Zenless Zone Zero character

Promeia (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Ice
  • Specialty Anomaly
  • Game data 3.3.0

Ice, Anomaly on-field DMG dealer

Promeia from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Promeia is an Ice Anomaly damage dealer who spends time on the field. She builds Corrosive Chill, converts it into Trial by Cold and spends that resource on a finishing attack. Against an enemy affected by a supported Attribute Anomaly, that finisher also triggers Abloom.

Her squad helps her keep the cycle going: Freeze, Disorder and Abloom can all contribute to her resource gain. Bring another Anomaly or Support character to activate her Additional Ability, which improves her Ice Anomaly Buildup Rate and lets the squad's Abloom ignore part of the target's DEF.

Video guide

Promeia Simplified Guide | ZZZ Made EZ

Video by The Sacred Spear on YouTube · 6 min · 70.5K views · May 2026

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Build

From the game data

4× Notes From the Chained + 2× Phaethon's Melody · Disc 4 Anomaly Proficiency · Disc 5 Ice DMG Bonus · Disc 6 Anomaly Mastery · substats Anomaly Proficiency > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. Notes From the Chained
    Notes From the Chained
    • 2-piece bonus: Ice DMG +10%.
    Show effect
    • 4-piece bonus: When the equipper triggers Abloom, their Anomaly Proficiency increases by 48 for 30s; repeated triggers reset the duration. When the equipper triggers a Freeze effect, their All-Attribute Anomaly DMG and Disorder DMG increase by 16% for 30s; repeated triggers reset the duration.

2 pieces · Drive Disc set

  1. Phaethon's Melody
    Phaethon's Melody
    • 2-piece bonus: Anomaly Mastery +8%.

Alternatives

When you don't have the set above.

  • Freedom Blues
    Freedom Blues Show effect
    • 2-piece bonus: Anomaly Proficiency +30
    • 4-piece bonus: When an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 20% for 8s. This effect does not stack with others of the same attribute.

Main stats

Disc 4
Anomaly Proficiency
Disc 5
Ice DMG Bonus
Disc 6
Anomaly Mastery

Substats

  1. Anomaly Proficiency
  2. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,600–2,900+
HP 9,500+
Anomaly Proficiency 287–350+
Anomaly Mastery 184–248

Recommended W-Engines

  1. Frostfall Sickle
    Frostfall Sickle S-rank
    Terminating Verdict Show effect

    When an Ice attribute equipper uses a Special Attack or EX Special Attack, their Ice DMG is increased by 20% for 40s, stacking up to 2 times, once per use of a skill. Repeated triggers refresh the duration. At 2 stacks, the equipper's Abloom DMG dealt is increased by an additional 35%.

Alternatives

When you don't have the weapon above.

  1. Fusion Compiler
    Fusion Compiler S-rank
    Data Flood Show effect

    Increases ATK by 12%. When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.

  2. Electro-Lip Gloss
    Electro-Lip Gloss A-rank
    Kiss of Death Show effect

    When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Promeia.

Show more (3)

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Sweeping Edge

    Level priority 4 of 6

    A five-hit Ice combo. The fourth hit throws the cape; hold after the fifth to use the finisher if you have Trial by Cold.

    Press to activate: Performs up to five attacks against enemies ahead, dealing Ice DMG. After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment. Enters the Bound Absolution state after throwing the cape during the fourth hit.

  2. Basic attack

    Basic Attack: Whirling Blade

    Hold Basic Attack to leap and throw the cape, entering Bound Absolution (Basic). Hits from this move don't build Corrosive Chill.

    Hold to activate: Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill.

  3. Basic attack

    Bound AbsolutionBasic

    The cape cuts enemies while Promeia moves slowly. Follow with the fifth Basic hit; an incoming attack triggers Perfect Dodge once per 20s.

    When using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit. While the cape remains out, Promeia can walk slowly. Press or during this period to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s.

  4. Special

    Special Attack: Execution - Cold Flash

    Level priority 2 of 6

    Throws a flying blade that deals Ice DMG.

    Press to activate: Launches a flying blade attack, dealing Ice DMG.

  5. Special

    EX Special Attack: Execution - Glacial Death

    Spend Energy to throw the cape, enter Bound Absolution (Basic) and gain Absolute Order. An attack shortly after triggers a follow-up.

    With enough Energy, press to activate: Performs a flying blade attack, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. If attacked by an enemy shortly after using the move, automatically chains into EX Special Attack: Execution - Shrouded in Shadow. Upon use, Promeia gains the Absolute Order effect. Character is invulnerable while using this skill.

  6. Special

    EX Special Attack: Execution - Shrouded in Shadow

    An attack shortly after the cape EX triggers this. Use it after a Perfect Dodge for 40 Energy to gain Absolute Order.

    Triggers automatically when hit shortly upon activating EX Special Attack: Execution - Glacial Death: Enters the Vital View state briefly and swiftly circles behind the enemy. After triggering a Perfect Dodge, and with enough Energy, press to consume 40 Energy and activate EX Special Attack: Execution - Shrouded in Shadow, gaining the Absolute Order effect. Character is invulnerable while using this skill.

  7. Special

    Special Attack: Execution - Descending Frost

    With Absolute Order and the cape out, leap down to retrieve it. Hold after landing to use the finisher if you have Trial by Cold.

    While under the Absolute Order effect, press or while in the Bound Absolution state to activate: Leaps toward the enemy, retrieving the cape while performing a descending attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment. Character is invulnerable while using this skill.

  8. Special

    Special Attack: Execution - Layered Frost

    Follow the shadow EX with an Ice combo and retrieve the cape. Hold after landing to use the finisher if you have Trial by Cold.

    After triggering EX Special Attack: Execution - Shrouded in Shadow, press or to activate: Quickly launches a flurry of attacks, then leaps toward the enemy, retrieving the cape while performing a more powerful downward attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment. Character is invulnerable while using this skill.

  9. Special

    EX Special Attack: Execution - Merciless Judgment

    Hold after a fifth Basic hit or a qualifying downward attack to spend Trial by Cold on an Ice finisher. Its hits don't build Corrosive Chill.

    With enough Trial by Cold and after performing the final hit of Basic Attack: Sweeping Edge, Special Attack: Execution - Descending Frost, or Special Attack: Execution - Layered Frost, keep holding or after landing to activate: Quickly leaps back while unleashing a more powerful finishing move, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. After using this skill, hold or , or press to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.

  10. Dodge

    Dodge: Veiled Step

    Level priority 6 of 6

    A quick dodge that makes Promeia invulnerable during the move.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  11. Dodge

    Dash Attack: Grim ReapDodge

    Attack during a dodge to strike forward and deal Ice DMG.

    Press during a dodge to activate: Delivers a quick attack forward, dealing Ice DMG.

  12. Dodge

    Dodge Counter: Soaring Bat

    Attack during a Perfect Dodge for an invulnerable Ice counter, then follow with the fifth Basic hit.

    Press during a Perfect Dodge to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.

  13. Chain attack

    Chain Attack: Hanging Judgment

    Level priority 3 of 6

    An Ice Chain Attack. Its heavy hit triggers Abloom for 100% Attribute Anomaly DMG against an enemy affected by an Attribute Anomaly.

    When a Chain Attack is triggered, select the character to activate: Throws flying blades and hangs upside down above the enemy, unleashing a flurry of attacks and ending with a finishing move, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 100% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.

  14. Chain attack

    Ultimate: Glaciating Impalement

    An Ice Ultimate. Its heavy hit triggers Abloom for 250% Attribute Anomaly DMG against an enemy affected by an Attribute Anomaly.

    When Decibel Rating is at Maximum, press to activate: Launches a series of forward attacks, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 250% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.

  15. Assist

    Quick Assist: Ambushing StrikeAssist

    Level priority 5 of 6

    When the active character is launched, switch in with an invulnerable series of Ice attacks.

    When the active character is launched, press to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. Character is invulnerable while using this skill.

  16. Assist

    Defensive Assist: InjunctionAssist

    Parry an incoming attack to deal high Daze. Promeia is invulnerable during the assist.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  17. Assist

    Assist Follow-Up: Intercepting Strike

    After a Defensive Assist, attack with an invulnerable Ice combo. It can lead straight into the fifth Basic hit.

    Press after a Defensive Assist to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.

  18. Core skill

    Core Passive: Thief of Flames

    Level priority 1 of 6

    50 Corrosive Chill becomes 1 Trial by Cold, up to 2. The finisher triggers 635% Abloom on enemies affected by an Attribute Anomaly.

    If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 635% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold to consume Frost Oath and immediately follow up with Special Attack: Execution - Layered Frost. Only 1 stack of Frost Oath can be held.

Passives

  1. Passive

    Additional Ability: Vessel of IcePassive

    With another Anomaly or Support agent, EX hits mark enemies so squad Abloom ignores 40% DEF. Using EX boosts Ice Anomaly buildup.

    When another character in your squad is an Anomaly or Support character: When using an EX Special Attack, Promeia's Ice Anomaly Buildup Rate increases by 30% for 30s. Repeated triggers refresh the duration. When any squad member applies the Frostbite effect to an enemy, its duration is increased by 3s. When Promeia's EX Special Attack hits an enemy, it inflicts Presumption of Guilt. When any squad member triggers Abloom on a target with Presumption of Guilt, it ignores 40% of the target's DEF. Presumption of Guilt lasts 30s, and repeated triggers refresh the duration.

Mindscape Cinema

  1. M1

    Innocent Idealism

    Worth it

    Innocent Idealism (M1) gives one Trial by Cold after Ultimate if the resource is below its maximum.

    When Promeia uses Ultimate: Glaciating Impalement, she gains an additional effect: if Trial by Cold points are not at maximum, gain 1 point of Trial by Cold. This effect can trigger once after using Ultimate: Glaciating Impalement. When any squad member triggers Abloom on enemies with Presumption of Guilt, it ignores an additional 20% DEF.

  2. M2

    Faltering Conviction

    Worth it

    Faltering Conviction (M2) is a good upgrade to consider for damage.

    Promeia's Anomaly Proficiency increases by 40. The multiplier of Abloom triggered by consuming Trial by Cold increases by 120%.

  3. M3

    Cruel Moonlight

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Ruthless Accusation

    When Promeia triggers Abloom, she restores 5 Corrosive Chill. This effect can trigger once every 0.5s.

  5. M5

    The Dying Moth

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    To Be Continued

    Worth it

    To Be Continued (M6) adds a special Abloom at a fixed 200% multiplier when Promeia consumes Trial by Cold to trigger Abloom.

    When Promeia consumes Trial by Cold to trigger Abloom, it triggers an additional special Abloom effect, dealing Attribute Anomaly DMG of the corresponding attribute at a fixed 200% multiplier. 5 Corrosive Chill and 100 Decibels are also restored. This effect can trigger at most once every 15s. In addition, Attribute Anomaly DMG and Disorder DMG dealt by Promeia ignore 15% of enemies' All-Attribute RES.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Anomaly Certification Seal Basic Anomaly Certification Seal × 4
  • Advanced Anomaly Certification Seal Advanced Anomaly Certification Seal × 32
  • Controller Certification Seal Controller Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Freeze Chip Basic Freeze Chip × 25
  • Advanced Freeze Chip Advanced Freeze Chip × 75
  • Specialized Freeze Chip Specialized Freeze Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Marrow-Draining Thorn × 9
  • Higher Dimensional Data: Toxic Edge × 60

Guide

How the kit works

Core Passive: Thief of Flames gives Promeia two Trial by Cold when she enters the battlefield. Her attacks generate Corrosive Chill, though some moves are exceptions. At 50 Corrosive Chill she converts 50 into one Trial by Cold, up to two. Freeze, Disorder, Vortex and an Abloom that hits an enemy also grant Corrosive Chill.

With enough Energy, use EX Special Attack: Execution - Glacial Death (Special) to throw the cape and gain Absolute Order. With her Additional Ability active, an EX Special Attack hit also applies Presumption of Guilt. During Bound Absolution, use Special Attack: Execution - Descending Frost, then keep holding after landing to spend Trial by Cold on EX Special Attack: Execution - Merciless Judgment (Special). Its finisher triggers Abloom at 635% Attribute Anomaly DMG against an eligible affected enemy.

An attack shortly after Glacial Death automatically leads to EX Special Attack: Execution - Shrouded in Shadow (Special). After a Perfect Dodge, you can also use it for 40 Energy. Follow it with Special Attack: Execution - Layered Frost, then hold after landing for Merciless Judgment. The cape state can automatically trigger a Perfect Dodge once every 20 seconds.

Chain Attack: Hanging Judgment and Ultimate: Glaciating Impalement trigger Abloom at 100% and 250% respectively when their heavy attack hits an eligible affected enemy. The supported Anomalies are Ice, Ether, Electric, Fire, Physical and Wind. Ultimate also grants Frost Oath, which can be consumed after Ultimate, Chain Attack or Merciless Judgment to follow up with Layered Frost.

Build and why

Use four pieces of Notes From the Chained with two pieces of Phaethon's Melody. Notes From the Chained gives Ice DMG and grants 48 Anomaly Proficiency for 30 seconds when Promeia triggers Abloom. Her Freeze also raises her All-Attribute Anomaly DMG and Disorder DMG by 16% for 30 seconds. Phaethon's Melody adds 8% Anomaly Mastery.

For the main stats, pick Anomaly Proficiency on disc 4, Ice DMG Bonus on disc 5 and Anomaly Mastery on disc 6. Look for Anomaly Proficiency first in substats, then Percent ATK. Initial Anomaly Mastery above 150 also increases Promeia's Anomaly Proficiency and the squad's Abloom DMG through her Core Passive.

Frostfall Sickle is the first weapon choice. Her Special Attack and EX Special Attack build its Ice DMG stacks, with 35% more Abloom DMG at two stacks. Fusion Compiler is next: it gives ATK and builds Anomaly Proficiency stacks through those attacks. Electro-Lip Gloss is another option against enemies affected by Attribute Anomaly. For a two-piece alternative, consider Freedom Blues for Anomaly Proficiency.

Leveling priority

Follow the game's order: Core Passive first, then Special Attack, Chain Attack, Basic Attack, Assist and Dodge. The passive supports the resource cycle and Abloom, while Special Attack includes the finisher you spend Trial by Cold on. Chain Attack also triggers Abloom; Basic Attack helps you reach its follow-ups.

For maximum ascension, prepare 800,000 Denny, 4 Basic Anomaly Certification Seal, 32 Advanced Anomaly Certification Seal and 30 Controller Certification Seal.

For all skills, the listed materials are 2,905,000 Denny, 25 Basic Freeze Chip, 75 Advanced Freeze Chip, 250 Specialized Freeze Chip, 5 Hamster Cage Pass, 9 Marrow-Draining Thorn and 60 Higher Dimensional Data: Toxic Edge.

Mindscapes worth it

Faltering Conviction is a good upgrade to consider for damage. It gives 40 Anomaly Proficiency and increases the multiplier of Abloom triggered by consuming Trial by Cold by 120%.

Innocent Idealism gives one Trial by Cold after Ultimate if the resource is below its maximum. It also makes the squad's Abloom ignore an extra 20% DEF against targets with Presumption of Guilt.

To Be Continued adds a special Abloom at a fixed 200% multiplier when Promeia consumes Trial by Cold to trigger Abloom. It also restores 5 Corrosive Chill and 100 Decibels, at most once every 15 seconds. Promeia's Attribute Anomaly DMG and Disorder DMG also ignore 15% of enemies' All-Attribute RES.

If you stop after M2, the later upgrades are reasonable to leave out. Cruel Moonlight and The Dying Moth raise skill levels, while Ruthless Accusation restores Corrosive Chill when Promeia triggers Abloom. They remain steps on the way to M6 rather than upgrades you can select individually.

Teams

Vivian and Yuzuha are teammates to consider alongside Promeia. Vivian is an Ether Anomaly character, while Yuzuha is a Physical Support character. Either satisfies the condition for Promeia's Additional Ability, so the two can also be used together with her.

With that ability active, using an EX Special Attack gives Promeia 30% Ice Anomaly Buildup Rate for 30 seconds. Frostbite applied by any squad member lasts three seconds longer, and the squad's Abloom ignores 40% DEF on a target with Presumption of Guilt.

Velina is another Anomaly option, this time with Wind. Nangong Yu is an Ether Stun option, but pair her with an Anomaly or Support teammate as well if you want Promeia's Additional Ability active.

Common mistakes

Don't spend a finisher without checking the target. EX Special Attack: Execution - Merciless Judgment (Special) still deals Ice DMG, but its Abloom needs the finishing hit to land on an enemy affected by one of the listed Anomalies. It also consumes Trial by Cold when activated.

Don't assume every cape hit builds Corrosive Chill. Bound Absolution and Basic Attack: Whirling Blade do not accumulate it on hit, and Merciless Judgment does not either. Use the other parts of the kit and the squad's reactions to refill the resource.

Don't forget the follow-ups. Several moves can go straight into the fifth hit of Basic Attack: Sweeping Edge, which can lead back into Merciless Judgment if you have enough Trial by Cold. During Bound Absolution, remember that the automatic Perfect Dodge has a 20-second cooldown.

Frequently asked questions

What's the best build for Promeia?

Drive Discs: Freedom Blues, Notes From the Chained ×4 or Phaethon's Melody ×2. Main stats: Disc 4: Anomaly Proficiency, Disc 5: Ice DMG Bonus, Disc 6: Anomaly Mastery. Recommended W-Engines: Fusion Compiler, Electro-Lip Gloss or Frostfall Sickle. That is what the game suggests.

What should I level first on Promeia?

Core Passive: Thief of Flames first, then Special Attack: Execution - Cold Flash, Chain Attack: Hanging Judgment, Basic Attack: Sweeping Edge, Quick Assist: Ambushing StrikeAssist and Dodge: Veiled Step. That is what the game suggests.

Which Mindscape Cinema are worth getting for Promeia?

The biggest upgrades: M2 Faltering Conviction, M1 Innocent Idealism and M6 To Be Continued.

Who should Promeia team up with?

Good teammates: Velina and Yuzuha.

Is Promeia in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Promeia's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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