Genshin Impact character

Kinich (Genshin Impact)

Guide, build and skills

  • 5-star
  • Element Dendro
  • Weapon Claymore
  • Game data 7.2.0

On-field Dendro damage

Obsidian Codex boosts on-field damage during Nightsoul's Blessing and gives CRIT Rate after Kinich spends points on the field.

Kinich from Genshin Impact with a Kaption Polish subtitle
How Kaption shows Kinich in Polish: "W zasadzie skończyłem to, co robiłem, więc wpadłem wymienić się informacjami. Teraz dobry moment?"

At a glance

Kinich is an on-field Dendro damage dealer who uses a Claymore. Most of his fighting happens in Nightsoul's Blessing: he circles a grappled opponent, builds Nightsoul points, then spends them on Scalespiker Cannon.

He works well with a team that can keep Burning or Burgeon damage going. Those reactions give him more points through The Price of Desolation, helping him reach another Cannon shot. His grapple also makes him useful for moving around, especially in Natlan.

Video guide

I Maxed my F2P Kinich Build in One Day and he's Cracked

Video by agro on YouTube · 30 min · 859.3K views · September 2024

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Build

Suggested build The game doesn't recommend a build for this character.

4× Obsidian Codex · Sands ATK% · Goblet Dendro DMG Bonus or ATK% · Circlet CRIT DMG or CRIT Rate · substats CRIT DMG > ATK% > CRIT Rate > Energy Recharge

Obsidian Codex boosts on-field damage during Nightsoul's Blessing and gives CRIT Rate after Kinich spends points on the field.

Artifacts

Artifact set

  1. Golden Troupe
    Golden Troupe
    • 2-piece bonus: Increases Elemental Skill DMG by 20%.
    Show effect
    • 4-piece bonus: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.

4 pieces · Artifact set

  1. Obsidian Codex
    Obsidian Codex
    • 2-piece bonus: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.
    Show effect
    • 4-piece bonus: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.

4 pieces · Artifact set

  1. Unfinished Reverie
    Unfinished Reverie
    • 2-piece bonus: ATK +18%.
    Show effect
    • 4-piece bonus: After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.

4 pieces · Artifact set

  1. Deepwood Memories
    Deepwood Memories
    • 2-piece bonus: Dendro DMG Bonus +15%.
    Show effect
    • 4-piece bonus: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.

Main stats

Sands
ATK%
Goblet
Dendro DMG Bonus or ATK%
Circlet
CRIT DMG or CRIT Rate

Substats

  1. CRIT DMG
  2. ATK%
  3. CRIT Rate
  4. Energy Recharge

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,000+
CRIT Rate 40–50%
CRIT DMG 200%+
Energy Recharge 100–120% For Burst every other rotation, aim for 100-120% as solo Dendro or 100-110% with Double Dendro.

Recommended weapons

  1. Beacon of the Reed Sea
    Beacon of the Reed Sea 5-star
    Desert Watch Show effect

    After the character's Elemental Skill hits an opponent, their ATK will be increased by 20% for 8s. After the character takes DMG, their ATK will be increased by 20% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32%.

  2. Fang of the Mountain King
    Fang of the Mountain King 5-star
    Turquoise Hunt Show effect

    Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10% for 6s. Max 6 stacks. Each stack is counted independently.

  3. A Thousand Blazing Suns
    A Thousand Blazing Suns 5-star
    Sunset Reignites the Dawn Show effect

    Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by 20% and ATK increased by 28% for 6s. This effect can trigger once every 10s. While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field.

  4. Gest of the Mighty Wolf
    Gest of the Mighty Wolf 5-star
    Indomitable Chivalry Show effect

    Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 7.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 7.5%.

  5. Wolf's Gravestone
    Wolf's Gravestone 5-star
    Wolfish Tracker Show effect

    Increases ATK by 20%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40% for 12s. Can only occur once every 30s.

  6. Earth Shaker
    Earth Shaker 4-star
    Oath of Qhapaq Nan Show effect

    After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16% for 8s. This effect can be triggered even when the triggering party member is not on the field.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Kinich.

Show more (1)

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Basic attack

    Nightsun StyleAttack

    Level priority 3 of 3

    Up to 3 strikes. After a Skill swing, Normal Attack works mid-air. Charged Attack spins and throws the Claymore; Plunging Attack deals AoE DMG.

    Normal Attack Performs up to 3 rapid strikes. After using his Elemental Skill "Canopy Hunter: Riding High"'s mid-air swing, he can perform a Normal Attack in mid-air before landing. Charged Attack Consumes a certain amount of Stamina to spin and throw his Claymore forward to attack opponents. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

  2. Skill

    Canopy Hunter: Riding HighE

    Level priority 1 of 3

    Grapple a target to enter Nightsoul's Blessing. Normal Attacks fire Loop Shots; at full points, use the Skill for Scalespiker Cannon.

    Kinich uses his big-game hunting skills to either move swiftly or attack his opponent. When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%. This skill can be Held to release. When it is Held, Kinich can aim the grappling hook. Nightsoul's Blessing: Kinich Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second. In this state, Kinich will hook onto a nearby opponent and perform a variable attack: ·When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG. ·When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When "Scalespiker Cannon" is Held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target. While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points. If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots. "All things come with a cost. I suggest you make a suitable offer... What? No, I don't do installments."

  3. Ultimate

    Hail to the Almighty DragonlordQ

    Level priority 2 of 3

    Deals AoE Dendro DMG, then Ajaw breathes at intervals for more AoE DMG. Extends an active Nightsoul's Blessing by 1.7s.

    Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing Nightsoul-aligned AoE Dendro DMG. Ajaw will unleash his Dragon Breath at intervals, dealing Nightsoul-aligned AoE Dendro DMG. If Kinich is in Nightsoul's Blessing when this is used, this Blessing's duration is extended by 1.7s. "Yes, yes! You stand before K'uhul Ajaw the Almighty Dragonlord! Come forward, then! Kneel, and kiss our feet!"

Passives

  1. Passive

    The Price of DesolationPassive

    During Nightsoul's Blessing, Burning or Burgeon DMG on Skill-hit enemies restores 7 points, up to once every 0.8s.

    When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.

  2. Passive

    Flame Spirit PactPassive

    Nearby Nightsoul Bursts grant up to 2 stacks for 15s. Each adds 320% of Kinich's ATK to the next Scalespiker Cannon shot.

    After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.

  3. Passive

    Night Realm's Gift: Repaid in FullPassive

    After a swing, spend 10 Phlogiston for another. In Natlan's Phlogiston areas, switch in while sprinting or airborne to use the grapple.

    When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing. While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met: ·When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move; ·When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents; Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets. Nightsoul Transmission can be triggered once every 10s by your own party. When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, "Canopy Hunter: Riding High" will be converted to "Yumkasaur Mimesis," which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.

  4. Passive

    Swift EnvoyPassive

    In Natlan's Phlogiston areas, gathering some items gives the party 15% Movement SPD for 10s. Nearby Natlan resources appear on the map.

    While in an area with Phlogiston Mechanics within Natlan, interacting with some harvestable items will increase your own party members' Movement SPD by 15% for 10s. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.

Constellations

  1. C1

    Parrot's Beak

    Worth it

    Parrot's Beak (C1) is an earlier option that adds 100% CRIT DMG to Cannon.

    After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s. Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%.

  2. C2

    Tiger Beetle's Palm

    Worth it

    Tiger Beetle's Palm (C2) is the standout upgrade.

    When Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s. Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%.

  3. C3

    Protosuchian's Claw

    Increases the Level of Canopy Hunter: Riding High by 3. Maximum upgrade level is 15.

  4. C4

    Hummingbird's Feather

    When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s. Additionally, Hail to the Almighty Dragonlord deals 70% more DMG.

  5. C5

    Howler Monkey's Tail

    Increases the Level of Hail to the Almighty Dragonlord by 3. Maximum upgrade level is 15.

  6. C6

    Auspicious Beast's Shape

    Worth it

    Auspicious Beast's Shape (C6) is worth considering as a later upgrade: after Cannon hits, it bounces once between opponents for Dendro damage equal to 700% of ATK.

    After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG. If this Scalespiker Cannon triggers the buffs that Ascension Talent "Flame Spirit Pact" or the Constellation "Tiger Beetle's Palm" grant to the Cannon, the bouncing attack will also obtain the relevant buffs.

Materials

Ascension, to max level

  • Mora Mora × 420,000
  • Saurian Claw Succulent Saurian Claw Succulent × 168
  • Nagadus Emerald Sliver Nagadus Emerald Sliver × 1
  • Nagadus Emerald Fragment Nagadus Emerald Fragment × 9
  • Nagadus Emerald Chunk Nagadus Emerald Chunk × 9
  • Nagadus Emerald Gemstone Nagadus Emerald Gemstone × 6
  • Juvenile Fang Juvenile Fang × 18
  • Seasoned Fang Seasoned Fang × 30
  • Tyrant's Fang Tyrant's Fang × 36
  • Overripe Flamegranate Overripe Flamegranate × 46

All skills to max

  • Mora Mora × 4,957,500
  • Crown of Insight Crown of Insight × 3
  • Teachings of Kindling Teachings of Kindling × 9
  • Guide to Kindling Guide to Kindling × 63
  • Philosophies of Kindling Philosophies of Kindling × 114
  • Juvenile Fang Juvenile Fang × 18
  • Seasoned Fang Seasoned Fang × 66
  • Tyrant's Fang Tyrant's Fang × 93
  • Denial and Judgment Denial and Judgment × 18

Guide

How the kit works

Set up your teammates' effects, then use Canopy Hunter: Riding High near an opponent. Kinich attaches a hook and enters Nightsoul's Blessing with zero points. The state lasts 10 seconds and generates two points per second.

Use Normal Attacks while hooked to fire Loop Shots. Move in the direction you want to circle: each shot generates three points and counts as Elemental Skill DMG. Step into the Blind Spot that appears beside the opponent after grappling or firing the Cannon for four more points. If the connection breaks, a Normal Attack reconnects to a nearby opponent before firing.

At maximum points, use the Skill again to fire Scalespiker Cannon, consuming all points for Dendro damage. Hold it if you need to aim. Opponents hit by the Skill enter the Desolation state from The Price of Desolation; Burning or Burgeon damage against them restores seven points, up to once every 0.8 seconds.

Use Hail to the Almighty Dragonlord during Nightsoul's Blessing to extend it by 1.7 seconds. It deals AoE Dendro damage, followed by Dragon Breath at intervals. Flame Spirit Pact also gives Kinich a stack when a nearby party member triggers a Nightsoul Burst. The next Cannon consumes up to two stacks, each adding damage equal to 320% of his ATK.

Away from a target, the Skill instead lets you swing and reduces its cooldown by 60%. After that swing, Nightsun Style (NA) allows an attack in mid-air. Night Realm's Gift: Repaid in Full lets you spend 10 Phlogiston on another swing; in Natlan areas with Phlogiston Mechanics, it also enables Nightsoul Transmission.

Build and why

Use four pieces of Obsidian Codex. Its two-piece effect adds 15% damage while Kinich is on field in Nightsoul's Blessing, and consuming a point on field gives him 40% CRIT Rate for six seconds. Cannon spends points, so the set fits his usual rotation.

Four pieces of Unfinished Reverie are an alternative for a Burning team. Its damage bonus can reach 50%, but falls in combat if no Burning opponent is nearby for more than six seconds. Golden Troupe is another option: its two- and four-piece effects increase Elemental Skill DMG, though its extra off-field bonus clears two seconds after taking the field. A teammate can instead wear Deepwood Memories to reduce targets' Dendro RES after Skill or Burst hits.

For main stats, take ATK Percentage on the sands, Dendro DMG Bonus or ATK Percentage on the goblet, and CRIT DMG or CRIT Rate on the circlet. Look for CRIT DMG, ATK Percentage, CRIT Rate and Energy Recharge in substats. Account for Obsidian Codex's CRIT Rate when choosing the circlet and substats.

Fang of the Mountain King is the first weapon choice: Skill hits and a nearby party member's Burning or Burgeon reactions build stacks that increase Skill and Burst damage. A Thousand Blazing Suns gives CRIT DMG and ATK after a Skill or Burst. Beacon of the Reed Sea gives ATK after a Skill hit and after taking damage. Earth Shaker is a four-star option that increases Skill damage after a party member triggers a Pyro-related reaction.

Leveling priority

A sensible talent order is Canopy Hunter: Riding High first, Hail to the Almighty Dragonlord second, then Nightsun Style (NA). Loop Shots count as Skill damage and the Cannon is part of the Skill, so that talent covers much of his fighting time. The Burst adds damage, while the basic talent is less important during the grapple.

For ascension, collect Saurian Claw Succulent, Overripe Flamegranate and the Nagadus Emerald materials. You will also need Juvenile Fang, Seasoned Fang, Tyrant's Fang and Mora. Those Fang materials are needed for talents too.

Talent upgrades use Teachings of Kindling, Guide to Kindling and Philosophies of Kindling, along with Denial and Judgment and Mora. Crowning all three talents takes three Crown of Insight.

Constellations worth it

Tiger Beetle's Palm is the standout upgrade. Skill hits reduce an opponent's Dendro RES by 30% for six seconds, and the first Cannon after entering Nightsoul's Blessing gains a larger AoE and 100% more damage.

Auspicious Beast's Shape is worth considering as a later upgrade: after Cannon hits, it bounces once between opponents for Dendro damage equal to 700% of ATK. The bounce can also receive the relevant Flame Spirit Pact and Tiger Beetle's Palm buffs if they apply to the original shot.

Parrot's Beak is an earlier option that adds 100% CRIT DMG to Cannon. You can stay at C0 or stop at C2 rather than pursue later constellations. Howler Monkey's Tail, for example, raises Burst level rather than the Skill that includes Cannon.

Common mistakes

Do not wait at maximum Nightsoul points while continuing to circle. Fire Scalespiker Cannon, then resume building points. Watch for the Blind Spot after grappling or firing; missing its four points slows the next shot.

Do not assume Loop Shots benefit from every Normal Attack damage bonus. You trigger them with Normal Attacks, but their damage counts as Elemental Skill DMG. Build and level talents with that distinction in mind.

Do not use Hail to the Almighty Dragonlord before entering Nightsoul's Blessing if you want its 1.7-second extension. Also check that a Burning opponent is nearby when relying on Unfinished Reverie, and avoid ignoring the CRIT Rate already supplied by Obsidian Codex.

Kinich in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Kinich · I, Flame Bearer W zasadzie skończyłem to, co robiłem, więc wpadłem wymienić się informacjami. Teraz dobry moment? I more or less finished what I was doing, so I came to have a quick catchup. Now a good time?
  • Kinich · Kinich's Deal Za chwilę. Czy nie miałaś pytania, które miałaś mi zadać? In a moment. Didn't you have a question you were about to ask me?
  • Kinich · The Last Turnfire Night Odskoczmy na bok. Czy ktoś przeszedł już z tobą kluczowe kroki ceremonii? Let's step to the side. Has anyone gone over the key steps of the ceremony with you yet?
  • Kinich · The Last Turnfire Night Ale teraz jestem ciekaw. Co sprawiło, że pomyślałeś, że mam się poświęcić? But now I'm curious. What made you think I was going to sacrifice myself?
  • Kinich · Kinich's Deal Przejdę od razu do sedna. Słyszałem, że przyjęłaś propozycję od Starszego Trinidada? I'll get straight to the point. I hear you accepted a proposal from Elder Trinidad?
  • Kinich · I, Flame Bearer Mimo to był przyczyną wielu katastrof i nie możemy sobie pozwolić na kolejne. Still, he's been the cause of multiple disasters, and we can't afford to have any more.
  • Kinich · I, Flame Bearer Badałem go — nie ma związku z ostatnimi wydarzeniami. Po prostu zdarzył się być w okolicy. I investigated him — he's not connected to the recent events. Just happens to be in the area.
  • Kinich · I, Flame Bearer Nawet niedojrzały owoc, zrzucony z gałęzi zanim w pełni wyrośnie, można dalej przerobić na dobre wino. Wszystko ma swoje zastosowanie. Even the unripe fruit blown off its branch before it's fully grown can still be brewed into a fine wine. Everything has its use.

Frequently asked questions

What's the best build for Kinich?

Artifacts: Golden Troupe, Obsidian Codex ×4 or Unfinished Reverie ×4. Main stats: Sands: ATK%, Goblet: Dendro DMG Bonus or ATK%, Circlet: CRIT DMG or CRIT Rate. Recommended weapons: Beacon of the Reed Sea, Fang of the Mountain King or A Thousand Blazing Suns.

What should I level first on Kinich?

Canopy Hunter: Riding HighE first, then Hail to the Almighty DragonlordQ and Nightsun StyleAttack.

Which constellations are worth getting for Kinich?

The biggest upgrades: C2 Tiger Beetle's Palm, C6 Auspicious Beast's Shape and C1 Parrot's Beak.

Who should Kinich team up with?

Good teammates: Emilie, Xiangling and Bennett.

Is Kinich in Polish in Genshin Impact?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Kinich's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 7.2.0.

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