that character to start combat so they become her Dance Partner. Firefly is a Fire Break and Super Break option. Boothill and Rappa bring Physical and Imaginary damage respectively, and their types can be implanted through Wilt when they are Dance Partners.

Fugue or Trailblazer (Harmony) can fill another Break and Super Break slot; Ruan Mei is a Break-oriented buffer. For sustain, Lingsha and Gallagher are Fire options. Healing or a Shield from a teammate refreshes The Dahlia’s team Break Effect trace for three turns, so keep that condition in mind when choosing sustain.

The Dahlia supplies the team with Weakness Break Efficiency, Break Effect and DEF reduction. Her Zone also gives Toughness Reduction a way to deal Super Break DMG before a target is Weakness Broken.

Common mistakes

Do not let the Zone expire unnoticed. Its duration drops at the start of The Dahlia’s turn, so check it before relying on the team-wide Weakness Break Efficiency or Super Break conversion against an unbroken enemy. If the Technique started the Zone, you do not need to spend a Skill Point immediately to deploy it again.

Do not assume the teammate with the highest Break Effect is always selected at the start. The teammate who triggers combat becomes the other Dance Partner; the highest-Break Effect rule applies when there is no other Dance Partner on the field.

Do not build only for ATK because the attacks have ATK multipliers. Break Effect supports her Break damage and the team’s Break Effect buff, while SPD helps her take turns. Also remember that the Talent’s extra Super Break instances require attacks against Weakness Broken enemies, even though the Zone has a separate effect against enemies that are not yet broken.

The Dahlia in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • The Dahlia Och naprawdę? To powiedz mi: mój zapach, rąbek sukni, mój uśmiech... jak bardzo pasują do kobiety z twoich wspomnień? Oh really? Then tell me: my perfume, the hem of my dress, my smile... how closely do they match the woman in your memories?
  • The Dahlia To ja. Przestraszyłem cię, pojawiając się bez dźwięku? It's me. Did I scare you with how I popped up without a sound?
  • The Dahlia · Another One, Same One Cóż, to... dość niezwykłe. Twoje „wspomnienia” są dość przewrotne. Czy ktoś je chroni? Well, this is... quite unusual. Your "memories" are quite tricky. Is someone protecting those memories?
  • The Dahlia Przynajmniej w tej chwili, nie uciekaj ode mnie, i nie uwalniaj się z tego wspomnienia, które należy do mnie i ciebie... At least at this moment, don't furb away from me, and don't break free from this memory that belongs to you and me...
  • The Dahlia Mm-hmm~ Twoja odpowiedź jest zawsze taka urocza, a ty jesteś słodki jak słodkie konfitury, drogie dziecko... Mm-hmm~ Your answer is always so delightful, and you're as sweet as sugary preserves, dear child...
  • The Dahlia Co odkryła w tym czasie, że sprawiło, iż doznała tak strasznego losu? What did she discover during that time that would make her suffer such a terrible fate?
  • The Dahlia To ty... Chciałem cię spotkać. Jestem ciekawy. Dlaczego ona tak bardzo ceni twoją obecność? It's you... I've been wanting to meet you. I'm curious. Why does she value your existence so much?
  • The Dahlia Dlaczego nie spróbujemy i nie nabierzemy doświadczenia w radzeniu sobie z memami? Why don't we give it a shot, and build up some experience dealing with memes?

Frequently asked questions

What's the best build for The Dahlia?

Relics and planar ornaments: Iron Cavalry Against the Scourge ×4 + Forge of the Kalpagni Lantern ×2. Main stats: Body: HP% or DEF%, Feet: SPD, Planar sphere: HP% or DEF%, Link rope: Break Effect or Energy Regeneration Rate. Recommended light cones: Lies Dance on the Breeze, Never Forget Her Flame or Long Road Leads Home. That is what the game suggests.

What should I level first on The Dahlia?

Who's Afraid of Constance?Talent first, then Wallow... Entombed AshUlt, Fiddle... Fissured MemoryBasic and Lick... Enkindled BetrayalSkill. That is what the game suggests.

Which eidolons are worth getting for The Dahlia?

The biggest upgrades: E1 When a Bud Readies to Bloom, E2 Fresh, Ethereal, and Beloved and E6 And Yet, Always, Deathly Beautiful.

Who should The Dahlia team up with?

Good teammates: Firefly, Fugue and Lingsha.

Is The Dahlia in Polish in Honkai: Star Rail?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so The Dahlia's lines read in Polish. Skill and item names stay in English, as in the game.

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