Honkai: Star Rail character

Ashveil (Honkai: Star Rail)

Guide, build and skills

  • 5-star
  • Combat type Lightning
  • Path The Hunt
  • Game data 4.6.0

Follow-up and CRIT DMG support

Ashveil from Honkai: Star Rail with a Kaption Polish subtitle
How Kaption shows Ashveil in Polish: "Ale jeśli zdejmiesz maskę, panno Kuchiba, to kim jesteś?"

At a glance

Ashveil is a 5-star Lightning character on The Hunt path. He focuses attacks on an enemy marked as the Bait, then launches Follow-Up ATKs when allies attack that target. His damage scales with ATK.

While a Bait is on the field, every enemy has 40% less DEF. Ashveil also raises allies’ CRIT DMG by 40%, with another 80% for their Follow-Up ATKs. He fits teams that can attack his chosen target and make use of those bonuses.

Video guide

The BEST Ashveil Guide to MAXIMIZE DMG! | Best Builds, Relics, Teams

Video by Guoba Certified on YouTube · 18 min · 172.4K views · March 2026

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Build

From the game data

4× The Ashblazing Grand Duke + 2× City of Converging Stars · Body CRIT Rate or CRIT DMG · Feet SPD or ATK% · Planar sphere Lightning DMG Boost or ATK% · Link rope ATK% or Energy Regeneration Rate · substats SPD > CRIT DMG > CRIT Rate > ATK%

Relics and planar ornaments

4 pieces · Cavern relics

Pick one. The game lists them in this order.

  1. The Ashblazing Grand Duke
    The Ashblazing Grand Duke
    • 2-piece bonus: Increases the DMG dealt by Follow-Up ATK by 20%.
    Show effect
    • 4-piece bonus: When the wearer uses a Follow-Up ATK, increases the wearer's ATK by 6% for every time the Follow-Up ATK deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a Follow-Up ATK.
  2. Pioneer Diver of Dead Waters
    Pioneer Diver of Dead Waters
    • 2-piece bonus: Increases DMG dealt to enemies with debuffs by 12%.
    Show effect
    • 4-piece bonus: Increases CRIT Rate by 4%. The wearer deals 8%/12% increased CRIT DMG to enemies with at least 2/3 debuffs. After the wearer inflicts a debuff on enemy targets, the aforementioned effects increase by 100%, lasting for 1 turn(s).
  3. The Wind-Soaring Valorous
    The Wind-Soaring Valorous
    • 2-piece bonus: Increases ATK by 12%.
    Show effect
    • 4-piece bonus: Increases the wearer's CRIT Rate by 6%. After the wearer uses a Follow-Up ATK, increases DMG dealt by Ultimate by 36%, lasting for 1 turn(s).

2 pieces · Planar ornaments

Pick one. The game lists them in this order.

  1. City of Converging Stars
    City of Converging Stars
    • 2-piece bonus: When the wearer uses Follow-Up ATK, increases ATK by 24% for 2 turn(s). When an enemy target gets defeated, increases CRIT DMG for all allies by 12% in the current battle. This effect cannot stack.
  2. Duran, Dynasty of Running Wolves
    Duran, Dynasty of Running Wolves
    • 2-piece bonus: When an ally character uses a Follow-Up ATK, the wearer gains 1 stack of "Merit," stacking up to 5 time(s). Each stack of "Merit" increases the DMG dealt by the wearer's Follow-Up ATKs by 5%. When there are 5 stacks, additionally increases the wearer's CRIT DMG by 25%.
  3. Sigonia, the Unclaimed Desolation
    Sigonia, the Unclaimed Desolation
    • 2-piece bonus: Increases the wearer's CRIT Rate by 4%. When an enemy target gets defeated, the wearer's CRIT DMG increases by 4%, stacking up to 10 time(s).

Main stats

Body
CRIT Rate or CRIT DMG
Feet
SPD or ATK%
Planar sphere
Lightning DMG Boost or ATK%
Link rope
ATK% or Energy Regeneration Rate

Substats

  1. SPD
  2. CRIT DMG
  3. CRIT Rate
  4. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 3,000+
CRIT Rate 100%
CRIT DMG 100–150%+
SPD 134

Recommended light cones

  1. The Finale of a Lie
    The Finale of a Lie 5-star
    Subsume Show effect

    Increases the wearer's CRIT Rate by 18%. At the start of battle or for every 4 instance(s) of Follow-Up ATK the wearer uses, the wearer gains "Umbra Devourer," lasting for 3 turn(s). While the wearer holds "Umbra Devourer," increases ATK by 40% and increases the DMG taken by all enemies by 20%. Effects of the same type cannot stack.

  2. I Venture Forth to Hunt
    I Venture Forth to Hunt 5-star
    Intimidation Show effect

    Increases the wearer's CRIT Rate by 15.0%. When the wearer launches a Follow-Up ATK, gains 1 stack of "Luminflux," stacking up to 2 time(s). Each stack of "Luminflux" enables the Ultimate DMG dealt by the wearer to ignore 27% of the target's DEF. When the wearer's turn ends, removes 1 stack of "Luminflux."

  3. Worrisome, Blissful
    Worrisome, Blissful 5-star
    One At A Time Show effect

    Increase the wearer's CRIT Rate by 18% and increases DMG dealt by Follow-Up ATK by 30%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 12%.

Alternatives

When you don't have the weapon above.

  1. Baptism of Pure Thought
    Baptism of Pure Thought 5-star
    Mental Training Show effect

    Increases the wearer's CRIT DMG by 20%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target additionally increases by 8%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the "Disputation" effect, which increases DMG dealt by 36% and enables their Follow-Up ATKs to ignore 24% of the target's DEF. This effect lasts for 2 turns.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Ashveil.

Show more (9)
  • Follow-up

    Tribbie

    • Tribbie
    • Ashveil
    • Mortenax Blade
    • Hyacine

    Follow-up damage dealer

  • Follow-up

    Moze

    • Moze
    • Aventurine • Waveflair
    • Ashveil
    • Mortenax Blade

    Bait-focused follow-up attacker

  • Follow-up

    Feixiao

    • Feixiao
    • Ashveil
    • Mortenax Blade
    • Tribbie

    Follow-Up ATK damage dealer

  • Follow-up

    Yunli

    • Yunli
    • Ashveil
    • Mortenax Blade
    • Huohuo

    Follow-up damage dealer

  • Follow-up

    Robin

    • Robin
    • Ashveil
    • Tribbie
    • Mortenax Blade

    Bait follow-up attacker

  • Follow-up

    Topaz & Numby

    • Topaz & Numby
    • Ashveil
    • Mortenax Blade
    • Huohuo

    Follow-up damage dealer

  • Follow-up

    Luocha

    • Luocha
    • Aventurine • Waveflair
    • Ashveil
    • Mortenax Blade

    Bait and Follow-up attacks

  • Follow-up

    Yanqing

    • Yanqing
    • Ashveil
    • Sunday
    • Dan Heng • Permansor Terrae

    Follow-up focused damage dealer

  • Follow-up

    Welt

    • Welt
    • Ashveil
    • Robin
    • Aventurine

    Bait Follow-up attacker

Skills

Names in English, as in the game · Priority = level-up order (from the game data)

  1. Basic attack

    Talons: Inculcate DecorumBasic

    Level priority 4 of 4

    Talons: Inculcate Decorum (Basic) deals Lightning DMG equal to 100% ATK to one enemy.

    Deals minor Lightning DMG to one designated enemy.

    Full description

    Deals Lightning DMG equal to 100% of Ashveil's ATK to one designated enemy.

  2. Skill

    Flog: Smite EvilSkill

    Level priority 3 of 4

    Marks a Bait and deals 200% ATK as Lightning DMG. Hitting an existing Bait adds 100% and refunds 1 Skill Point. Bait on field reduces all enemies' DEF by 40%.

    Makes one designated enemy become the "Bait," dealing massive Lightning DMG to them. If the target is already the "Bait," additionally deals minor Lightning DMG to them, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced.

    Full description

    Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 200% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 100% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 40%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.

  3. Ultimate

    Banquet: Insatiable AppetiteUlt

    Level priority 1 of 4

    Marks Bait, deals 400% ATK as Lightning DMG and triggers an enhanced Follow-Up ATK without spending Charge. Gains 3 Charge; every 4 Gluttony adds a 200% ATK hit.

    Makes one designated enemy become the "Bait," dealing massive Lightning DMG to them. Then, immediately launches against the "Bait" 1 instance of enhanced Talent's Follow-Up ATK. And Ashveil gains Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal massive Lightning DMG. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait". This triggers until "Gluttony" becomes lower than 4 stack(s).

    Full description

    Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 400% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 200% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.

  4. Talent

    Rancor: Enmity ReprisalTalent

    Level priority 2 of 4

    Ally hits on Bait restore 8 Energy. Ashveil spends 1 Charge on a 200% ATK Lightning Follow-Up ATK and gains 2 Gluttony. Starts with 2 Charge, max 3.

    After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of Energy, then consumes Charge to launch Follow-Up ATK against the "Bait," dealing massive Lightning DMG. Afterwards, gains 2 stack(s) of "Gluttony."

    Full description

    Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 200% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.

  5. Technique

    Devour: O Loathsome HandTechnique

    Dazes nearby enemies for 10s. Attacking one to enter combat deals 100% ATK as Lightning DMG to all enemies and grants 1 Charge.

    Inflicts Daze on enemies within a set area. After entering combat via attacking a Dazed enemy, deals minor Lightning DMG to all enemies, and grants Ashveil 1 Charge.

    Full description

    After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.

Passives

  1. Passive

    Damnation TrailPassive

    Skill grants 1 Gluttony, Ultimate grants 2. Each enemy killed during Ashveil's Follow-Up ATK grants 1 more.

    When Ashveil uses Skill/Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, for every 1 enemy(ies) that suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."

  2. Passive

    Phantom LimbPassive

    Ashveil's Follow-Up ATK deals 80% more DMG, plus 10% more for each Gluttony stack held.

    DMG dealt by Ashveil's Follow-Up ATK increases by 80%. And for every 1 stack(s) of "Gluttony" in possession, DMG dealt by Follow-Up ATK additionally increases by 10%.

  3. Passive

    First FangPassive

    While Ashveil is on field, allies deal 40% more CRIT DMG. Their Follow-Up ATK deals another 80% more CRIT DMG.

    While Ashveil is on the field, CRIT DMG dealt by ally targets increases by 40%, and CRIT DMG dealt by ally target's Follow-Up ATK additionally increases by 80%.

Eidolons

  1. E1

    Beware: Venture Not at Full Moon

    Worth it

    Beware: Venture Not at Full Moon (E1) makes all enemies take 24% more DMG, rising to 36% when their current HP is at or below 50%.

    While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 50% or lower, the DMG they take increases to 36%.

  2. E2

    Knock: Where Snickers Echo

    Worth it

    Knock: Where Snickers Echo (E2) raises the Gluttony limit to 18 and refunds 35% of the stacks removed after each enhanced Talent Follow-Up ATK.

    The max stack limit of "Gluttony" increases to 18. After each time Ashveil launches the enhanced Talent's Follow-Up ATK, refunds 35% of the removed "Gluttony" stacks.

  3. E3

    Hush: Unsaid Between Friends

    Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  4. E4

    Heed: Swallow Truth Whole

    When Ashveil uses Ultimate, increases ATK by 40% for 3 turn(s).

  5. E5

    Caution: Sleuth Turns Slayer

    Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  6. E6

    Finale: And Then There Were None

    Worth it

    Finale: And Then There Were None (E6) is worth considering for its damage increase: while a Bait exists, all enemies lose 20% All-Type RES.

    When the "Bait" exists on the field, reduces all enemies' All-Type RES by 20%. For every 1 stack of "Gluttony" Ashveil has gained, the DMG dealt increases by 4%. This effect can stack up to 30 time(s).

Materials

Ascension, to max level

  • Credit Credit × 308,000
  • Thunder Strum Thunder Strum × 65
  • Whimsy Wax Whimsy Wax × 15
  • Dreamweave Steel Dreamweave Steel × 15
  • Lucid Awl Lucid Awl × 15

All skills to max

  • Credit Credit × 3,000,000
  • Tracks of Destiny Tracks of Destiny × 8
  • Grit of Strife Grit of Strife × 18
  • Resin of Valor Resin of Valor × 69
  • Lance of Retribution Lance of Retribution × 139
  • Vanquished Flow's Reticence Vanquished Flow's Reticence × 12
  • Whimsy Wax Whimsy Wax × 41
  • Dreamweave Steel Dreamweave Steel × 56
  • Lucid Awl Lucid Awl × 58

Guide

How the kit works

Before a fight, Devour: O Loathsome Hand applies Daze to enemies in an area for 10 seconds. Attack a Dazed enemy to enter combat, deal Lightning DMG equal to 100% of Ashveil’s ATK to all enemies and gain 1 Charge.

Use Flog: Smite Evil to choose the Bait and deal 200% ATK as Lightning DMG. If that enemy is already the Bait, the Skill deals another 100% ATK as Lightning DMG and recovers 1 Skill Point. When no Bait is on the field, the enemy with the lowest HP becomes the Bait automatically; only the latest mark applies.

Have allies attack the Bait while Ashveil has Charge. Rancor: Enmity Reprisal regenerates 8 Energy, consumes 1 Charge and launches a Follow-Up ATK for 200% ATK as Lightning DMG. It then grants 2 Gluttony stacks. Ashveil starts with 2 Charge, can hold 3, and can hold up to 12 Gluttony.

Banquet: Insatiable Appetite marks a target, deals 400% ATK as Lightning DMG and immediately launches an enhanced Talent Follow-Up ATK without consuming Charge. It also grants 3 Charge. The enhanced attack consumes Gluttony in groups of 4 for extra hits of 200% ATK as Lightning DMG. If a hit kills its target, the attack can continue against a new Bait until fewer than 4 stacks remain.

The passive Damnation Trail grants 1 Gluttony stack on Skill use and 2 on Ultimate use, plus 1 for each enemy killed during Ashveil’s Follow-Up ATK. Phantom Limb increases his Follow-Up ATK DMG by 80%, plus 10% per Gluttony stack held. Talons: Inculcate Decorum deals 100% ATK as Lightning DMG to one enemy.

Build and why

Use four pieces of The Ashblazing Grand Duke. Two pieces increase Follow-Up ATK DMG by 20%; four pieces grant 6% ATK for each instance of damage in a Follow-Up ATK, up to eight stacks. The effect lasts three turns and is removed the next time the wearer uses a Follow-Up ATK.

For the planar set, City of Converging Stars grants 24% ATK for two turns after a Follow-Up ATK. An enemy defeat also gives all allies 12% CRIT DMG for the current battle. Duran, Dynasty of Running Wolves is an alternative for teams using Follow-Up ATKs: its Merit stacks raise their wearer’s Follow-Up ATK DMG and, at five stacks, CRIT DMG.

Choose CRIT Rate or CRIT DMG on the body, SPD or ATK Percentage on the feet, Lightning DMG Boost or ATK Percentage on the sphere, and ATK Percentage or Energy Regeneration Rate on the rope. The listed substat order is SPD, CRIT DMG, CRIT Rate, then ATK Percentage.

The Finale of a Lie is the first weapon choice. It gives CRIT Rate and, while Umbra Devourer is active, ATK and increased DMG taken by all enemies. Baptism of Pure Thought is next: its Ultimate effect raises DMG and lets Follow-Up ATKs ignore some DEF. Worrisome, Blissful boosts Follow-Up ATK DMG and applies Tame, which raises allies’ CRIT DMG against that target. Cruising in the Stellar Sea is another option.

Leveling priority

Follow the game’s order: level the Ultimate first, then Talent, Skill and Basic ATK. The Ultimate provides the enhanced Follow-Up ATK and spends Gluttony for extra hits. Talent comes next because it powers the attacks triggered by allies. Skill also marks the Bait, while Basic ATK is the last priority.

For maximum ascension, gather 308,000 Credit, 65 Thunder Strum, 15 Whimsy Wax, 15 Dreamweave Steel and 15 Lucid Awl.

For all skills, gather 3,000,000 Credit, 8 Tracks of Destiny, 18 Grit of Strife, 69 Resin of Valor, 139 Lance of Retribution, 12 Vanquished Flow's Reticence, 41 Whimsy Wax, 56 Dreamweave Steel and 58 Lucid Awl.

Eidolons worth it

Finale: And Then There Were None is worth considering for its damage increase: while a Bait exists, all enemies lose 20% All-Type RES. It also raises Ashveil’s DMG by 4% for each Gluttony stack gained, up to 30 stacks.

Knock: Where Snickers Echo raises the Gluttony limit to 18 and refunds 35% of the stacks removed after each enhanced Talent Follow-Up ATK. Beware: Venture Not at Full Moon makes all enemies take 24% more DMG, rising to 36% when their current HP is at or below 50%.

Stopping at E1 or E2 is a reasonable option if you do not want later Eidolons. Hush: Unsaid Between Friends and Caution: Sleuth Turns Slayer raise skill levels, while Heed: Swallow Truth Whole gives 40% ATK for three turns after Ultimate.

Teams

Bring allies who can attack the Bait, plus someone to keep the team alive. Follow-Up ATK characters can also use the extra CRIT DMG from Ashveil’s passive. His team damage support is not limited to Lightning characters.

Common mistakes

Do not spread allied attacks away from the Bait without a reason. Ashveil’s Talent follows attacks on that marked target, and it needs Charge for its Follow-Up ATK. Watch the Charge limit when using Ultimate, which grants three.

Do not confuse Charge with Gluttony. Charge is spent on Talent Follow-Up ATKs after allied attacks; Gluttony fuels extra hits in the enhanced Ultimate Follow-Up ATK. The Ultimate still marks a target and deals damage even if you have fewer than four Gluttony stacks.

Do not assume every Skill use recovers a Skill Point. That refund and the extra damage apply when the target was already the Bait. Also remember that a defeated Bait is automatically replaced by the enemy with the lowest HP.

Ashveil in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Ashveil Ale jeśli zdejmiesz maskę, panno Kuchiba, to kim jesteś? But if you take off your mask, Miss Kuchiba, then what are you?
  • Ashveil To zabójstwo nie było rozkazem przełożonych. To była twoja decyzja. Dlaczego? This assassination wasn't handed down by your superiors. It was your decision. Why?
  • Ashveil Zanim przejdziemy dalej, muszę coś potwierdzić. Jakie zadanie zleciła ci Pearl? Before we proceed, I need to confirm something. What was your assignment from Pearl?
  • Ashveil Chcesz powiedzieć, że łupina Voracity była przytomna przez cały ten czas? Are you saying the Voracity's husk has been awake this whole time?
  • Ashveil Wyjeżdżasz bez słowa, co? Jak się stąd wydostaniesz? Statkiem czy wahadłowcem? Leaving without a word, huh? How are you getting out of here? Ship or shuttle?
  • Ashveil Naprawdę wejdziesz do inkubatora i zostaniesz nowym Phantasmoon? You're going to get in that incubator and be the new Phantasmoon?
  • Ashveil Czy to wispae właśnie zostało sprasowane do pudełka? Co to jest, linia produkcyjna sprasowanych racji? Did that wispae just get compacted into a box? What is this, a production line for compressed rations?
  • Ashveil · Pixel Plane Rumble Gotowy? Mój „Steel Beast” aż się rwie, by odnieść kolejne zwycięstwo! Are you ready? My "Steel Beast" is itching to claim its next victory!

Frequently asked questions

What's the best build for Ashveil?

Relics and planar ornaments: The Ashblazing Grand Duke ×4 + City of Converging Stars ×2. Main stats: Body: CRIT Rate or CRIT DMG, Feet: SPD or ATK%, Planar sphere: Lightning DMG Boost or ATK%, Link rope: ATK% or Energy Regeneration Rate. Recommended light cones: Baptism of Pure Thought, The Finale of a Lie or I Venture Forth to Hunt. That is what the game suggests.

What should I level first on Ashveil?

Banquet: Insatiable AppetiteUlt first, then Rancor: Enmity ReprisalTalent, Flog: Smite EvilSkill and Talons: Inculcate DecorumBasic. That is what the game suggests.

Which eidolons are worth getting for Ashveil?

The biggest upgrades: E6 Finale: And Then There Were None, E2 Knock: Where Snickers Echo and E1 Beware: Venture Not at Full Moon.

Who should Ashveil team up with?

Good teammates: Aventurine • Waveflair, Mortenax Blade and Dan Heng • Permansor Terrae.

Is Ashveil in Polish in Honkai: Star Rail?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Ashveil's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 4.6.0.

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