Zenless Zone Zero character

Jane (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Physical
  • Specialty Anomaly
  • Game data 3.3.0

Physical, Anomaly on-field DMG dealer

Jane from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Jane is an on-field Physical Anomaly damage dealer. She builds Physical Anomaly and benefits from triggering Assault against enemies she has hit. Her attacks apply Gnawed for 10 seconds, letting Assault damage critically hit and extending the Flinch caused by Assault.

Her fighting rhythm revolves around the Passion state. Deal damage and use well-timed dodges to build Passion Stream, then keep attacking while managing the gauge. Anomaly Proficiency improves her Assault critical rate and can also give her ATK during Passion.

Video guide

Jane is still good! COMPLETE Updated Jane Guide | Best Weapons, Disk Drives, Teams | ZZZ 2.5

Video by Rivyn Elowen on YouTube · 17 min · 79.4K views · January 2026

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Build

From the game data

4× Fanged Metal + 2× Freedom Blues · Disc 4 Anomaly Proficiency · Disc 5 Physical DMG Bonus or ATK% · Disc 6 Anomaly Mastery · substats Anomaly Proficiency > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. Fanged Metal
    Fanged Metal
    • 2-piece bonus: Physical DMG +10%
    Show effect
    • 4-piece bonus: Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% additional DMG to the target for 12s.

2 pieces · Drive Disc set

  1. Freedom Blues
    Freedom Blues
    • 2-piece bonus: Anomaly Proficiency +30

Alternatives

When you don't have the set above.

  • Puffer Electro
    Puffer Electro Show effect
    • 2-piece bonus: PEN Ratio +8%
    • 4-piece bonus: Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.

Main stats

Disc 4
Anomaly Proficiency
Disc 5
Physical DMG Bonus or ATK%
Disc 6
Anomaly Mastery

Substats

  1. Anomaly Proficiency
  2. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,300–2,800+
HP 9,000–10,000+
Anomaly Proficiency 375–420+ In combat, 420 Anomaly Proficiency caps the 600 Flat Combat Attack in Passion State.
Anomaly Mastery 192+

Recommended W-Engines

  1. Sharpened Stinger
    Sharpened Stinger S-rank
    Indulge in the Hunt Show effect

    Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 12% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 40%.

Alternatives

When you don't have the weapon above.

  1. Practiced Perfection
    Practiced Perfection S-rank
    Gift of Stardust Show effect

    The equipper's Anomaly Mastery increases by 60. When inflicting Assault, the equipper's Physical DMG increases by 20% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.

  2. Weeping Gemini
    Weeping Gemini A-rank
    Lingering Cries Show effect

    Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Jane.

  • Anomaly

    Remielle

    • Remielle
    • Jane
    • Velina

    Physical Anomaly dealer

  • Anomaly

    Velina

    • Velina
    • Remielle
    • Jane

    Physical Anomaly damage

  • Disorder

    Sunna

    • Sunna
    • Jane
    • Burnice

    Physical Anomaly damage

  • Disorder

    Alice

    • Alice
    • Remielle
    • Jane

    Physical Anomaly attacker

  • Disorder

    Yuzuha

    • Yuzuha
    • Velina
    • Jane

    Physical Anomaly attacker

  • Disorder

    Vivian

    • Vivian
    • Jane
    • Remielle

    Physical Anomaly damage dealer

  • Anomaly

    Caesar

    • Caesar
    • Burnice
    • Jane

    Physical Anomaly buildup

  • Anomaly

    Seth

    • Seth
    • Jane
    • Velina

    Physical Anomaly damage

Show more (2)
  • Anomaly

    Grace

    • Grace
    • Jane
    • Seth

    Physical Anomaly damage

  • Anomaly

    Lucy

    • Lucy
    • Jane
    • Velina

    Physical Anomaly damage dealer

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Dancing Blades

    Level priority 2 of 6

    Basic Attack: Dancing Blades (Basic): Press to deal up to six Physical attacks in front of Jane.

    Press to activate: Unleashes up to 6 attacks in front, dealing Physical DMG.

  2. Basic attack

    PassionBasic

    Passion (Basic): At full Passion Stream, enter Passion for 25% faster Physical Anomaly Buildup. Anomaly Proficiency above 120 grants 2 ATK per point, up to 600.

    When Jane triggers Perfect Dodge, Defensive Assist, or performs a move that deals DMG to the enemy, she accumulates Passion Stream. Upon reaching the maximum Passion Stream, Jane enters the Passion state. While in the Passion state, Jane's Physical Anomaly Buildup Rate is increased by 25%. Additionally, if Jane's Anomaly Proficiency exceeds 120, each extra point raises her ATK by 2, up to a maximum of 600. In the Passion state, Jane's skills that deal damage consume Passion Stream. Activating a Perfect Dodge or Defensive Assist regenerates Passion Stream. Jane exits the Passion state when all of her Passion Stream is consumed.

  3. Basic attack

    Basic Attack: Salchow Jump

    Basic Attack: Salchow Jump (Basic): Enter Passion to gain a use. Hold for consecutive Physical attacks, then release for an invulnerable Finishing Move.

    Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold to activate: Launch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to extend the skill duration. Release to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the Finishing Move. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.

  4. Special

    Special Attack: Aerial Sweep

    Level priority 3 of 6

    Special Attack: Aerial Sweep (Special): Leap into kicks and a sweep for Physical DMG, with increased Anti-Interrupt.

    Press to activate: Leaps into the air to launch consecutive kicks forward, then sweeps across, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.

  5. Special

    EX Special Attack: Aerial Sweep - Clearout

    EX Special Attack: Aerial Sweep - Clearout (Special): Spend Energy for powerful Physical kicks and a sweep. Jane is invulnerable.

    With enough Energy, press to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG. Character is invulnerable while using this skill.

  6. Dodge

    Dodge: Phantom

    Level priority 5 of 6

    Dodge: Phantom (Dodge): Jane has two alternating dodges and is invulnerable during them. In Passion, she can dodge through enemies.

    Press to trigger. A quick slide dodge. Character is invulnerable while using this skill. Jane has an extra dodge. Before she enters the Passion state, she alternates between the two dodges. After entering the Passion state, Jane can pass through enemies in front when dodging.

  7. Dodge

    Dash Attack: Edge JumpDodge

    Dash Attack: Edge Jump (Dodge): Attack during a dodge for a Physical slash. The attack differs after the first and second dodge.

    Press during a dodge to activate: If after the first dodge, launch an upward slash in front, dealing Physical DMG. If after the second dodge, perform a consecutive slashes in front, dealing Physical DMG.

  8. Dodge

    Dash Attack: Phantom ThrustDodge

    Dash Attack: Phantom Thrust (Dodge): In Passion, attack during a dodge for three quick rushing slashes that deal Physical DMG.

    While in the Passion state, press during a dodge to activate: Launch three quick rushing slashes in front, dealing Physical DMG.

  9. Dodge

    Dodge Counter: Swift Shadow

    Dodge Counter: Swift Shadow (Dodge): Attack during a Perfect Dodge to counter with Physical DMG. The counter varies by dodge, and Jane is invulnerable.

    Press during a Perfect Dodge to activate: If after the first dodge, unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG. If after the second dodge, leap up and deliver three consecutive attacks to enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.

  10. Dodge

    Dodge Counter: Swift Shadow Dance

    Dodge Counter: Swift Shadow Dance (Dodge): In Passion, attack during a Perfect Dodge for rapid Physical slashes. Jane is invulnerable.

    While in the Passion state, press during a Perfect Dodge to activate: Slash enemies in front quickly multiple times, dealing Physical DMG. Character is invulnerable while using this skill.

  11. Chain attack

    Chain Attack: Flowers of Sin

    Level priority 4 of 6

    Chain Attack: Flowers of Sin (Chain): Deal area Physical DMG and enter Passion with full Passion Stream. Jane is invulnerable.

    When a Chain Attack is triggered, select the character to activate: Weaves between and slashes enemies in a large area in front, dealing massive Physical DMG. Jane directly enters the Passion state upon activating the skill, and gains max Passion Stream. Character is invulnerable while using this skill.

  12. Chain attack

    Ultimate: Final Curtain

    Ultimate: Final Curtain (Ultimate): At maximum Decibel Rating, deal area Physical DMG and enter Passion with full Passion Stream. Jane is invulnerable.

    When Decibel Rating is at Maximum, press to activate: Weaves between and slashes enemies with a powerful attack in a large area in front, followed by a Finishing Move, dealing massive Physical DMG. Jane directly enters the Passion state upon activating the skill, and gains max Passion Stream. Character is invulnerable while using this skill.

  13. Assist

    Quick Assist: Dark ThornAssist

    Level priority 6 of 6

    Quick Assist: Dark Thorn (Assist): Switch in when the active character is launched to deal Physical DMG with invulnerability.

    When the active character is launched, press to activate: Unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG. Character is invulnerable while using this skill.

  14. Assist

    Quick Assist: Lutz JumpAssist

    Quick Assist: Lutz Jump (Assist): In Passion, switch in when the active character is launched for rapid Physical slashes with invulnerability.

    While in the Passion state, when the active character is launched, press to activate: Slash enemies in front quickly multiple times, dealing Physical DMG. Character is invulnerable while using this skill.

  15. Assist

    Defensive Assist: Last DefenseAssist

    Defensive Assist: Last Defense (Assist): Switch in as an attack lands to parry it and deal high Daze. Jane is invulnerable.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  16. Assist

    Assist Follow-Up: Gale Sweep

    Assist Follow-Up: Gale Sweep (Assist): Attack after a Defensive Assist for area Physical DMG. Jane is invulnerable.

    Press after a Defensive Assist to activate: Leap up and swiftly slash the enemy, then execute a wide sweeping slash across a large area in front, dealing Physical DMG. Character is invulnerable while using this skill.

  17. Core skill

    Core Passive: Insight

    Level priority 1 of 6

    Hits apply Gnawed for 10s. Assault against Gnawed has 40% CRIT Rate plus 0.16% per Anomaly Proficiency; its Flinch lasts 5s longer.

    When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s. Assault DMG has a chance to trigger a critical hit against enemies in the Gnawed state, with a base CRIT Rate of 40% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.16%.

Passives

  1. Passive

    Additional Ability: Sore SpotPassive

    With another Anomaly or same-Faction agent, gain 20% Physical Anomaly Buildup Rate and 15% more Buildup against targets with an Attribute Anomaly.

    When another character in your squad is an Anomaly character or shares the same Faction: Jane's Physical Anomaly Buildup Rate is increased by 20%. When the enemy is already suffering from an Attribute Anomaly, Jane's Physical Anomaly Buildup towards the target is increased by an additional 15%.

Mindscape Cinema

  1. M1

    Crime Counsel

    Worth it

    For impact, a suggested order to consider is M6, M2, then M1.

    The maximum uses of Basic Attack: Salchow Jump are increased by one. While in the Passion state, Jane's Physical Anomaly Buildup Rate increases by an extra 15% and each point of Jane's Anomaly Proficiency increases her DMG by 0.1%, up to a maximum increase of 30%.

  2. M2

    Adapt to the Environment

    Worth it

    For impact, a suggested order to consider is M6, M2, then M1.

    When Jane's attack hits an enemy in the Gnawed state, or when any squad member triggers Assault on an enemy in the Gnawed state, 15% of the enemy's DEF is ignored. Additionally, when Assault DMG triggers a critical hit, the CRIT DMG dealt is increased by an additional 50%.

  3. M3

    Anonymity

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Adapt and Thrive

    When any squad member triggers the Assault or Disorder effects, all squad members' Attribute Anomaly DMG is increased by 18%, lasting 15s.

  5. M5

    Compulsive Hoarder

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    "Shady" Technique

    Worth it

    For impact, a suggested order to consider is M6, M2, then M1.

    While in the Passion state, Jane's CRIT Rate increases by 20%, and CRIT DMG by 40%. After any squad member inflicts Assault, Jane instantly enters the Passion state, and gains max Passion Stream. When that instance of Assault triggers a critical hit, Jane performs an additional attack on the target, dealing Physical DMG equal to 1,600% of her Anomaly Proficiency.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Anomaly Certification Seal Basic Anomaly Certification Seal × 4
  • Advanced Anomaly Certification Seal Advanced Anomaly Certification Seal × 32
  • Controller Certification Seal Controller Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Physical Chip Basic Physical Chip × 25
  • Advanced Physical Chip Advanced Physical Chip × 75
  • Specialized Physical Chip Specialized Physical Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Ferocious Grip × 9
  • Higher Dimensional Data: Falling Fist × 60

Guide

How the kit works

Start with Basic Attack: Dancing Blades or another damaging move. Passion (Basic) builds Passion Stream when Jane deals damage, triggers a Perfect Dodge or uses a Defensive Assist. At maximum Stream she enters Passion: her Physical Anomaly Buildup Rate rises by 25%, and each point of Anomaly Proficiency above 120 gives her 2 ATK, up to 600 ATK.

Entering Passion grants one use of Basic Attack: Salchow Jump. Hold the attack button for consecutive strikes and release for the Finishing Move. While the consecutive strikes are active, Jane has increased Anti-Interrupt and takes 40% less damage; she is invulnerable during the Finishing Move. Hitting an enemy with it in Passion generates Stream.

Damaging skills consume Stream in Passion, while Perfect Dodge and Defensive Assist restore it. Dodge: Phantom lets Jane pass through enemies in Passion. Follow a Perfect Dodge with Dodge Counter: Swift Shadow Dance for an invulnerable counter.

Use EX Special Attack: Aerial Sweep - Clearout (Special) when you have enough Energy; Jane is invulnerable during it. Chain Attack: Flowers of Sin and Ultimate: Final Curtain both put her directly into Passion with maximum Stream. They are useful ways to enter the state when available.

Core Passive: Insight applies Gnawed on hit. Against a Gnawed enemy, Assault has 40% base CRIT Rate and 50% CRIT DMG; each point of Jane's Anomaly Proficiency adds 0.16% to that CRIT Rate. Additional Ability: Sore Spot activates with another Anomaly character or a character from Jane's faction, increasing her Physical Anomaly Buildup Rate by 20%. Against an enemy already affected by an Attribute Anomaly, her Physical Anomaly Buildup is increased by another 15%.

Build and why

Use four pieces of Fanged Metal and two pieces of Freedom Blues. Fanged Metal gives 10% Physical DMG and, after a squad member inflicts Assault, 35% more damage to that target for 12 seconds. Freedom Blues adds 30 Anomaly Proficiency, which helps both Insight and the ATK gain in Passion.

Puffer Electro is an alternative two-piece to consider for 8% PEN Ratio. Its four-piece bonuses focus on Ultimate damage and ATK after an Ultimate, so they do not fit Jane's Assault focus as directly as Fanged Metal.

Choose Anomaly Proficiency on disc 4, Physical DMG Bonus or Percent ATK on disc 5, and Anomaly Mastery on disc 6. For substats, look for Anomaly Proficiency first, then Percent ATK.

Sharpened Stinger is the first weapon choice. Dash Attacks build its Physical DMG stacks, while entering combat or triggering Perfect Dodge gives all three; at maximum stacks it also grants 40% Anomaly Buildup Rate. Practiced Perfection is next: it gives Anomaly Mastery and gains Physical DMG stacks through Assault, starting combat with both stacks. Weeping Gemini is another option, gaining Anomaly Proficiency when the squad inflicts Attribute Anomaly.

Leveling priority

Follow the game's order: raise Core Passive: Insight first for the Assault mechanic, then Basic Attack: Dancing Blades for Jane's frequent attacks. Next come Special Attack: Aerial Sweep and Chain Attack: Flowers of Sin, followed by Dodge: Phantom and Quick Assist: Dark Thorn (Assist).

For maximum ascension, prepare 800,000 Denny, 4 Basic Anomaly Certification Seal, 32 Advanced Anomaly Certification Seal and 30 Controller Certification Seal.

Raising all skills to the maximum takes 2,905,000 Denny, 25 Basic Physical Chip, 75 Advanced Physical Chip, 250 Specialized Physical Chip, 5 Hamster Cage Pass, 9 Ferocious Grip and 60 Higher Dimensional Data: Falling Fist.

Mindscapes worth it

For impact, a suggested order to consider is M6, M2, then M1. "Shady" Technique adds CRIT Rate and CRIT DMG in Passion. Any squad member's Assault immediately fills Passion Stream and puts Jane in Passion; if that Assault critically hits, Jane also attacks for Physical DMG equal to 1,600% of her Anomaly Proficiency.

Adapt to the Environment ignores 15% of enemy DEF when Jane hits a Gnawed target or a squad member triggers Assault on one. It also adds 50% CRIT DMG when Assault critically hits. Crime Counsel increases the maximum uses of Basic Attack: Salchow Jump by one and gives extra Physical Anomaly Buildup Rate and damage in Passion.

Common mistakes

Do not let Passion Stream run out without watching for a chance to dodge. Damaging moves spend the gauge, but Perfect Dodge and Defensive Assist restore it. A Salchow Jump that hits an enemy in Passion also generates Stream, so use the attack you gain on entering the state.

Do not build only for ordinary CRIT stats and ignore Anomaly Proficiency. The Assault critical rate against Gnawed enemies has its own base value and scales with Jane's Anomaly Proficiency. That stat also feeds her Passion ATK bonus above 120.

Check the team condition before starting a fight. A Support or Defense character does not activate Sore Spot by specialty alone; Jane needs another Anomaly character or a teammate from her faction. Also remember that the extra 15% Physical Anomaly Buildup applies only when the target already has an Attribute Anomaly.

Frequently asked questions

What's the best build for Jane?

Drive Discs: Puffer Electro, Fanged Metal ×4 or Freedom Blues ×2. Main stats: Disc 4: Anomaly Proficiency, Disc 5: Physical DMG Bonus or ATK%, Disc 6: Anomaly Mastery. Recommended W-Engines: Practiced Perfection, Weeping Gemini or Sharpened Stinger. That is what the game suggests.

What should I level first on Jane?

Core Passive: Insight first, then Basic Attack: Dancing Blades, Special Attack: Aerial Sweep, Chain Attack: Flowers of Sin, Dodge: Phantom and Quick Assist: Dark ThornAssist. That is what the game suggests.

Which Mindscape Cinema are worth getting for Jane?

The biggest upgrades: M6 "Shady" Technique, M2 Adapt to the Environment and M1 Crime Counsel.

Who should Jane team up with?

Good teammates: Seth and Lucy. That is what the game suggests.

Is Jane in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Jane's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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