Postać z Wuthering Waves

Aemeath (Wuthering Waves)

Poradnik, build i umiejętności

  • 5 gwiazdek
  • Atrybut Fusion
  • Broń Sword
  • Dane gry 3.7.0

Main Damage Dealer · Resonance Liberation Damage · Tune Rupture Response · Fusion Burst · DMG Amplification

Aemeath z Wuthering Waves z polskim napisem Kaption
Polskie napisy do Wuthering Waves są w drodze.

Opisy z Wuthering Waves są na razie po angielsku, prosto z gry. Polską wersję dodamy, kiedy przetłumaczymy te teksty.

W skrócie

Aemeath to 5-gwiazdkowa postać Fusion z bronią typu Sword. Zadaje obrażenia, zmieniając się między własną postacią a Mechem. Obie formy korzystają z jej statystyk, a ataki zbierają zasoby potrzebne do wzmocnionej zmiany formy i końcowego ataku Resonance Liberation.

Możesz grać nią w trybie Tune Rupture albo Fusion Burst. Drużyna pomaga wtedy nakładać na przeciwników odpowiedni Trail, który wzmacnia jej atak. Część obrażeń Aemeath liczy się jako Resonance Liberation DMG, w tym obrażenia ładowanych Heavy Attack.

Po zejściu z pola Aemeath zwiększa też obrażenia reszty drużyny. Większy bonus dostają postacie nakładające efekt związany z jej aktualnym trybem.

Build

Z danych gry

5× Trailblazing Star

Echa (Echoes)

5 elementów · Sonata Effect

  1. Trailblazing Star
    Trailblazing Star
    • Premia za 2 elementy: Fusion DMG + 10%
    Pokaż efekt
    • Premia za 5 elementów: Inflicting Fusion Burst or Tune Rupture - Shifting increases the Resonator's Crit. Rate by 20% and grants 20% Fusion DMG Bonus for 8s.

Zamienniki

Gdy nie masz zestawu wyżej.

  • Flaming Clawprint
    Flaming Clawprint Pokaż efekt
    • Premia za 2 elementy: Fusion DMG + 10%
    • Premia za 5 elementów: Casting Resonance Liberation grants all Resonators in the team 15% Fusion DMG Bonus and the caster 20% Resonance Liberation DMG Bonus, lasting for 35s.
  • Molten Rift
    Molten Rift Pokaż efekt
    • Premia za 2 elementy: Fusion DMG + 10%.
    • Premia za 5 elementów: Fusion DMG + 30% for 15s after releasing Resonance Skill.

Polecana broń

  1. Everbright Polestar
    Everbright Polestar 5 gwiazdek
    Starchaser Pokaż efekt

    Increases All-Attribute DMG Bonus by 12%. When inflicting Tune Rupture - Shifting or Fusion Burst, the wielder's Resonance Liberation DMG ignores 32% DEF and 10% Fusion RES on targets for 8s.

  2. Emerald of Genesis
    Emerald of Genesis 5 gwiazdek
    Stormy Resolution Pokaż efekt

    Increases Energy Regen by 12.8%. When Resonance Skill is cast, increases ATK by 6%, stacking up to 2 time(s). This effect lasts for 10s.

  3. Feather Edge
    Feather Edge 4 gwiazdki
    Oath of Tide Hunters Pokaż efekt

    Casting Resonance Liberation increases ATK by 7.2% and grants 10.8% Resonance Liberation DMG Bonus for 15s.

Umiejętności

Nazwy po angielsku, jak w grze · podkreślone otwierają kartę · Priorytet = kolejność rozwijania

  1. Normal Attack

    Infinity CalibrationBasic

    Priorytet rozwijania 3 z 5

    Infinity Calibration (Basic) zadaje Fusion DMG. Przytrzymaj atak, by naładować mocniejszy Heavy Attack, którego DMG liczy się jako Resonance Liberation DMG.

    Basic Attack Deal Fusion DMG. Heavy Attack Deal Fusion DMG. Hold Normal Attack to charge the attack, dealing increased Fusion DMG. This Skill DMG is considered Resonance Liberation DMG.

    Pełny opis

    Basic Attack - Aemeath Perform up to 4 consecutive attacks, dealing Fusion DMG. Heavy Attack - Aemeath Hold Normal Attack to charge the attack by consuming STA, release to cast Heavy Attack - Aemeath: Charged I, dealing Fusion DMG. Hold Normal Attack longer to cast Heavy Attack - Aemeath: Charged II, dealing higher Fusion DMG. When in Instant Response, Heavy Attack - Aemeath: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged II, Heavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict: Finale ends Instant Response. This Skill DMG is considered Resonance Liberation DMG. Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged I to cast Basic Attack - Aemeath Stage 2. Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged II to cast Basic Attack - Aemeath Stage 3. Mid-air Attack - Aemeath Consume STA to perform a Plunging Attack, dealing Fusion DMG. Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 2. Dodge Counter - Aemeath Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG. Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 4.

  2. Resonance Skill

    Shared VoyageSkill

    Priorytet rozwijania 4 z 5

    Shared Voyage (E) zmienia formę. Użyj go po Basic Attack Stage 2–4, Heavy Attack lub Dodge Counter, by przy zmianie zadać Fusion DMG.

    Form Switch Aemeath can switch forms between herself and her Mech. The Mech inherits Aemeath's Stats and unlocks new moves. Sync Strike Press Resonance Skill shortly after casting Basic Attack - Stage 2, 3 & 4 to cast Sync Strike, dealing Fusion DMG and switching to the other form.

    Pełny opis

    Form Switch Aemeath can switch forms between herself and her Mech. The Mech inherits Aemeath's Stats and unlocks new moves. Aemeath automatically casts Basic Attack - Stage 1 upon casting Form Switch. While in the Mech form, Aemeath casts Mid-air Attack automatically upon casting Form Switch in mid-air. Sync Strike: Armament Merge Press Resonance Skill shortly after casting Basic Attack - Aemeath Stage 2, 3 & 4, Heavy Attack - Aemeath, or Dodge Counter - Aemeath to cast Sync Strike: Armament Merge, dealing Fusion DMG. Switch into the Mech form after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Mech Stage 2. Sync Strike: Call of Dawn Press Resonance Skill shortly after casting Basic Attack - Mech Stage 2, 3 & 4, Heavy Attack - Mech, or Dodge Counter - Mech to cast Sync Strike: Call of Dawn, dealing Fusion DMG. Can be cast in mid-air. Switch into Aemeath after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Aemeath Stage 2. Basic Attack - Mech Perform up to 4 consecutive attacks, dealing Fusion DMG. Can be cast in mid-air close to the ground. Heavy Attack - Mech Hold the Normal Attack button to charge by consuming STA, release to cast Heavy Attack - Mech: Charged I to attack the target, dealing Fusion DMG. Hold the Normal Attack button longer to cast Heavy Attack - Mech: Charged II, dealing higher Fusion DMG. When in Instant Response, Heavy Attack - Mech: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged II, Heavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict: Finale ends Instant Response. This Skill DMG is considered Resonance Liberation DMG. Can be cast in mid-air close to the ground. Press Normal Attack shortly after casting Heavy Attack - Mech: Charged I to cast Basic Attack - Mech Stage 2. Press Normal Attack shortly after casting Heavy Attack - Mech: Charged II to cast Basic Attack - Mech Stage 3. Mid-air Attack - Mech Consume STA to perform Plunging Attack, dealing Fusion DMG. Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 2. Dodge Counter - Mech Press the Normal Attack button shortly after a successful Dodge to attack the target, dealing Fusion DMG. Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 4. Can be cast in mid-air close to the ground

  3. Forte Circuit

    To Sculpt the SilenceForte

    Priorytet rozwijania 1 z 5

    To Sculpt the Silence (Forte) wydaje 100 Synchronization Rate na wzmocniony Skill po Basic Attack Stage 4. Daje on Tune Rupture DMG lub wywołuje Fusion Burst.

    Synchronization Rate - Recover Synchronization Rate when specific skills deal damage or Aemeath casts Intro Skill or Resonance Liberation. If Synchronization Rate is no less than 100 points, Enhanced Sync Attack is available within a short duration after casting Basic Attack Stage 4. Resonance Mode - In Resonance Mode - Tune Rupture, when Resonators in the team respond to Tune Rupture - Interfered, inflict Rupturous Trail. - In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, inflict Fusion Trail. Enhanced Sync Attack Deal Fusion DMG. This DMG is considered Resonance Liberation DMG. - When in Resonance Mode - Tune Rupture, deal more instances of Tune Rupture DMG, each time to a random target within range. The DMG increases with the number of the stacks of Rupturous Trail on the target. - When in Resonance Mode - Fusion Burst, trigger Fusion Burst based on the max stack limit of Fusion Burst without removing its stacks. The DMG Multiplier against the main target is increased based on the stacks of Fusion Trail on the target. Resonance Rate Enhanced Sync Attack and Resonance Liberation recover Resonance Rate.

    Pełny opis

    Seraphic Duo When casting Basic Attack - Aemeath Stage 4 or Basic Attack - Mech Stage 4, enter Seraphic Duo for 5s. Resonance Skill - Seraphic Duet: Overture When Aemeath is in Seraphic Duo and the Synchronization Rate is no less than 100 points, press Resonance Skill to cast Resonance Skill Seraphic Duet: Overture at the cost of 100 points of Synchronization Rate, dealing Fusion DMG, considered Resonance Liberation DMG. Can be cast in mid-air close to the ground. Switch into the Mech form after casting this skill and exit Seraphic Duo. Press Normal Attack within a certain period of time to cast Basic Attack - Mech Stage 2. Resonance Skill - Seraphic Duet: Encore In the Mech form, when in Seraphic Duo and the Synchronization Rate is no less than 100 points, press Resonance Skill to cast Resonance Skill Seraphic Duet: Encore at the cost of 100 points of Synchronization Rate, dealing Fusion DMG, considered Resonance Liberation DMG. Can be cast in mid-air close to the ground. Switch back to Aemeath and exit the Seraphic Duo state. Press Normal Attack shortly afterward to cast Basic Attack - Aemeath Stage 2. Resonance Mode - In Resonance Mode - Tune Rupture, when Resonators in the team respond to Tune Rupture - Interfered, inflict 10 stacks of Rupturous Trail on the target for 30s, stacking up to 30 times. - In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, inflict 1 stack of Fusion Trail for 30s, stacking up to 30 times. While in combat, when the Fusion Burst on targets near the active Resonator reaches 0 stacks, inflict 1 stack of Fusion Burst. If the targets have more than 5 stacks of Fusion Burst, trigger Fusion Burst based on their max stack limit and remove all of their stacks. In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst, inflict Tune Rupture - Shifting/Fusion Burst when the following skills deal damage. The same skill can only trigger this effect on the same target once every 3s: Basic Attack - Aemeath Stage 3 & 4, Basic Attack - Mech Stage 3 & 4, Resonance Skill Sync Strike: Armament Merge, Resonance Skill Sync Strike: Call of Dawn, Intro Skill Songs Across the Universe, and Intro Skill Debut of Meteoric Radiance. Resonance Skill Seraphic Duet gains the following enhancements based on Aemeath's Resonance Mode: - When in Resonance Mode - Tune Rupture, Resonance Skill Seraphic Duet removes Rupturous Trail stacks on nearby targets and additionally deals 5 instances of Tune Rupture DMG, each time to a random target within range. For each stack of Rupturous Trail removed from a target, the DMG Multiplier of the additional instances of Tune Rupture DMG triggered by Seraphic Duet against the target is increased by 4%. This effect lasts for 1s. The target's Off-Tune Level does not affect the triggering of these instances of Tune Rupture DMG. - When in Resonance Mode - Fusion Burst, Resonance Skill Seraphic Duet removes the Fusion Trail stacks on targets if they are inflicted with Fusion Trail, and trigger the Fusion Burst on the target based on its max stack limit without removing its stacks. Each stack of Fusion Trail removed from the target increases the DMG Multiplier of Fusion Burst on the main target by 10%. When in Stardust Resonance, Resonance Skill Seraphic Duet gains the following enhancements based on Aemeath's Resonance Mode: - In Resonance Mode - Tune Rupture, casting Resonance Skill Seraphic Duet additionally deal 10 instances of Tune Rupture DMG. - In Resonance Mode - Fusion Burst, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Seraphic Duet on the main target is additionally increased by 200%. The DMG Multiplier increase effect is stackable with that provided by Fusion Trail. Tune Rupture Response - Starburst Active in Resonance Mode - Tune Rupture. Deal Fusion DMG to targets within range that are affected by Tune Rupture - Interfered, considered Tune Rupture DMG. Starflux Thrust When in the Mech form and Starflux is more than 200, use the Utility button to cast Starflux Thrust and soar in the air by continuously consuming Starflux. Synchronization Rate Synchronization Rate is capped at 200 points. - Dealing damage with Basic Attack - Aemeath, Mid-air Attack - Aemeath, Dodge Counter - Aemeath, Basic Attack - Mech, Mid-air Attack - Mech, Dodge Counter - Mech, Resonance Skill Sync Strike: Armament Merge, and Resonance Skill Sync Strike: Call of Dawn recovers Synchronization Rate. - Casting Intro Skill Songs Across the Universe and Debut of Meteoric Radiance recovers 40 points of Synchronization Rate. - Casting Resonance Liberation Heavenfall Edict: Overdrive recovers 30 points of Synchronization Rate. - When in Instant Response and Heavenfall Edict: Unbound at the same time, casting Heavy Attack - Aemeath Charged II or Heavy Attack - Mech Charged II recovers 200 points of Synchronization Rate. Resonance Rate Resonance Rate is capped at 4 points. - Casting Resonance Skill Seraphic Duet recovers 1 point of Resonance Rate. - Casting Resonance Liberation Heavenfall Edict: Overdrive recovers 1 point of Resonance Rate. - When in Starlume Acceleration, casting Resonance Liberation Heavenfall Edict: Overdrive additionally recovers 1 point of Resonance Rate. Starflux Starflux is capped at 600 points. Starflux recovers naturally over time.

  4. Resonance Liberation

    Towards the DaybreakLiberation

    Priorytet rozwijania 2 z 5

    Towards the Daybreak (Ult) zadaje Fusion DMG i wzmacnia kolejne 2 wzmocnione użycia Skill. Po zapełnieniu obu wskaźników użyj ciosu kończącego.

    Resonance Liberation Deal Fusion DMG. Switch into the Mech form after casting this skill and unlock the Resonance Liberation Finisher. Casting this skill sends Aemeath into the Enhanced Sync Attack Boost state. When Resonance Liberation Finisher is unlocked and Resonance Rate reaches the limit, enter the Heavy Attack Boost state. In this state, Heavy Attack charges faster and recovers Synchronization Rate to the max. Enhanced Sync Attack Boost The next 2 Enhanced Sync Attacks grant the following effects: - When in Resonance Mode - Tune Rupture, Enhanced Sync Attack increases the additional instances of Tune Rupture DMG dealt. - When in Resonance Mode - Fusion Burst, the DMG Multiplier of Fusion Burst triggered by Enhanced Sync Attack is additionally increased against the main target. Resonance Liberation Finisher When both Synchronization Rate and Resonance Rate reach the limit, Resonance Liberation Finisher becomes available, dealing massive Fusion DMG and switching back to Aemeath form.

    Pełny opis

    Heavenfall Edict - Overdrive Deal Fusion DMG. Switch into Mech form after casting this skill. Can be cast in mid-air close to the ground. Casting this skill grants the following effects: - Enter Stardust Resonance for 30s. - Enter Heavenfall Edict: Unbound for 60s. Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 2. Press Resonance Skill to perform Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 2. The next Seraphic Duet cast within 30s after casting this skill doesn't consume Rupturous Trail/Fusion Trail. Stardust Resonance Enhance the effect of Resonance Skill Seraphic Duet. This effect ends after Seraphic Duet is cast 2 times. Heavenfall Edict - Unbound Heavenfall Edict - Overdrive is replaced with Heavenfall Edict - Finale. When in Heavenfall Edict - Unbound and Resonance Rate reaches the limit, enter Instant Response. Instant Response is removed when the Heavenfall Edict - Unbound state ends. Heavenfall Edict - Finale Press Resonance Skill or Resonance Liberation to cast Heavenfall Edict: Finale when the following conditions are met: - Be in the Heavenfall Edict: Unbound state. - Synchronization Rate reaches the limit. - Resonance Rate reaches the limit. Casting this skill depletes all Synchronization Rate and Resonance Rate, dealing Fusion DMG, and ends the Heavenfall Edict: Unbound state and Seraphic Duo state. Switch back to Aemeath after casting this skill. Can be cast in mid-air close to the ground.

  5. Intro Skill

    Overture of DepartureIntro

    Priorytet rozwijania 5 z 5

    Overture of Departure (Intro) zadaje Fusion DMG. Użyj Liberation w ciągu 15 s, by odzyskać o 1 punkt Resonance Rate więcej.

    Deal Fusion DMG. After casting this skill, the next Resonance Liberation additionallty recovers Resonance Rate.

    Pełny opis

    Songs Across the Universe Deal Fusion DMG. Cast this skill to enter Starlume Acceleration for 15s. Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 3. Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Mech Stage 3 automatically. Debut of Meteoric Radiance In the Mech form, Songs Across the Universe is replaced with Debut of Meteoric Radiance. Deal Fusion DMG. Casting this skill grants Starlume Acceleration for 15s. Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 3. Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 3 automatically. Starlume Acceleration In Starlume Acceleration, casting Resonance Liberation Heavenfall Edict: Overdrive addtionally restores Resonance Rate. Casting Resonance Liberation Heavenfall Edict: Overdrive ends Starlume Acceleration.

  6. Outro Skill

    Silent ProtectionOutro

    Silent Protection (Outro) daje pozostałym 10% All-DMG Amplification na 20 s. Premia rośnie do 20%, gdy nałożą efekt zgodny z trybem Aemeath.

    When casting this skill, the following effects are triggered based on the Resonance Mode Aemeath is in: - In Resonance Mode - Tune Rupture: all Resonators in the team except Aemeath gain All-DMG Amplification. The All-DMG Amplification effect further increases for Resonators who inflict Tune Rupture - Shifting. - In Resonance Mode - Fusion Burst: all Resonators in the team except Aemeath gain All-DMG Amplification. The All-DMG Amplification effect further increases for Resonators who inflict Fusion Burst.

    Pełny opis

    When casting this skill, the following effects are triggered based on the Resonance Mode Aemeath is in: - In Resonance Mode - Tune Rupture: all Resonators in the team except Aemeath gain 10% All-DMG Amplification for 20s. The All-DMG Amplification effect is increased to 20% for Resonators who inflict Tune Rupture - Shifting. - In Resonance Mode - Fusion Burst: all Resonators in the team except Aemeath gain 10% All-DMG Amplification for 20s. The All-DMG Amplification effect is increased to 20% for Resonators who inflict Fusion Burst. Casting this skill resets the effects above.

  7. Tune Break

    Unlanded MelodyTune Break

    Unlanded Melody (Tune Break) jest dostępne przy pełnym Off-Tune Level. W trybie Tune Rupture Aemeath reaguje, gdy Tune Break drużyny nakłada Interfered.

    When the target's Off-Tune Level is full, Aemeath can cast Tune Break on the target. When in Resonance Mode - Tune Rupture, Aemeath gains the following effects: - Aemeath can inflict Tune Rupture - Shifting on the target. - Aemeath can respond to Tune Rupture - Shifting.

    Pełny opis

    When the target's Off-Tune Level is full, Aemeath can cast Tune Break on the target. Press Normal Attack shortly after casting Tune Break to cast Basic Attack Stage 3. Responding to Tune Rupture - Interfered: when Resonators in the team trigger Tune Break on the target and cause them to be affected by Tune Rupture - Interfered, Aemeath triggers Tune Rupture Response - Starburst. The same target can only be damaged by this skill once every 8s.

Pasywki

  1. Inherent Skill

    Before All SoundsPasywka

    Before All Sounds (Passive) daje Heavy Attack 200% DMG Amplification w stanie Instant Response.

    In Heavy Attack Boost state, Heavy Attack gains DMG Amplification.

    Pełny opis

    In Instant Response, Heavy Attack - Aemeath and Heavy Attack - Mech gain 200% DMG Amplification.

  2. Inherent Skill

    Between the StarsPasywka

    Between the Stars (Passive) daje do 60% Crit. DMG za efekty zgodne z trybem od różnych Resonatorów. Przy pełnych stackach wzmacnia cios kończący o 25%.

    In Resonance Mode - Tune Rupture, Aemeath's Crit. DMG increases when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG. Each Resonator can only trigger this effect once. After triggering this effect 3 times, Resonance Liberation Finisher DMG is Amplified. In Resonance Mode - Fusion Burst, Aemeath's Crit. DMG increases when Resonators in the team inflict Fusion Burst. Each Resonator can only trigger this effect once. After triggering this effect 2 times, Resonance Liberation Finisher DMG is Amplified.

    Pełny opis

    In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG increases by 20%, up to 3 times. Each Resonator can only trigger this effect once. With 3 stacks, Resonance Liberation Heavenfall Edict: Finale DMG is Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect. In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG increases by 30%, up to 2 times. Each Resonator can only trigger this effect once. With 2 stacks, Resonance Liberation Heavenfall Edict: Finale DMG is Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect.

Resonance Chain

  1. S1

    Gilded Glimmer of the First Dawn

    In Instant Response, Heavy Attack - Aemeath and Heavy Attack - Mech gain 300% Crit. DMG increase and continuously pull in nearby target while charging. When Aemeath remains in a state that meets all of the following conditions for over 4s, she enters Instant Response - Brilliance: - Out of combat; - Not performing Heavy Attack - Aemeath, Heavy Attack - Mech, or Resonance Liberation Heavenfall Edict: Finale. Instant Response: Brilliance inherits all effects of Instant Response and remains active even when out of the duration of Heavenfall Edict: Unbound. When in Instant Response - Brilliance and not in Heavenfall Edict: Unbound, casting Heavy Attack - Aemeath Charged II or Heavy Attack - Mech Charged II grants 100 points of Synchronization Rate. In Resonance Mode - Tune Rupture or Resonance Mode - Fusion Burst, when Aemeath defeats a target affected by Rupturous Trail/Fusion Trail, she enters Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst for 10s. While in Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst, Aemeath records the highest stack count of Rupturous Trail/Fusion Trail among the targets defeated. Her next skill that directly damages the target immediately inflicts the targets with the recorded stacks of Rupturous Trail/Fusion Trail, up to the current max limit of Rupturous Trail/Fusion Trail. This ends Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst and Aemeath cannot enter Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst for 1s.

  2. S2

    Downy Notes of Snowfluff

    Warto

    The DMG Multiplier of Resonance Skill Seraphic Duet: Overture is increased by 100%. The DMG Multiplier of Resonance Skill Seraphic Duet: Encore is increased by 100%. While in Resonance Mode - Tune Rupture, when the additional instances Tune Rupture DMG triggered by Resonance Skill Seraphic Duet hit the same target, the DMG Multiplier of the Tune Rupture DMG triggered by Resonance Skill Seraphic Duet against this target is increased by 20% for 1s, stacking up to 5 times. While in Resonance Mode - Fusion Burst, gain the following effects: - In the Stardust Resonance state, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Seraphic Duet is further increased to 400% against the main target of the Fusion Burst. - Fusion Trail now additionally increases the DMG Multiplier of Fusion Trail triggered by Resonance Skill Seraphic Duet. Each stack of Fusion Trail removed now provides a 15% DMG Multiplier increase to Fusion Burst on the main target. - In combat state, when a target near the active Resonator in the team is defeated, immediately trigger Fusion Burst based on the target's current stack limit of Fusion Burst.

  3. S3

    Fervor Sightly Burns Bright as New

    Warto

    Resonance Liberation Heavenfall Edict: Finale's DMG Multiplier is increased by 100%. Resonance Liberation Heavenfall Edict: Overdrive's DMG Multiplier is increased by 40%. In Instant Response, Aemeath now inflicts Tune Rupture - Shifting or Fusion Burst on nearby targets while casting Heavy Attack - Aemeath or Heavy Attack - Mech, based on her current Resonance Mode. Inherent Skill Between the Stars is replaced with the following effects: - In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG is increased by 60%, and Resonance Liberation Heavenfall Edict: Finale DMG is now Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect. - In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG is increased by 60%, and Resonance Liberation Heavenfall Edict: Finale DMG is now Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect.

  4. S4

    Ethereal Waltz on Binary Tides

    When casting Intro Skill Songs Across the Universe, Intro Skill Debut of Meteoric Radiance, Resonance Skill Sync Strike and Resonance Skill Seraphic Duet, Resonators in the team gain 20% All-Attribute DMG Bonus for 30s.

  5. S5

    Voyage to the Astral Shore

    When Aemeath defeats a target directly with her skills, Starflux is reset to 100%. When taking fatal damage, Aemeath is knocked out and turns into 2D Digital Ghost for 5s. In the 2D Digital Ghost state, Aemeath grants Resonators in the team a Shield equal to 360% of her ATK for 5s. As she exits from the 2D Digital Ghost state, she revives and recovers 100% of her Max HP and 30 points of Resonance Energy. This effect can be triggered once every 10 min. When Aemeath revives, she exits the 2D Digital Ghost state and removes the Shield provided.

  6. S6

    A Zephyr-Kissed Journey to You

    Warto

    Targets take 40% more Resonance Liberation DMG from Aemeath. When in Resonance Mode - Tune Rupture, Aemeath's Tune Rupture DMG can critically hit, with a fixed Crit. Rate of 80%, and fixed Crit. DMG of 275%. When in Resonance Mode - Fusion Burst and in combat state, Fusion Burst DMG triggered on targets near the active Resonator in the team can critically hit, with a fixed Crit. Rate of 80%, and fixed Crit. DMG of 275%. The stacks of Rupturous Trail and Fusion Trail inflicted on the target through Forte Circuit To Sculpt the Silence is doubled. In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst and in combat, the max stack limit of Rupturous Trail/Fusion Trail on the targets near the active Resonator in the team is increased to 60. While casting Resonance Skill Seraphic Duet, inflict 10 stacks of Rupturous Trail/Fusion Trail on targets within range for 30s.

Materiały

Awans, do maksymalnego poziomu

  • Shell Credit Shell Credit × 170 000
  • LF Exoswarm Core LF Exoswarm Core × 4
  • MF Exoswarm Core MF Exoswarm Core × 12
  • HF Exoswarm Core HF Exoswarm Core × 12
  • FF Exoswarm Core FF Exoswarm Core × 4
  • Our Choice Our Choice × 46
  • Moss Amber Moss Amber × 60

Wszystkie umiejętności na maksa

  • Shell Credit Shell Credit × 2 030 000
  • LF Exoswarm Core LF Exoswarm Core × 25
  • MF Exoswarm Core MF Exoswarm Core × 28
  • HF Exoswarm Core HF Exoswarm Core × 40
  • FF Exoswarm Core FF Exoswarm Core × 57
  • Gold in Memory Gold in Memory × 26
  • Broken Wing Polarizer Broken Wing Polarizer × 25
  • Monowing Polarizer Monowing Polarizer × 28
  • Polywing Polarizer Polywing Polarizer × 55
  • Layered Wing Polarizer Layered Wing Polarizer × 67

Poradnik

Jak działają umiejętności

Zacznij od Overture of Departure, a potem użyj Towards the Daybreak. Po Intro możesz przejść od razu do trzeciego ciosu Basic Attack. Dostajesz też Starlume Acceleration na 15 sekund. Jeśli w tym czasie użyjesz Overdrive, odzyskasz dodatkowy punkt Resonance Rate. Overdrive zmienia Aemeath w Mecha.

Atakuj i używaj Shared Voyage, żeby zmieniać formy oraz zbierać Synchronization Rate. Po czwartym ciosie Basic Attack masz pięć sekund na Seraphic Duet (forte), jeśli masz co najmniej 100 punktów Synchronization Rate. Atak zużywa 100 punktów, zmienia formę i przywraca jeden punkt Resonance Rate. Overdrive wzmacnia dwa kolejne użycia, a pierwsze w ciągu 30 sekund nie zużywa stosów Trail.

Gdy masz cztery punkty Resonance Rate podczas Unbound, Instant Response przyspiesza ładowanie Charged II. Użyj go, by odzyskać 200 punktów Synchronization Rate. Przy obu pełnych zasobach odpal Heavenfall Edict: Finale (liberation). Atak zużyje zasoby i przywróci zwykłą formę Aemeath.

Build i dlaczego taki

Załóż pięć części zestawu Trailblazing Star. Dwie części dają 10% Fusion DMG. Dostępne dane nie opisują efektu pięciu części. Zestawy Flaming Clawprint i Molten Rift to alternatywy z takim samym bonusem Fusion DMG za dwie części.

Pierwszy wybór broni to Everbright Polestar. Daje 12% All-Attribute DMG Bonus. Po nałożeniu Tune Rupture - Shifting lub Fusion Burst obrażenia Resonance Liberation Aemeath ignorują przez osiem sekund 32% DEF i 10% Fusion RES przeciwnika. Pasuje to do ataków, które liczą się jako Resonance Liberation DMG.

Broń Emerald of Genesis daje Energy Regen oraz ATK po użyciu Resonance Skill. Feather Edge to 4-gwiazdkowa opcja z bonusem ATK i Resonance Liberation DMG Bonus po użyciu Liberation. W statystykach możesz szukać Crit. Rate, Crit. DMG, ATK i Fusion DMG. Rozważ też Energy Regen, żeby częściej mieć dostęp do Liberation.

Co rozwijać najpierw

Proponowana kolejność rozwoju to To Sculpt the Silence, Towards the Daybreak, Infinity Calibration, Shared Voyage, a na końcu Overture of Departure. Forte obejmuje wzmocnione ataki zmieniające formę, a Liberation zawiera Overdrive i Finale.

Na maksymalne ascension zbierz 170 000 Shell Credit, 4 sztuki materiału LF Exoswarm Core, 12 MF Exoswarm Core, 12 HF Exoswarm Core, 4 FF Exoswarm Core, 46 Our Choice i 60 Moss Amber.

Aby rozwinąć wszystkie umiejętności do maksimum, potrzebujesz 2 030 000 Shell Credit, 25 LF Exoswarm Core, 28 MF Exoswarm Core, 40 HF Exoswarm Core, 57 FF Exoswarm Core, 26 Gold in Memory, 25 Broken Wing Polarizer, 28 Monowing Polarizer, 55 Polywing Polarizer i 67 Layered Wing Polarizer.

Które węzły Resonance Chain się opłacają

Jeśli patrzysz na wzrost obrażeń, rozważ kolejno A Zephyr-Kissed Journey to You (sequence 6), Fervor Sightly Burns Bright as New (sequence 3) i Downy Notes of Snowfluff (sequence 2). To propozycja, bo dostępne poradniki nie podają rankingu tych ulepszeń.

Sequence 6 sprawia, że przeciwnicy otrzymują od Aemeath o 40% więcej Resonance Liberation DMG. Pozwala też odpowiednim obrażeniom danego trybu zadawać trafienia krytyczne ze stałymi wartościami i podwaja stosy Trail nakładane przez Forte. Sequence 3 zwiększa mnożnik Finale o 100% oraz zmienia sposób zdobywania bonusów z Between the Stars (passive).

Sequence 2 wzmacnia Seraphic Duet (forte). Gilded Glimmer of the First Dawn (sequence 1) poprawia Heavy Attack w stanie Instant Response, a Ethereal Waltz on Binary Tides (sequence 4) daje drużynie bonus do obrażeń atrybutów. Voyage to the Astral Shore (sequence 5) zawiera efekt wskrzeszenia. Możesz potraktować je jako opcjonalne cele, bo podstawowa rotacja ich nie wymaga.

Z kim grać

Dobierz drużynę do trybu Aemeath. W Tune Rupture reakcje drużyny na Tune Rupture - Interfered nakładają Rupturous Trail. W Fusion Burst postacie nakładające Fusion Burst dokładają Fusion Trail. Te stosy wzmacniają Seraphic Duet (forte).

Between the Stars (passive) nagradza też udział różnych postaci. W trybie Tune Rupture potrzebujesz trzech Resonatorów, a w Fusion Burst dwóch, żeby Aemeath dostała pełny bonus Crit. DMG i 25% DMG Amplification dla Finale. Rozważ postać podtrzymującą drużynę, która potrafi też wspierać wybrany tryb.

Poradniki wymieniają Lynae i Mornye jako towarzyszy Aemeath, a także Denia i Chisa. Sprawdź ich umiejętności pod kątem trybu, w którym chcesz grać. Silent Protection daje pozostałym postaciom 10% All-DMG Amplification na 20 sekund. Bonus rośnie do 20% dla postaci nakładających efekt wskazany przez dany tryb.

Częste błędy

Nie wciskaj Resonance Skill po czwartym ciosie bez sprawdzenia Synchronization Rate. Seraphic Duet (forte) wymaga co najmniej 100 punktów, a pięciosekundowe okno łatwo przegapić. Najpierw zbierz zasób atakami i zmianami formy.

Nie próbuj odpalać Finale tylko dlatego, że wypada w planowanej rotacji. Heavenfall Edict: Finale (liberation) wymaga stanu Unbound i obu zasobów na maksimum. Gdy Resonance Rate jest pełne, Charged II wykonany podczas Instant Response i Unbound uzupełnia Synchronization Rate.

Nie zakładaj, że każdy zestaw Fusion ma taki sam pełny efekt ani że opisano tu efekt pięciu części zestawu Trailblazing Star. Przy dobieraniu drużyny sprawdź też warunki stosów w wybranym trybie. Towarzysze muszą nakładać odpowiedni efekt, żeby dostać większy bonus Outro i pomóc zbierać stosy umiejętności pasywnej.

Najczęstsze pytania

Aemeath – jaki build wybrać?

Echa (Echoes): Flaming Clawprint albo Trailblazing Star ×5. Polecana broń: Everbright Polestar, Emerald of Genesis albo Feather Edge. Tak podpowiada gra.

Aemeath – co rozwijać najpierw?

Najpierw To Sculpt the SilenceForte, potem Towards the DaybreakLiberation, Infinity CalibrationBasic, Shared VoyageSkill i Overture of DepartureIntro.

Aemeath – które węzły Resonance Chain warto zdobyć?

Najwięcej dają: S6 A Zephyr-Kissed Journey to You, S3 Fervor Sightly Burns Bright as New i S2 Downy Notes of Snowfluff.

Czy Aemeath jest po polsku w Wuthering Waves?

Sama gra nie ma polskiej wersji językowej. Kaption obsługuje Wuthering Waves w becie, a polskie napisy do dialogów pojawią się z pierwszą paczką tłumaczenia. Nazwy umiejętności i przedmiotów zostają po angielsku, tak jak w grze.

Udostępnij

Gotowe karty do wrzucenia na Instagram, TikToka, X albo Discorda, po polsku albo po angielsku.

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Dane gry w wersji 3.7.0.

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