Genshin Impact character

Chasca (Genshin Impact)

Guide, build and skills

  • 5-star
  • Element Anemo
  • Weapon Bow
  • Game data 7.2.0

On-field reaction driver

Obsidian Codex boosts Chasca's damage in Nightsoul's Blessing and gives her 40% CRIT Rate when she spends Nightsoul points on the field.

Chasca from Genshin Impact with a Kaption Polish subtitle
How Kaption shows Chasca in Polish: "Może zostało uszkodzone w walce? Jeśli szybko nic nie wymyślimy, cały ten warsztat się rozpadnie!"

At a glance

Chasca is an on-field Anemo Bow character who fights from the air. She loads shells with her Elemental Skill, then fires them at selected opponents. Those shells count as Charged Attack damage, even though they come from her Skill.

Her teammates determine the elements of some shells. With three different eligible elements in the party, Chasca can consistently convert an extra shell and get the largest bonus from her passive. She works well when the rest of the team can help while she spends time on the field.

Her flight also gives her room to move during combat. It has a limit, though: staying airborne consumes Nightsoul points, and moving upward or sprinting spends them faster.

Video guide

How to Play Chasca | Don't Play Her Wrong | F2P Tips & Guide | Genshin Impact 6.5 #genshinimpact

Video by GamerSlime on YouTube · 7 min · 47 views · April 2026

The YouTube player loads only after you click.

Build

Suggested build The game doesn't recommend a build for this character.

4× Obsidian Codex · Sands ATK% · Goblet ATK% · Circlet CRIT DMG or CRIT Rate · substats CRIT DMG > ATK% > CRIT Rate > Energy Recharge > Elemental Mastery

Obsidian Codex boosts Chasca's damage in Nightsoul's Blessing and gives her 40% CRIT Rate when she spends Nightsoul points on the field.

Artifacts

Artifact set

Pick one. The first is the top pick.

  1. Viridescent Venerer
    Viridescent Venerer
    • 2-piece bonus: Anemo DMG Bonus +15%
    Show effect
    • 4-piece bonus: Increases Swirl reaction DMG dealt by 60%, and Stellar Swirl reaction DMG dealt by 20%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. Upon triggering a Stellar Swirl in the opponent, will also decrease their Cryo RES by 40%. RES debuffs of the same elemental type do not stack.
  2. Shimenawa's Reminiscence
    Shimenawa's Reminiscence
    • 2-piece bonus: ATK +18%.
    Show effect
    • 4-piece bonus: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.

4 pieces · Artifact set

  1. Obsidian Codex
    Obsidian Codex
    • 2-piece bonus: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.
    Show effect
    • 4-piece bonus: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.

4 pieces · Artifact set

  1. Wanderer's Troupe
    Wanderer's Troupe
    • 2-piece bonus: Increases Elemental Mastery by 80.
    Show effect
    • 4-piece bonus: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow.

4 pieces · Artifact set

  1. Desert Pavilion Chronicle
    Desert Pavilion Chronicle
    • 2-piece bonus: Anemo DMG Bonus +15%
    Show effect
    • 4-piece bonus: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.

Main stats

Sands
ATK%
Goblet
ATK%
Circlet
CRIT DMG or CRIT Rate

Substats

  1. CRIT DMG
  2. ATK%
  3. CRIT Rate
  4. Energy Recharge
  5. Elemental Mastery

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,000+
CRIT Rate 40–50%
CRIT DMG 200%+
Energy Recharge 100–195% Use 100-110% for a Burst every other rotation, or 165-195% for a Burst every rotation.

Recommended weapons

  1. Astral Vulture's Crimson Plumage
    Astral Vulture's Crimson Plumage 5-star
    The Moonring Sighted Show effect

    For 12s after triggering a Swirl or Stellar Swirl reaction, ATK increases by 24%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20%/48%, and Elemental Burst DMG dealt is increased by 10%/24%.

  2. The First Great Magic
    The First Great Magic 5-star
    Parsifal the Great Show effect

    DMG dealt by Charged Attacks increased by 16%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%.

  3. Aqua Simulacra
    Aqua Simulacra 5-star
    The Cleansing Form Show effect

    HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not.

  4. Amos' Bow
    Amos' Bow 5-star
    Strong-Willed Show effect

    Increases Normal and Charged Attack DMG by 12%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8% every 0.1s the arrow is in the air for up to 5 times.

  5. Jade Vista
    Jade Vista 4-star
    A Candle Woven From the Night Show effect

    For every party member other than the equipping character: · Who is of the same Elemental Type as the equipper: The equipping character's Elemental Mastery is increased by 64; · Who is not of the same Elemental Type as the equipper: The equipping character's ATK increases by 12%. The two effects described above can stack up to 3 times in total, with Elemental Mastery buffs applied first.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Chasca.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Basic attack

    Phantom Feather FlurryAttack

    Level priority 3 of 3

    Phantom Feather Flurry (NA): Fires up to 4 shots. A fully charged shot deals Anemo DMG; the plunge deals AoE DMG.

    Normal Attack Performs up to 4 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG. Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.

  2. Skill

    Spirit Reins, Shadow HuntE

    Level priority 1 of 3

    Spirit Reins, Shadow Hunt (E): Fly on the weapon. Hold an attack to load up to 6 shells; party elements can convert their damage.

    Chasca and the will residing in her weapon resonate, dealing Nightsoul-aligned AoE Anemo DMG. After using this Skill, Chasca gains 80 Nightsoul points and enters the Nightsoul's Blessing state. Nightsoul's Blessing: Chasca Continually consume Nightsoul points. When Nightsoul points are fully depleted or the skill is used again, Chasca's Nightsoul's Blessing state will end. Her Nightsoul's Blessing has the following traits: ·Mounts "Soulsniper: Ritual Staff," increasing Chasca's Movement SPD and interruption resistance. In this state, Chasca will continually consume Nightsoul points to remain airborne. When Sprinting or increasing height, extra Nightsoul points will be consumed. ·When using Normal or Charged Attacks, Tap or Hold to switch between using "Multitarget Fire" in different ways. Multitarget Fire Tap Deal Nightsoul-aligned Anemo DMG to opponents in front. This DMG is considered Normal Attack DMG. Hold Enter Aiming Mode and choose a certain number of opponents within a certain range, before loading up to 6 Shadowhunt Shells based on the duration for which the skill was charged. When 6 Shells have been loaded or charging is stopped, these Shells will be fired at the chosen opponents in sequence. Shadowhunt Shells ·Deal Nightsoul-aligned Anemo DMG, which is considered Charged Attack DMG. ·The 4th, 5th, and 6th Shells loaded into the cylinder will undergo Elemental Conversion based on the Elemental Types of the other characters in the party: For each Pyro, Hydro, Cryo, or Electro character in the party, one Shadowhunt Shell will randomly be Converted into a "Shining Shadowhunt Shell" of one of these corresponding Elemental Types, dealing Nightsoul-aligned DMG corresponding to that Elemental Type. This DMG is considered Charged Attack DMG. ·The Shells loaded into the cylinder are fired starting from the last Shadowhunt Shell to be loaded, in a "last in, first out" order. Additionally, when Chasca is in the Nightsoul's Blessing state, Holding her Elemental Skill Spirit Reins, Shadow Hunt will cause her to execute a Nightsoul-aligned Plunging Attack. Release the Elemental Skill to interrupt this Plunging Attack and maintain her airborne state. Should Chasca hit the ground with her Plunging Attack, her Nightsoul's Blessing state will end. In theory, as long as she's willing, those reins can bridle anything... But what could possibly be as cool as a giant hand cannon?

  3. Ultimate

    Soul Reaper's Fatal RoundQ

    Level priority 2 of 3

    Soul Reaper's Fatal Round (Q): Fires AoE Anemo and 6 shells. Each eligible party character converts 2 shells to an eligible element.

    Chasca concentrates her will, firing a single "Galesplitting Soulseeker Shell" that deals Nightsoul-aligned AoE Anemo DMG. Afterward, the Galesplitting Soulseeker Shell will split into 6 Soulseeker Shells, which attack nearby opponents. Soulseeker Shells ·Deal Nightsoul-aligned Anemo DMG. ·For each Pyro, Hydro, Cryo, or Electro character in the party, two Soulseeker Shells will undergo corresponding Elemental Conversions to become "Radiant Soulseeker Shells," which deal Nightsoul-aligned Elemental DMG from a randomly selected one of the corresponding Elemental Types. None can escape from the moonlight or the whispers of the night, just as no foe can flee her attentive eyes once she's got them in her sights.

Passives

  1. Passive

    Bullet TrickPassive

    For 1/2/3 different eligible party elements, shell 3 has a 33.3%/66.7%/100% conversion chance and converted shells gain 15%/35%/65% DMG.

    When the Elemental Skill Spirit Reins, Shadow Hunt's Multitarget Fire is being charged, if there are party members who meet the Elemental Conversion Type requirements, gain the following effects based on the number of different eligible Elemental Types present: ·There is a 33.3%/66.7%/100% chance for each Type to trigger "Spiritbinding Conversion" and cause the 3rd Shadowhunt Shell loaded into the cylinder to be randomly converted into a Shining Shadowhunt Shell from one of the corresponding Elemental Types. ·Each Elemental Type will grant Chasca 1 stack of Spirit of the Radiant Shadow, increasing the DMG of Shining Shadowhunt Shell by 15%/35%/65%. This effect lasts until the current Multitarget Fire ends. Max 3 stacks.

  2. Passive

    Intent to CoverPassive

    Intent to Cover: A nearby Nightsoul Burst fires a shot for 150% of Skill shell DMG. Eligible party elements convert it; it counts as Charged Attack DMG.

    When a nearby party member triggers a Nightsoul Burst, Chasca will fire a "Burning Shadowhunt Shot" at a nearby opponent, dealing Nightsoul-aligned Anemo DMG equal to 150% of the Shadowhunt Shell DMG from her Elemental Skill Spirit Reins, Shadow Hunt. If the party has Pyro, Hydro, Cryo, or Electro characters, the Burning Shadowhunt Shot will be converted to deal Nightsoul-aligned Elemental DMG of the corresponding Elemental Type equal to 150% of the DMG dealt by Spirit Reins, Shadow Hunt's Shining Shadowhunt Shells. The DMG done in this way is considered Charged Attack DMG.

  3. Passive

    Night Realm's Gift: Everburning HeartPassive

    After points run out, Phlogiston keeps Chasca airborne. In Natlan areas with Phlogiston mechanics, switch to her in midair for 32 points, once per 10s.

    After her Nightsoul points are exhausted, Chasca will switch to consuming Phlogiston to maintain her Nightsoul's Blessing. While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Chasca. When the active character is in the air, the following will occur when switching to Chasca: Chasca will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.

  4. Passive

    Mediation's True MeaningPassive

    Mediation's True Meaning: Defeating an enemy restores 25 Phlogiston once per 12s. It does not work in Domains, Trounce Domains or Spiral Abyss.

    25 Phlogiston will be restored when your own party members defeat an opponent. This effect can trigger once every 12s. This has no effect in Domains, Trounce Domains, or the Spiral Abyss.

Constellations

  1. C1

    Cylinder, the Restless Roulette

    Worth it

    Cylinder, the Restless Roulette (C1) is another useful option: when Spiritbinding Conversion triggers, it also converts the second shell.

    When triggering the Ascension Talent "Bullet Trick"'s "Spiritbinding Conversion," the 2nd Shadowhunt Shell loaded into the cylinder will be additionally converted into a Shining Shadowhunt Shell. The chance to trigger "Spiritbinding Conversion" is increased: If there are party members who meet the Elemental Conversion Type requirements, the chance to trigger "Spiritbinding Conversion" is increased by 33.3%, up to a maximum of 100%. You must first unlock the Ascension Talent "Bullet Trick." In addition, Chasca's Nightsoul point and Phlogiston consumption in her Nightsoul's Blessing state is decreased by 30% while out of combat.

  2. C2

    Muzzle, the Searing Smoke

    Worth it

    Muzzle, the Searing Smoke (C2) is the standout upgrade.

    When Chasca takes the field, she will obtain 1 stack of "Spirit of the Radiant Shadow" from the Ascension Talent "Bullet Trick." You must first unlock the Ascension Talent "Bullet Trick" for this effect. In addition, when the Shining Shadowhunt Shells from Spirit Reins, Shadow Hunt's Multitarget Fire hit opponents, they will deal AoE Elemental DMG of the corresponding Elemental Type of the Shining Shadowhunt Shells equal to 400% of Chasca's ATK. This DMG is considered Charged Attack DMG. This effect can be triggered once each time Chasca uses Multitarget Fire.

  3. C3

    Reins, Her Careful Control

    Increases the Level of Spirit Reins, Shadow Hunt by 3. Maximum upgrade level is 15.

  4. C4

    Sparks, the Sudden Shot

    When the Radiant Soulseeker Shells from Soul Reaper's Fatal Round hit opponents, they will restore 1.5 Elemental Energy to Chasca, and deal AoE Elemental DMG of the corresponding Elemental Type of the Radiant Soulseeker Shells equal to 400% of Chasca's ATK. This DMG is considered Charged Attack DMG. The aforementioned corresponding elemental AoE DMG effect can be triggered once each time Chasca uses Soul Reaper's Fatal Round.

  5. C5

    Brim, the Sandshadow's Silhouette

    Increases the Level of Soul Reaper's Fatal Round by 3. Maximum upgrade level is 15.

  6. C6

    Showdown, the Glory of Battle

    Worth it

    Showdown, the Glory of Battle (C6) is worth considering for its faster charging.

    Chasca's Multitarget Fire charge time is decreased, and after the Ascension Talent "Bullet Trick"'s "Spiritbinding Conversion" is triggered, Chasca will gain the "Fatal Rounds" state: For the next 3s, the next time Chasca uses Spirit Reins, Shadow Hunt's Multitarget Fire, the shots will finish charging instantly, and the CRIT DMG of that instance of Multitarget Fire's Shadowhunt Shells and Shining Shadowhunt Shells increases by 120%. 1 "Fatal Rounds" effect can be gained once every 3s. You must first unlock the Ascension Talent "Bullet Trick" to gain access to the above effect.

Materials

Ascension, to max level

  • Mora Mora × 420,000
  • Withering Purpurbloom Withering Purpurbloom × 168
  • Vayuda Turquoise Sliver Vayuda Turquoise Sliver × 1
  • Vayuda Turquoise Fragment Vayuda Turquoise Fragment × 9
  • Vayuda Turquoise Chunk Vayuda Turquoise Chunk × 9
  • Vayuda Turquoise Gemstone Vayuda Turquoise Gemstone × 6
  • Juvenile Fang Juvenile Fang × 18
  • Seasoned Fang Seasoned Fang × 30
  • Tyrant's Fang Tyrant's Fang × 36
  • Ensnaring Gaze Ensnaring Gaze × 46

All skills to max

  • Mora Mora × 4,957,500
  • Crown of Insight Crown of Insight × 3
  • Teachings of Conflict Teachings of Conflict × 9
  • Guide to Conflict Guide to Conflict × 63
  • Philosophies of Conflict Philosophies of Conflict × 114
  • Juvenile Fang Juvenile Fang × 18
  • Seasoned Fang Seasoned Fang × 66
  • Tyrant's Fang Tyrant's Fang × 93
  • Silken Feather Silken Feather × 18

Guide

How the kit works

Start Chasca's turn with Spirit Reins, Shadow Hunt. It deals AoE Anemo damage, gives her 80 Nightsoul points and puts her in Nightsoul's Blessing. She mounts her weapon, gains Movement SPD and interruption resistance, and stays airborne while points last.

Hold her attack in this state to aim and load up to six Shadowhunt Shells. Release early to fire what you have loaded, or wait for all six. They fire in reverse loading order. Slots four through six convert according to the number of Pyro, Hydro, Cryo and Electro teammates; their converted element is chosen from the eligible elements in the party.

Bullet Trick can also convert the third shell. With one, two or three different eligible elements, its conversion chance is 33.3%, 66.7% or 100%. Those different elements also grant stacks that increase converted shell damage by 15%, 35% or 65%. A tap attack is an alternative that deals Anemo damage counted as Normal Attack damage.

Use Soul Reaper's Fatal Round when available. Its first shot deals AoE Anemo damage and splits into six shells; each eligible teammate converts two of them. Intent to Cover fires another shot when a nearby teammate triggers a Nightsoul Burst. While airborne, hold the Skill to plunge; release it before landing to stay in the air.

Build and why

Use four pieces of Obsidian Codex for Chasca's personal damage. Its two-piece effect gives 15% damage while she is on the field in Nightsoul's Blessing. Spending a Nightsoul point on the field gives her 40% CRIT Rate for six seconds with the four-piece effect.

Four pieces of Viridescent Venerer are a team-oriented alternative: a Swirl reduces the target's resistance to the infused element by 40% for ten seconds. Four pieces of Shimenawa's Reminiscence give 50% Normal, Charged and Plunging Attack damage for ten seconds after the Skill, provided Chasca has at least 15 Energy to spend. That cost competes with her Burst.

Choose ATK Percentage on the sands and goblet, with CRIT DMG or CRIT Rate on the circlet. ATK Percentage on the goblet benefits a build that deals several elements rather than just Anemo. Look for CRIT DMG, ATK Percentage and CRIT Rate in substats, followed by Energy Recharge and Elemental Mastery. Account for the CRIT Rate from Obsidian Codex when choosing pieces.

Astral Vulture's Crimson Plumage is the first weapon choice: it gives ATK after Swirl or Stellar Swirl and boosts Charged Attack and Burst damage with different elements in the party. The First Great Magic boosts Charged Attacks, while Aqua Simulacra gives damage when opponents are nearby. For a four-star option, consider Flower-Wreathed Feathers, whose Charged Attack bonus builds while using Aimed Shots.

Leveling priority

A sensible leveling order is Spirit Reins, Shadow Hunt first, because it provides the shells Chasca repeatedly fires on the field. Raise Soul Reaper's Fatal Round next for its initial hit and follow-up shells.

Leave Phantom Feather Flurry (NA) until last if you mostly use the Skill's held attack. The shells count as Charged Attack damage, but they belong to the Skill rather than her ordinary bow attack.

For ascension, Chasca needs Mora, Withering Purpurbloom, Ensnaring Gaze, the Vayuda Turquoise materials and the Juvenile Fang, Seasoned Fang and Tyrant's Fang drops. Her talents also need Mora and those Fang drops, along with Teachings of Conflict, Guide to Conflict, Philosophies of Conflict, Silken Feather and Crown of Insight.

Constellations worth it

Muzzle, the Searing Smoke is the standout upgrade. Chasca gains a stack of Spirit of the Radiant Shadow when she takes the field, and a converted shell can deal extra AoE damage equal to 400% of her ATK once per Multitarget Fire. That extra damage counts as Charged Attack damage.

Showdown, the Glory of Battle is worth considering for its faster charging. After Spiritbinding Conversion triggers, the next Multitarget Fire within three seconds charges instantly and its shells gain 120% CRIT DMG. The effect can be gained once every three seconds.

Cylinder, the Restless Roulette is another useful option: when Spiritbinding Conversion triggers, it also converts the second shell. It raises the conversion chance by 33.3%, up to 100%, and cuts out-of-combat Nightsoul and Phlogiston consumption by 30%.

You can use the base kit without constellations. If you want to stop at an earlier upgrade, consider stopping at C2: Sparks, the Sudden Shot adds Energy and damage to converted Burst shells, while Brim, the Sandshadow's Silhouette raises the Burst's level.

Teams

A good starting team is Chasca with Bennett, Furina and Citlali. Their Pyro, Hydro and Cryo elements fill the three eligible slots and give Bullet Trick its guaranteed third-shell conversion. Furina can heal and work off-field, while Citlali can provide a shield.

Ororon is an Electro option if you want a different eligible element and an off-field teammate. Escoffier is a Cryo healer to consider in a slot that needs healing. Check the elements of the whole party rather than counting how many different elements you apply during a fight.

Chasca gives the team on-field damage in several elements and can target opponents from the air. A Geo, Dendro or second Anemo teammate does not count toward her shell conversions, so weigh that lost conversion against whatever else the slot provides.

Common mistakes

Do not keep tapping when you mean to load shells. Hold the attack, aim at your targets and watch the loading before releasing. Leaving early fires fewer shells; the converted shells loaded last fire first.

Do not spend all your Nightsoul points sprinting or climbing without watching the gauge. Using Spirit Reins, Shadow Hunt again ends the state, and landing a Skill plunge ends it too. Where Phlogiston is available, Chasca can consume it after her Nightsoul points run out.

Do not build only for Anemo damage while ignoring the converted shells, or stack CRIT Rate without accounting for Obsidian Codex. Also check whether an Energy-consuming set leaves you enough Energy for the Burst when you want it.

Chasca in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Chasca · Time for the Showdown Może zostało uszkodzone w walce? Jeśli szybko nic nie wymyślimy, cały ten warsztat się rozpadnie! Maybe it got damaged in the fight? If we don't think of something fast, this whole workshop is gonna fall apart!
  • Chasca · Mortal Pursuit Może tak, ale musimy działać szybko. Jaki jest najszybszy sposób, by zablokować wyrzutnie? Maybe so, but we have to act fast. What's the quickest way for us to block off the spouts?
  • Chasca · The Wingless One of Tlalocan W porządku. Zakładam, że mój tata wam się wygadał, co? Co powiedział? It's alright. I bet my dad talked your heads off, huh? What did he say?
  • Chasca · The Wingless One of Tlalocan Drużyna latająca znów organizuje powtórki prób. Chcesz spróbować jeszcze raz? The flying squad is hosting retrials again soon. Wanna give it another try?
  • Chasca · The Night Before the Trial Tak, ma teraz inne sprawy na głowie. Jak tutaj wygląda sytuacja? Yeah, she's got other things on her plate right now. How are things looking here?
  • Chasca · Time for the Showdown TO JA jestem głupcem!? Naprawdę myślisz, że masz większe szanse niż ja? I'M the fool!? You really think you can stand a better chance than me?
  • Chasca · Time for the Showdown Co masz na myśli mówiąc "Jestem w porządku?" Czy nie mówiłem ci, żebyś wziął mnie na plecy? Dlaczego próbowałeś osłonić mnie przed wybuchem!? What do you mean, "I'm fine?" Didn't I tell you to catch me on your back? Why did you try to shield me from the blast!?
  • Chasca · Time for the Showdown Ale Tepal... A co z sauryanami, z których wysysasz phlogiston? But Tepal... What about the saurians you're draining dry of phlogiston?

Frequently asked questions

What's the best build for Chasca?

Artifacts: Viridescent Venerer, Obsidian Codex ×4 or Wanderer's Troupe ×4. Main stats: Sands: ATK%, Goblet: ATK%, Circlet: CRIT DMG or CRIT Rate. Recommended weapons: Astral Vulture's Crimson Plumage, The First Great Magic or Aqua Simulacra.

What should I level first on Chasca?

Spirit Reins, Shadow HuntE first, then Soul Reaper's Fatal RoundQ and Phantom Feather FlurryAttack.

Which constellations are worth getting for Chasca?

The biggest upgrades: C2 Muzzle, the Searing Smoke, C6 Showdown, the Glory of Battle and C1 Cylinder, the Restless Roulette.

Who should Chasca team up with?

Good teammates: Bennett, Furina and Ororon.

Is Chasca in Polish in Genshin Impact?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Chasca's lines read in Polish. Skill and item names stay in English, as in the game.

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