Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)
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Basic attack
Basic Attack: Sever Life
Priority Level priority 2 of 6 Basic Attack: Sever Life (Basic) deals Fire DMG in up to 4 hits. Hits 3 and 4 count as Combustion Attacks.
Press to activate:
Performs up to 4 attacks forward, dealing Fire DMG.
The 3rd and 4th Basic Attacks are considered Combustion Attacks.
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Basic attack
Basic Attack: Purifying Flame
Basic Attack: Purifying Flame (Basic) costs 90 Pyre. Its finisher triggers Abloom on an enemy with an Attribute Anomaly.
With enough , consume 90 Pyre and hold to activate:
Phoenix throws her weapon, dealing massive Fire DMG to enemies in an area ahead.
When the Finishing Move hits an enemy affected by Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers 1 instance of Abloom, dealing Anomaly DMG of the corresponding attribute with a % multiplier.
When this instance of Abloom triggers a critical hit, its CRIT DMG is increased by an additional 40%.
Character is invulnerable while using this skill.
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Basic attack
Basic Attack: Meltdown
Basic Attack: Meltdown (Basic) charges forward if Fire Sweep (Special) misses its Perfect Block. Follow up with Basic hit 3.
If Special Attack: Fire Sweep does not trigger a Perfect Block, press to activate:
Charges forward, dealing Fire DMG.
This skill is considered a .
During this skill, press to follow up with the 3rd hit of a Basic Attack.
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Special
Special Attack: Fire Sweep
Priority Level priority 3 of 6 Special Attack: Fire Sweep (Special) retreats, then slashes. Time the slash against an attack or a red or yellow flash for a Perfect Block.
Press to activate:
After retreating back, quickly launches an upward slash forward, dealing Fire DMG.
During the retreat, DMG taken is reduced by 40%.
If attacked at the instant the upward slash begins, or if the slash hits an enemy flashing red or yellow, a Perfect Block is triggered, negating that instance of DMG. Press to immediately follow up with the 3rd hit of a Basic Attack.
Anti-Interrupt level is increased while using this skill.
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Special
EX Special Attack: Blazing Slash
EX Special Attack: Blazing Slash (Special) spends 1 Ascension on a Combustion Attack. Time the slash for a Perfect Block.
While possessing , press to consume 1 point of Ascension and activate:
After retreating, quickly performs a powerful upward slash, dealing massive Fire DMG.
Hold while retreating to continue charging.
While charging, release to perform a powerful upward slash, dealing massive Fire DMG.
When chained into from a , skips the retreat and immediately performs the upward slash.
DMG taken while retreating and charging is reduced by 40%.
Receiving an attack just as the upward slash begins or hitting an enemy flashing red or yellow triggers a Perfect Block.
This skill counts as a Combustion Attack.
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Special
EX Special Attack: Dazzling Flare
EX Special Attack: Dazzling Flare (Special) spends Energy on a Fire spin. Time its start for a Perfect Block.
With enough Energy, press to activate:
Quickly spins around, dealing massive Fire DMG to enemies.
Receiving an attack at the moment the spin begins or hitting an enemy flashing red or yellow triggers a Perfect Block.
This skill is considered a .
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Special
EX Special Attack: Falling Sun
EX Special Attack: Falling Sun (Special) follows Dazzling Flare (Special) for Energy and grants 1 Ascension. Its start can trigger a Perfect Block.
After using EX Special Attack: Dazzling Flare, and with enough Energy, press or hold to activate:
Rises into the air and throws her weapon, dealing massive Fire DMG to enemies.
Gains 1 point of Ascension upon activating this skill. Up to 1 point of Ascension can be held.
Receiving an attack at the moment she starts rising or hitting an enemy flashing red or yellow triggers a Perfect Block.
This skill is considered a .
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Dodge
Dodge: Drifting Sway
Priority Level priority 6 of 6 Dodge: Drifting Sway (Dodge) is a quick dodge that makes Phoenix invulnerable during the move.
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
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Dodge
Dash Attack: LungeDodge
Dash Attack: Lunge (Dodge) follows a dodge with a forward Fire slash.
Press during a dodge to activate:
Dashes forward and slashes, dealing Fire DMG.
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Dodge
Dodge Counter: Twin Passage of Karmic Fire
Dodge Counter: Twin Passage of Karmic Fire (Dodge) counters after a Perfect Dodge. Follow it with Basic hit 3.
After triggering a Perfect Dodge, press to activate:
Dashes forward and unleashes a quick slash, dealing Fire DMG.
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Chain attack
Chain Attack: Last-Minute Salvation
Priority Level priority 4 of 6 Chain Attack: Last-Minute Salvation (Chain) deals Fire DMG in a Chain Attack. Follow it with Basic hit 3.
When a Chain Attack is triggered, select the character to activate:
Unleashes multiple attacks forward, dealing Fire DMG.
This skill is considered a .
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Chain attack
Ultimate: Perpetual Resurrection
Ultimate: Perpetual Resurrection (Ultimate) consumes all HP for Fire DMG, puts Phoenix in Wither and triggers the next character's Quick Assist.
When Decibel Rating is at Maximum, press to activate:
Flies into the air, then dives at the enemy, consuming all of Phoenix's HP to trigger an explosion, dealing massive Fire DMG. Phoenix then enters the Wither state and triggers the next character's Quick Assist.
This skill is considered a .
Active attacks cannot be performed while in the Wither state.
After using this skill, Soul-Searching Blaze is automatically activated after a short period. Press to quickly activate Soul-Searching Blaze.
Character is invulnerable while using this skill.
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Chain attack
Soul-Searching BlazeChain
Soul-Searching Blaze (Chain) ends Wither, restores the Ultimate's HP cost plus 10% Max HP, and can trigger Abloom on an Attribute Anomaly.
Triggered when Phoenix is in the Wither state, the next time she enters the field through a normal switch-in, Quick Assist, or Defensive Assist:
Phoenix covers herself in flames, dealing Fire DMG to nearby enemies, and exits the Wither state. This damage is considered Ultimate DMG. She then recovers all HP consumed by Ultimate: Perpetual Resurrection, plus an additional 10% of her Max HP.
When the Finishing Move hits an enemy affected by Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers 1 instance of Abloom, resolving the corresponding Attribute Anomaly at a % multiplier.
When this Abloom effect triggers a critical hit, its CRIT DMG is increased by an additional 40%.
When Phoenix enters the field via Chain Attack: Last-Minute Salvation or Ultimate: Perpetual Resurrection while in the Wither state, the HP recovery and Abloom effects described above are also triggered.
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Assist
Quick Assist: Emergency AidAssist
Priority Level priority 5 of 6 Quick Assist: Emergency Aid (Assist) brings Phoenix in when the active character is launched. Follow up with Basic hit 3.
When the active character is launched, press to activate:
Dashes forward and unleashes a quick slash, dealing Fire DMG.
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Assist
Defensive Assist: Patient Turned DoctorAssist
Defensive Assist: Patient Turned Doctor (Assist) parries an incoming attack and deals massive Daze.
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
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Assist
Assist Follow-Up: Regeneration Therapy
Assist Follow-Up: Regeneration Therapy (Assist) deals Fire DMG after a Defensive Assist. Follow it with Basic hit 3.
Press after a Defensive Assist to activate:
Throws her weapon at the enemy, then recalls it and performs a slash, dealing Fire DMG.
Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.
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Core skill
Core Passive: Nirvana
Priority Level priority 1 of 6 Core Passive: Nirvana grants 85 Anomaly Proficiency. Anomaly DMG applies Sear, while Combustion Attacks generate Pyre.
Phoenix's Anomaly Proficiency increases by 85.
When any squad member deals Anomaly DMG to an enemy, the enemy enters the Sear state for 20s. Repeated triggers reset the duration. When an enemy in the Sear state takes Anomaly DMG, the DMG has a chance to trigger a critical hit, with a base CRIT Rate of 30% and CRIT DMG of 25%. If Phoenix's initial Anomaly Mastery exceeds 155, each point above this threshold increases this effect's CRIT Rate by an additional 0.7%, reaching its maximum value when Phoenix's initial Anomaly Mastery reaches 255.
Enemies in the Sear state take Fire DMG equal to 50% of Phoenix's ATK every 8s. This DMG is considered EX Special Attack DMG.
During Combustion Attacks, Anti-Interrupt Level increases, and dealing DMG grants Pyre. Phoenix can have up to 120 Pyre.
After Combustion Attacks, press to skip the backward retreat of Special Attack: Fire Sweep and EX Special Attack: Blazing Slash, and immediately follow up with the rising attack.
When Phoenix takes fatal DMG, she will not be defeated and leave the field. Instead, Rebirth is triggered. The next time Phoenix enters the field through a normal switch-in, Quick Assist, or Defensive Assist, she recovers HP equal to 50% of her Max HP. In Investigation Zone Mode, this effect can trigger once every 1,200s.
When Phoenix triggers a Perfect Block, she gains 5 Pyre. This effect can trigger once every 10s.
When Phoenix uses an EX Special Attack, she enters the Wither and Bloom state for 20s. Hitting an enemy with a Combustion Attack or reapplying this state refreshes its duration.
While in the Wither and Bloom state, after using EX Special Attack: Dazzling Flare, the next EX Special Attack: Dazzling Flare is replaced with EX Special Attack: Falling Sun.