Zenless Zone Zero character

Burnice (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Fire
  • Specialty Anomaly
  • Game data 3.3.0

Fire, Anomaly off-field DMG dealer

Burnice from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Burnice is a Fire Anomaly character who deals damage while another squad member is on the field. She marks enemies with Scorched, then her teammates’ hits trigger Afterburn for Fire DMG and Fire Anomaly Buildup.

Her damage depends on managing Heat and giving teammates time to attack marked enemies. She enters the battlefield with 100 Heat, so you can start applying Scorched without building Energy first.

Video guide

Yes, BUT...! COMPLETE Updated In-Depth Burnice Guide | Best Weapons, Disk Drives, Teams | ZZZ 2.5

Video by Rivyn Elowen on YouTube · 21 min · 74.6K views · December 2025

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Build

From the game data

4× Chaos Jazz + 2× Freedom Blues · Disc 4 Anomaly Proficiency · Disc 5 Fire DMG Bonus or ATK% · Disc 6 Anomaly Mastery or Energy Regen · substats Anomaly Proficiency > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. Chaos Jazz
    Chaos Jazz
    • 2-piece bonus: Anomaly Proficiency +30
    Show effect
    • 4-piece bonus: Fire DMG and Electric DMG increases by 15%. While off-field, EX Special Attack and Assist Attack DMG increases by 20%. When switching on-field, this buff continues for 5s, and this continuation effect can trigger once every 7.5s.

2 pieces · Drive Disc set

Pick one. The game lists them in this order.

  1. Freedom Blues
    Freedom Blues
    • 2-piece bonus: Anomaly Proficiency +30
  2. Swing Jazz
    Swing Jazz
    • 2-piece bonus: Energy Regen +20%

Alternatives

When you don't have the set above.

  • Inferno Metal
    Inferno Metal Show effect
    • 2-piece bonus: Fire DMG +10%
    • 4-piece bonus: Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.

Main stats

Disc 4
Anomaly Proficiency
Disc 5
Fire DMG Bonus or ATK%
Disc 6
Anomaly Mastery or Energy Regen

Substats

  1. Anomaly Proficiency
  2. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,500–3,200+
HP 9,500–10,000+
Anomaly Proficiency 350–400+
Anomaly Mastery 153+

Recommended W-Engines

  1. Flamemaker Shaker
    Flamemaker Shaker S-rank
    Fuel on the Rocks Show effect

    While off-field, the equipper's Energy Regen increases by 0.6/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50. This Anomaly Proficiency increase does not stack and lasts for 6s.

Alternatives

When you don't have the weapon above.

  1. Electro-Lip Gloss
    Electro-Lip Gloss A-rank
    Kiss of Death Show effect

    When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target.

  2. Weeping Gemini
    Weeping Gemini A-rank
    Lingering Cries Show effect

    Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Burnice.

Show more (14)
  • Disorder

    Yuzuha

    • Yuzuha
    • Alice
    • Burnice

    Fire Anomaly specialist

  • Disorder

    Astra Yao

    • Astra Yao
    • Miyabi
    • Burnice

    Fire Anomaly attacker

  • Anomaly

    Harumasa

    • Harumasa
    • Burnice
    • Seth

    Fire Anomaly attacker

  • Disorder

    Miyabi

    • Miyabi
    • Burnice
    • Astra Yao

    Fire Anomaly buildup

  • Mono-attribute

    Lighter

    • Lighter
    • Soldier 11
    • Burnice

    Fire Anomaly damage

  • Disorder

    Yanagi

    • Yanagi
    • Burnice
    • Seth

    Fire Anomaly dealer

  • Anomaly

    Caesar

    • Caesar
    • Burnice
    • Jane

    Fire Anomaly buildup

  • Disorder

    Seth

    • Seth
    • Yanagi
    • Burnice

    Fire Anomaly damage

  • Anomaly

    Jane

    • Jane
    • Burnice
    • Sunna

    Fire Anomaly specialist

  • Faction

    Piper

    • Piper
    • Burnice
    • Lucy

    Fire Anomaly damage

  • Anomaly

    Rina

    • Rina
    • Grace
    • Burnice

    Fire Anomaly damage dealer

  • Anomaly

    Grace

    • Grace
    • Burnice
    • Seth

    Fire Anomaly damage dealer

  • Disorder

    Lucy

    • Lucy
    • Burnice
    • Piper

    Fire Anomaly damage dealer

  • Anomaly

    Ben

    • Ben
    • Burnice
    • Piper

    Fire Anomaly buildup

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Direct Flame Blend

    Level priority 3 of 6

    Basic Attack: Direct Flame Blend (Basic): Up to 5 attacks ahead deal Physical and Fire DMG.

    Press to activate: Unleashes up to 5 attacks in front, dealing Physical DMG and Fire DMG.

  2. Basic attack

    Basic Attack: Mixed Flame Blend

    Basic Attack: Mixed Flame Blend (Basic): In Nitro-Fuel Cocktail, hold to spend 20 Heat and spray Fire. Hold longer to extend the spray.

    In the Nitro-Fuel Cocktail state, hold to activate: Spin continuously while spraying flames around, followed by a Finishing Move that inflicts Fire DMG. Continuing to hold extends the flame-spraying duration. When the move is activated, it consumes 20 Heat; Anti-Interrupt level is increased while using this skill. After executing the Finishing Move, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.

  3. Special

    Special Attack: Intense Heat Aging Method

    Level priority 2 of 6

    Special Attack: Intense Heat Aging Method (Special): Blast enemies ahead with Fire. Hold to charge for more power.

    Press to activate: Unleash a fire blast forward, inflicting Fire DMG; Press and hold to charge, boosting the move's power. Anti-Interrupt level is increased while using this skill.

  4. Special

    EX Special Attack: Intense Heat Stirring Method

    EX Special Attack: Intense Heat Stirring Method (Special): With Energy, spray Fire. Hold to extend it or sidestep; spraying reduces DMG taken by 40%.

    With enough energy, press to activate: Continuously spray flames with a one-handed flamethrower, then release a fire blast in a straight line ahead, dealing massive Fire DMG. Continue holding to steadily consume energy and extend the spray's duration. While continuously spraying, drag the joystick to execute a sidestep dodge, adjusting your position in the corresponding direction. Anti-Interrupt Level is increased while continuously spraying, and DMG taken is reduced by 40%. Character is invulnerable during sidestep dodge and fire blast.

  5. Special

    EX Special Attack: Intense Heat Stirring Method - Double Shot

    EX Special Attack: Intense Heat Stirring Method - Double Shot (Special): During EX, press with enough Energy to spray Fire with both flamethrowers.

    While using EX Special Attack: Intense Heat Stirring Method, with enough Energy, press to activate: Use both flamethrowers to continuously spray flames, followed by a fire blast in a front line, dealing massive Fire DMG. Keep holding to continue consuming Energy and extend the spray's duration. Character is invulnerable during the moment the spray is activated and during the activation of the fire blast. Anti-Interrupt Level is increased while spraying, and DMG received is reduced by 40%.

  6. Dodge

    Dodge: Fiery Phantom Dash

    Level priority 6 of 6

    Dodge: Fiery Phantom Dash (Dodge): A quick dodge that grants invulnerability.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  7. Dodge

    Dash Attack: Dangerous FermentationDodge

    Dash Attack: Dangerous Fermentation (Dodge): Attack during a dodge to rush forward and deal Fire DMG.

    Press during a dodge to activate: Perform a forward rush attack with the flamethrower, dealing Fire DMG.

  8. Dodge

    Dodge Counter: Fluttering Steps

    Dodge Counter: Fluttering Steps (Dodge): Attack during a Perfect Dodge for a counter that deals Physical and Fire DMG. Burnice is invulnerable.

    Press during a Perfect Dodge to activate: Launch a series of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill.

  9. Chain attack

    Chain Attack: Fuel-Fed Flame

    Level priority 4 of 6

    Chain Attack: Fuel-Fed Flame (Chain): Deals Fire DMG and allows an immediate follow-up with the two-flamethrower EX.

    When a Chain Attack is triggered, select the character to activate: Quickly dash forward while spraying flames in all directions, then launch a fire blast in a fan-shaped area ahead, dealing massive Fire DMG. Character is invulnerable while using this skill. After using the skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.

  10. Chain attack

    Ultimate: Glorious Inferno

    Ultimate: Glorious Inferno (Ultimate): At maximum Decibels, deal Fire DMG and recover 50 Heat. Using its Quick Assist extends the spray.

    When Decibel Rating is at Maximum, press to activate: Dash forward quickly, then leap into the air and continuously spray flames over a wide area ahead, dealing massive Fire DMG. When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Burnice will extend the duration of her flame spray. Upon activation, recover 50 Heat. Character is invulnerable while using this skill.

  11. Assist

    Quick Assist: Energizing Specialty DrinkAssist

    Level priority 5 of 6

    Quick Assist: Energizing Specialty Drink (Assist): When the active agent is launched, enter with an invulnerable attack dealing Physical and Fire DMG.

    When the active character is launched, press to activate: Unleash a flurry of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG. Character is invulnerable while using this skill.

  12. Assist

    Defensive Assist: Smoky CauldronAssist

    Defensive Assist: Smoky Cauldron (Assist): Parry an incoming attack to deal high Daze. Burnice is invulnerable.

    When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  13. Assist

    Assist Follow-Up: Scorching Dew

    Assist Follow-Up: Scorching Dew (Assist): After a Defensive Assist, deal Fire DMG and follow up immediately with the two-flamethrower EX.

    Press after a Defensive Assist to activate: Leap into the air and quickly spin forward while spraying flames in all directions, dealing Fire DMG. Character is invulnerable while using this skill. After using the skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.

  14. Core skill

    Core Passive: Nitro-Fuel Cocktail

    Level priority 1 of 6

    Nitro-Fuel Cocktail: At 50 Heat, enter the state. Other agents hit Scorched enemies to trigger Afterburn, spending 8 Heat for Fire DMG and Fire Anomaly Buildup.

    When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat. While in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method, EX Special Attack: Intense Heat Stirring Method - Double Shot, Chain Attack: Fuel-Fed Flame, or Ultimate: Glorious Inferno, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 350% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.

Passives

  1. Passive

    Additional Ability: Fire KindlingPassive

    Fire Kindling: With another Anomaly or same-Faction agent, the held Basic, EX and Afterburn gain 65% Fire Anomaly Buildup; Burn lasts 3s longer.

    When another character in your squad is an Anomaly character or shares the same Faction: When Burnice's Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method or EX Special Attack: Intense Heat Stirring Method - Double Shot hits an enemy, or when the Afterburn effect is triggered, the move's accumulated Fire Anomaly Buildup increases by 65%. When any squad member applies the Burn effect to an enemy, the duration of that effect is extended by 3s.

Mindscape Cinema

  1. M1

    Kindred Flames

    Worth it

    Kindred Flames (M1) raises the Heat cap to 140 and improves Afterburn damage and its Fire Anomaly Buildup.

    Increases the limit of Heat from 100 to 140. Upon entering the battlefield, Burnice accumulates an additional 40 Heat. Increases the DMG Multiplier of the Afterburn effect by 100% of Burnice's ATK. Additionally, the accumulated Fire Anomaly Buildup from the Afterburn effect is increased by 25%.

  2. M2

    Extra at No Additional Charge

    Worth it

    Extra at No Additional Charge (M2) is a useful team option: Afterburn applies stacks that give allied attacks up to 20% PEN Ratio against the target.

    When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%.

  3. M3

    Optimistic by Nature

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Ultimate Fuel Supply

    When an EX Special Attack or Assist Attack hits an enemy, the move's CRIT Rate increases by 30%. The max flame spray duration of EX Special Attack: Intense Heat Stirring Method - Double Shot is increased by 1s.

  5. M5

    Dance of Fire and Ice

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Burning Invitation

    Worth it

    Burning Invitation (M6) is worth looking at if you reach the last Mindscape.

    When Burnice hits an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, it triggers an additional special Afterburn effect, dealing 60% of Burnice's ATK as Fire DMG to the target. This effect can trigger once every 0.5s and does not consume Heat. After hitting an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, while the move is active, EX Special Attack: Intense Heat Stirring Method - Double Shot, special Afterburn effects, and Burn DMG will ignore 25% of the target's Fire RES. When EX Special Attack: Intense Heat Stirring Method - Double Shot's fire blast hits an enemy, if that enemy is Burned, trigger an additional instance of Burn DMG equal to 1,800% of the original DMG. This effect can trigger once every 20s for each target.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Anomaly Certification Seal Basic Anomaly Certification Seal × 4
  • Advanced Anomaly Certification Seal Advanced Anomaly Certification Seal × 32
  • Controller Certification Seal Controller Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Burn Chip Basic Burn Chip × 25
  • Advanced Burn Chip Advanced Burn Chip × 75
  • Specialized Burn Chip Specialized Burn Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Scarlet Engine × 9
  • Higher Dimensional Data: Stealth Phantom × 60

Guide

How the kit works

Core Passive: Nitro-Fuel Cocktail gives Burnice 1.4 Heat for each point of Energy she spends, up to 100. At 50 Heat she enters the Nitro-Fuel Cocktail state, which lasts until her Heat runs out. In that state, certain attacks apply Scorched.

With Heat ready, use Basic Attack: Mixed Flame Blend or EX Special Attack: Intense Heat Stirring Method (Special) to mark enemies. The held Basic costs 20 Heat; holding the EX Special spends Energy to extend its spray. With enough Energy, EX Special Attack: Intense Heat Stirring Method - Double Shot (Special) uses both flamethrowers. You can follow the held Basic’s finishing move directly with Double Shot.

Switch to a teammate and hit the marked enemy. Each Afterburn consumes 8 Heat, deals Fire DMG equal to 350% of Burnice’s ATK and builds Fire Anomaly. It can trigger once every 1.5 seconds. Every 10 Anomaly Proficiency increases its damage by 1%, up to 30%; Afterburn counts as Assist Attack DMG.

Use Ultimate: Glorious Inferno when your Decibel Rating is at maximum. It restores 50 Heat and triggers a Quick Assist when Burnice leaps; activating the assist extends her spray. Chain Attack: Fuel-Fed Flame can also apply Scorched and lead straight into Double Shot.

Build and why

Freedom Blues is a strong first set choice: its four-piece effect reduces the target’s Fire Anomaly Buildup RES by 20% for 8 seconds after an EX Special hits. Four-piece Chaos Jazz is another strong option, giving Fire DMG and increasing EX Special Attack and Assist Attack damage while Burnice is off-field.

The game’s listed build uses four pieces of Chaos Jazz with two pieces of Freedom Blues or Swing Jazz. Freedom Blues adds 30 Anomaly Proficiency; Swing Jazz adds 20% Energy Regen. Two pieces of Inferno Metal are another option for 10% Fire DMG.

For main stats, choose Anomaly Proficiency on disc 4, Fire DMG Bonus or Percent ATK on disc 5, and Anomaly Mastery or Energy Regen on disc 6. Look for Anomaly Proficiency first and Percent ATK second in substats. Afterburn scales with ATK and gains damage from Anomaly Proficiency.

Flamemaker Shaker is the first weapon choice. It gives off-field Energy Regen and builds damage stacks through EX Special Attacks or Assist Attacks; at five stacks it also gives Anomaly Proficiency. Electro-Lip Gloss is an alternative when enemies have an Attribute Anomaly. Weeping Gemini can build Anomaly Proficiency stacks when squad members inflict Attribute Anomalies.

Leveling priority

Follow the game’s order: Core Passive first, then Special Attack, Basic Attack, Chain Attack, Assist and Dodge. Core Passive is the starting point because Afterburn is central to Burnice’s off-field damage. Special Attack and Basic Attack both help her apply Scorched.

For maximum ascension, the listed materials are 800,000 Denny, 4 Basic Anomaly Certification Seal, 32 Advanced Anomaly Certification Seal and 30 Controller Certification Seal. For all skills, the list is 2,905,000 Denny, 25 Basic Burn Chip, 75 Advanced Burn Chip, 250 Specialized Burn Chip, 5 Hamster Cage Pass, 9 Scarlet Engine and 60 Higher Dimensional Data: Stealth Phantom.

Mindscapes worth it

Burning Invitation is worth looking at if you reach the last Mindscape. Double Shot triggers a special Afterburn without consuming Heat, and while the move is active it can ignore 25% Fire RES for the listed attacks and Burn DMG. Its fire blast can also trigger an extra instance of Burn DMG against a Burned enemy.

Extra at No Additional Charge is a useful team option: Afterburn applies stacks that give allied attacks up to 20% PEN Ratio against the target. Kindred Flames raises the Heat cap to 140 and improves Afterburn damage and its Fire Anomaly Buildup.

Common mistakes

Do not leave Burnice on the field expecting her own hits to trigger the normal Afterburn. Apply Scorched, then switch and attack with a teammate. Watch Heat too: Scorched ends when Nitro-Fuel Cocktail ends, and each Afterburn spends 8 Heat.

Do not hold an EX Special without watching Energy. Its spray keeps consuming Energy, although it also generates Heat. While using the one-handed EX Special, you can sidestep to adjust position; Burnice is invulnerable during that dodge and the fire blast, not throughout the whole spray.

Do not pick stats only for direct hits. Anomaly Proficiency improves Afterburn damage, while Energy Regen helps replenish the resource spent by her EX Specials. Also check the activation condition for Fire Kindling before settling on a team.

Frequently asked questions

What's the best build for Burnice?

Drive Discs: Inferno Metal, Chaos Jazz ×4 or Freedom Blues ×2. Main stats: Disc 4: Anomaly Proficiency, Disc 5: Fire DMG Bonus or ATK%, Disc 6: Anomaly Mastery or Energy Regen. Recommended W-Engines: Electro-Lip Gloss, Weeping Gemini or Flamemaker Shaker. That is what the game suggests.

What should I level first on Burnice?

Core Passive: Nitro-Fuel Cocktail first, then Special Attack: Intense Heat Aging Method, Basic Attack: Direct Flame Blend, Chain Attack: Fuel-Fed Flame, Quick Assist: Energizing Specialty DrinkAssist and Dodge: Fiery Phantom Dash. That is what the game suggests.

Which Mindscape Cinema are worth getting for Burnice?

The biggest upgrades: M6 Burning Invitation, M2 Extra at No Additional Charge and M1 Kindred Flames.

Who should Burnice team up with?

Good teammates: Velina and Remielle.

Is Burnice in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Burnice's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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